userConnacancel

4,794 Commits over 1,371 Days - 0.15cph!

3 Years Ago
Update shader to support _hue mask atlas
3 Years Ago
Update materials to reduce atlas cell size to 32
3 Years Ago
Update shader
3 Years Ago
Support a min/max hue shift between 0 and 64 (64 is 90 degree hue shift)
3 Years Ago
Update shader to support hue shift and new format. Update submodule. Add test Min/Max hue shift to grass block.
3 Years Ago
Add Min/MaxHueShift
3 Years Ago
Added ExtraData support to VertexBlock. Added Min/MaxHueShift on BlockType.
3 Years Ago
Update submodule
3 Years Ago
Replace .jpg extension with .png for BlockResource icon (why?)
3 Years Ago
Update submodule
3 Years Ago
Use OnnewModel
3 Years Ago
Update voxel submodule
3 Years Ago
Make sure material override is done on the client
3 Years Ago
Update dev_stairs.block
3 Years Ago
Add material override support to block model overrides
3 Years Ago
Potentially fixed preview on Editor Area Ghost for rotated voxel blocks
3 Years Ago
Update submodule Merge branch 'main' of sbox-corewars
3 Years Ago
Create vertex buffer when mesh is created and only update size and data from then on
3 Years Ago
Don't forget other conflicting commands
3 Years Ago
Name cmd "cw_say" because calling it "say" conflicts with the base addon command when using s&works
3 Years Ago
Fix chatbox styling and if a player is on no team then send messages to the All channel
3 Years Ago
Added a block name label above the editor hotbar
3 Years Ago
Styling to toast list specific for the editor & autosave icon
3 Years Ago
Add ToastList to EditorHud. Automatically save a backup (world_backup.voxels) every 60 seconds.
3 Years Ago
Update shader test
3 Years Ago
Update shader + torch state
3 Years Ago
Update submodule
3 Years Ago
Remove dead namespaces
3 Years Ago
Update sbox-voxels
3 Years Ago
Delete nameplate on EditorPlayer when destroyed
3 Years Ago
Add nameplates to EditorPlayer and set font on EditorHotbarSlot
3 Years Ago
Update submodule
3 Years Ago
Send raw json via RPC for the client to load on spawn
3 Years Ago
Update submodule
3 Years Ago
Throw an exception if trying to initialize blocks with an invalid block id
3 Years Ago
Update to SetBlockOnServerKeepState
3 Years Ago
Various fixes
3 Years Ago
Update submodule. Update all editor tools to set state first, then block (without clearing state) when doing stuff like moving or duplicating blocks. Attempt to suss the best direction for a block when placing with the Place Blocks Tool.
3 Years Ago
HasTexture -> HideMesh. Add option to disable clearing state when setting a block on the server. Add ModelOverride and ModelFacesdirection to BlockResource. Add ModelBlockEntity and ModelBlockState.
3 Years Ago
Fix align to top on entities tool
3 Years Ago
Added Util.GetPositionMins and Util.GetPositionMaxs. Added support to rotate (R) a selection of blocks before pasting them with the Duplicate Blocks Tool (there's a slight half voxel offset on the preview atm when rotated 90 or 270 degrees...)
3 Years Ago
Add extra information to each editor tool (width, height, depth) and show axis on some
3 Years Ago
Remove DevShader from voxel shader
3 Years Ago
Potential fix
3 Years Ago
Make some additional changes to block updates per tick
3 Years Ago
Update submodule
3 Years Ago
Some changes around outgoing block updates to make sure only the latest update is sent
3 Years Ago
Fix tool positions in the selector radial menu (sort alphabetically by type name)
3 Years Ago
Do correct footstep sounds for the block the player is walking on
3 Years Ago
Added BlockSoundData to BlockResource and support in AssetBlock