userConnacancel

2,508 Commits over 549 Days - 0.19cph!

3 Months Ago
Fix to use new shader / voxel atlas however the texture size is wrong atm
3 Months Ago
Fix naming
3 Months Ago
Add Util.Color to Facepunch.Voxels
3 Months Ago
Optimizations
3 Months Ago
Some optimizations
3 Months Ago
Set light direction bias on translucent mat
3 Months Ago
Mat changes
3 Months Ago
Fix file name
3 Months Ago
Additional work on voxel atlas tool, try to copy over IntProperty
3 Months Ago
Bring to focus and set a fixed size
3 Months Ago
Improve the Voxel Atlas Preview
3 Months Ago
Use *.atlas.json
3 Months Ago
Use *.atlas.json
3 Months Ago
Just only support the Voxel Atlas generator for now because we can't upload *.atlas files to s&works
3 Months Ago
Just only support the Voxel Atlas generator for now because we can't upload *.atlas files to s&works
3 Months Ago
Have water use simple shader for now
3 Months Ago
Remove some block_cs
3 Months Ago
Initial commit
3 Months Ago
Update all atlases to use ones generated by Voxel Atlas Tool.
3 Months Ago
Added IBlockAtlasProvider. Added BlockAtlas. BlockAtlasTexturePacker. Support Voxel Atlas tool.
3 Months Ago
Fixed fungus sounds and play sound from world
3 Months Ago
Only send 64 state updates per chunk per tick
3 Months Ago
Update
3 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
3 Months Ago
Move block updates per chunk and only send to clients who have the chunk loaded
3 Months Ago
Fix stone block material (untick NDDL)
3 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
3 Months Ago
Thread safety
3 Months Ago
Turn it off for translucent voxel as well
3 Months Ago
Turn off Non Directional Diffuse Lighting from voxel.vmat
3 Months Ago
Mats
3 Months Ago
Ignore vmdl_c and vmat_c
3 Months Ago
Add icon tint color options everywhere
3 Months Ago
Update to use Fungus. Remove all fungus .block files as building blocks need to inherit BaseBuildingBlock (perhaps make them a seperate game resource type later.)
3 Months Ago
Added ParticleSystem EditorEntity
3 Months Ago
Let's commit all the _c's except for the *.generated.* stuff...
3 Months Ago
Remove old log
3 Months Ago
Automatically remember the last saved entity data in the editor per player. Keep this saved data for the next entity place until the type has changed.
3 Months Ago
Voxels submodule
3 Months Ago
Add Alpha Test to voxel.vmat
3 Months Ago
Update Airdrop
3 Months Ago
Register voxel model in OnNewModel
3 Months Ago
Updated shrines to register/unregister as a voxel model. And remove old compiled pixel material
3 Months Ago
Added ChunkLightMap.GetLightAsVector. Add VoxelWorld.Register/UnregisterVoxelModel (this will update VoxelLight scene object attribute on chunk changes.)
3 Months Ago
Remove pixel material shader. Add voxel model shader. Update voxel model shader to be more like the voxel shader. Updated stone_block.vmat to use voxel model shader.
3 Months Ago
Update stone block to use righr values
3 Months Ago
Update voxels Merge branch 'main' of sbox-corewars
3 Months Ago
Add Chunk.OnFullUpdate event and ChunkLightMap.OnTextureUpdated.
3 Months Ago
Recompile shader, put Is Voxel Block in the Rendering category
3 Months Ago
Update pixel material to have an Is Voxel Block attribute