userConnacancel

2,800 Commits over 640 Days - 0.18cph!

3 Months Ago
Remove old logs
3 Months Ago
Fix win summary by showing the correct elo delta, previous and next ranks
3 Months Ago
Remove debug log in threaded pathfinder initialization
3 Months Ago
Remove debug log in threaded pathfinder initialization
3 Months Ago
Fixed everything. Collisions stuff uses the new collision matrix. Fix fog of war. Fixed PhysicsMotionType.Static not being Keyframed.
3 Months Ago
Fixed pointer event errors
3 Months Ago
Fixed various RTS pointer event errors
3 Months Ago
Fixed various Core Wars errors
3 Months Ago
Add global:: to EnsureSufficientExecutionStack statement
3 Months Ago
Start trying to properly implement elo ranking into pool using FetchGameRankAsync
3 Months Ago
Fix Client.FetchGameRankAsync by passing an int into TaskSource, it seems like this int is never used although it may have once been, re-evaluate that later Merge branch 'master' of github.com:Facepunch/sbox
3 Months Ago
Ensure that the max players slider in the lobby settings is correctly positioned when initialized
3 Months Ago
Added Pool Turn Time game setting Added virtual methods to create cue and ball so rules can override them. Add PowerPoolBall stub class. Only interact with GameServices if the rules dictate the game should be ranked (non-regular rules are not ranked) Removed some old logs and ensure camera starts above the pool table
4 Months Ago
Initialize BaseGameRules based on the set pool_game_rules value
4 Months Ago
Defer setting values for replicated ConVars received from server info (#464) * Defer setting values for replicated ConVars received from server info until the ConVars are added from the game client-side. This fixes connecting clients not having replicated ConVar values set correctly (because the ConVar doesn't exist at the time they receive them.) * Set replicated ConVar values after AddConVar to avoid parent/child ConVar default value mis-match and ensure value is set client-side * Simplify by just sending the initial replicated ConVar values message after the game assembly will have been loaded * Fix case where value would be overriden by an old one
4 Months Ago
Validate valid game setting before loading from cookie
4 Months Ago
Fix case where value would be overriden by an old one
4 Months Ago
Fix list add button sometimes missing Fix PropertySheet warnings Game Settings now support choices with a Value and a Name so that the actual ConVar value can be separated from how it is displayed in the dropdown box Merge branch 'master' of github.com:Facepunch/sbox Merge branch 'master' into fix-replicated-convars
4 Months Ago
Simplify by just sending the initial replicated ConVar values message after the game assembly will have been loaded
4 Months Ago
Game Settings now support choices with a Value and a Name so that the actual ConVar value can be separated from how it is displayed in the dropdown box Merge branch 'master' of github.com:Facepunch/sbox
4 Months Ago
Load correct BaseGameRules class based on the pool_game_rules ConVar
4 Months Ago
Hide the entire map field in the lobby settings when Map Select mode is set to Hidden for a game. This fixes it just showing "Map" with nothing underneath in this mode. Merge branch 'master' into fix-replicated-convars
4 Months Ago
Hide the entire map field in the lobby settings when Map Select mode is set to Hidden for a game. This fixes it just showing "Map" with nothing underneath in this mode.
4 Months Ago
Add Game Rules setting and add two choices for now: Regular and Power Pool. Power Pool coming soon(tm).
4 Months Ago
Fix pool by replacing pointer-events: visible with a viable alternative
4 Months Ago
Set replicated ConVar values after AddConVar to avoid parent/child ConVar default value mis-match and ensure value is set client-side
4 Months Ago
Defer setting values for replicated ConVars received from server info until the ConVars are added from the game client-side. This fixes connecting clients not having replicated ConVar values set correctly (because the ConVar doesn't exist at the time they receive them.)
4 Months Ago
Remove HasActive guard for value property on Slider as it prevents value change events when dragging the slider
4 Months Ago
Set game settings to their default if no override found (for dedicated servers, launcher) in the future we can make it so you can specify game setting values in launcher configs
4 Months Ago
Use SetProperty to update game settings for other players in the lobby
4 Months Ago
Use Switch instead of Checkbox in lobby UI for game settings
4 Months Ago
Make it clearer that ConVars are not automatically created for you
4 Months Ago
Silent fail handling for game settings deserialization if the game is started by dedicated server or via the console
4 Months Ago
Revert "Lobby Settings (#432)" This reverts commit 5c0ad1204fb7ad45bf2b63b7cec6c08d322a66c0.
4 Months Ago
Lobby Settings (#432) * Add LobbySettingsPage stub * Initial version of adding lobby settings (I don't love it, still learning this Qt stuff, v0.0.1) * Add first iteration of UI for changing settings in a lobby and applying them as lobby data / should auto update for clients to view * Some cleanup. Don't put lobby settings into seperate tab. Add GameSettingType.Choice (not implemented yet.) Run game setting convars immediately (this seems to set server-side but isn't being replicated??) * Added support for choices in the settings page * Some cleanup. Add support for choice setting types in the lobby settings * Only create all settings if the Game property (package) is set (BaseGamePanel sets it async) * Improved styling a little for GameSettingsPage * Add GameSettings dictionary as a property, ensure a blank default and clean up cookie values if the settings have been removed * Bind GameSettings in GameLobby.html * Added a button to delete a setting * Fix typo * Left-hand scroll pane and add button for settings and tidy up * Updated to use NavigationView and add EditConVarPage * Style tweak * Remove unused code * Some tidy up and add info explaining how they work and a warning that ConVar.Replicated is preferred * Change wording * Change ConVarName description * Automatically update page names when the Display Name is changed * Automatically show a default new setting page if there's none existing. Update the page icon automatically based on display type and if it's a new setting * Remove the big shit delete button and add a context menu on the page item * Default -> Default Value * Fixed documentation on FloatSliderProperty/IntSliderProperty and added Step and Format support * Added GameSettingType.Integer and GameSettingType.Float * Fixed lobby data for game setting convars being stomped by cookies * Added GameSettingType.Float and GameSettingType.Integer support to settings page and lobby * Have the game settings scroll with a max height so they don't end up being overlapped by start game button etc * Update step and format value for game lobby slider control to match the one in project settings * Use gamesettings convar for lobbies and various other feedback fixes * Throw deserialization into try/catch and use ConVar.Server instead of ConVar.Replicated * Hide away "convar." string prefixes from addon code into Set/GetConVar methods for Lobby so the API is nicer * Added documentation to GameSetting * Added some extra doc
4 Months Ago
Added documentation to GameSetting Added some extra doc
4 Months Ago
Update README.md
4 Months Ago
Hide away "convar." string prefixes from addon code into Set/GetConVar methods for Lobby so the API is nicer
4 Months Ago
Throw deserialization into try/catch and use ConVar.Server instead of ConVar.Replicated
4 Months Ago
Use gamesettings convar for lobbies and various other feedback fixes
4 Months Ago
Update step and format value for game lobby slider control to match the one in project settings
4 Months Ago
Have the game settings scroll with a max height so they don't end up being overlapped by start game button etc
4 Months Ago
Fixed documentation on FloatSliderProperty/IntSliderProperty and added Step and Format support Added GameSettingType.Integer and GameSettingType.Float Fixed lobby data for game setting convars being stomped by cookies Added GameSettingType.Float and GameSettingType.Integer support to settings page and lobby
4 Months Ago
Default -> Default Value
4 Months Ago
Remove the big shit delete button and add a context menu on the page item
4 Months Ago
Automatically show a default new setting page if there's none existing. Update the page icon automatically based on display type and if it's a new setting
4 Months Ago
Automatically update page names when the Display Name is changed
4 Months Ago
Change ConVarName description
4 Months Ago
Change wording
4 Months Ago
Some tidy up and add info explaining how they work and a warning that ConVar.Replicated is preferred