userConnacancel

1,136 Commits over 214 Days - 0.22cph!

3 Days Ago
Deployables don't carry over across rounds
3 Days Ago
Fix a couple of NREs but later investigate why that particle is null
3 Days Ago
Added documentation
3 Days Ago
WorldPanel.SceneObject.IgnoreZ
3 Days Ago
Fixed missing particle color + margin
3 Days Ago
Always hide Name Merge branch 'main' of sbox-hover
3 Days Ago
Revert "Merge branch 'master' of github.com:Facepunch/sbox" This reverts commit 2a16402685c602d6f5eceb7689c9ed9e31ed142c, reversing changes made to 828d99697b9dc880a71dad8550d65bd782be537a.
3 Days Ago
Revert "Reliable network buffer supports split packets" This reverts commit 5ec342fd82c7a6d43b9e437a5d66275142a4861a. Merge branch 'master' of github.com:Facepunch/sbox
4 Days Ago
Claymore laser Merge branch 'main' of sbox-hover
4 Days Ago
Fixed Longshot scope arbitrary size failure
4 Days Ago
Fixed infinite loop when the round ends
4 Days Ago
Implemented melee strikes (MOUSE3) Merge branch 'main' of sbox-hover
4 Days Ago
Double burst fire rate
4 Days Ago
Burst clip size and burst delay tweaks Merge branch 'main' of sbox-hover
4 Days Ago
BBox.ClosestPoint
4 Days Ago
Final tweak
4 Days Ago
Blend dot and nameplate for allies smoothly
4 Days Ago
Tweaks and always show team mate's nameplate dot above their head regardless of distance
4 Days Ago
Voice chat between team only
4 Days Ago
Reduced time that it is possible to jetpack with less than 5 energy
4 Days Ago
Fixed loadout cost + added announcer sounds for outposts
4 Days Ago
Potential console error fix
4 Days Ago
Messed up
4 Days Ago
Loadout upgrade text
4 Days Ago
Loadouts cost nothing to change but upgrades still cost
4 Days Ago
Tweaked radar idle sound and added force shield idle sound + fixed force field powering up immediately if generator is offline
4 Days Ago
Added capture sound loop
4 Days Ago
Fixed force field blast protection
4 Days Ago
Finished up force field
4 Days Ago
Implemented force shield damage sounds Merge branch 'main' of sbox-hover
4 Days Ago
Temp force shield icon
4 Days Ago
Improved weapon icons for visibility as the placeholder models can be confusing. Increased weapon icon size on Station Screen
4 Days Ago
Fixed unable to pickup Force Shield
4 Days Ago
Fixed deployable calculations
4 Days Ago
Nerfed Longshot, buffed Shotblast, force shield collision box
5 Days Ago
Fixed health on deployables
5 Days Ago
Reduce fire rate slightly
5 Days Ago
Fusion charge up sound + effects
5 Days Ago
Force Shield effects and implementation (no model yet) Merge branch 'main' of sbox-hover
5 Days Ago
Fix
5 Days Ago
Restock AmmoClip
5 Days Ago
Added Heavy Gunner w/ Fusion and implemented Spin Up Time properly
5 Days Ago
Added Fusion stub
5 Days Ago
Double panel bounds for nameplate
5 Days Ago
Implemented motion alarm
5 Days Ago
Implemented Motion Alarm
5 Days Ago
Implemented Claymore and Jump Mine and all upgrades for them
5 Days Ago
Fire rate Fixed Boomer doing no damage
5 Days Ago
Fix compile error
5 Days Ago
Bump carbine damage