userConnacancel

4,207 Commits over 1,157 Days - 0.15cph!

1 Year Ago
Items do not collide with other items
1 Year Ago
Items are dropped in single stacks
1 Year Ago
Tip styling
1 Year Ago
Adjust text shadow for tooltip - trying to get blur to work properly...
1 Year Ago
Fix remaining obsoletes
1 Year Ago
Added Game Setting for Friendly Fire
1 Year Ago
Change var name
1 Year Ago
Cleaned up some game setting code. Added MoveSetting. Added options for moving a setting up or down in the list. Ensure that when the list is rebuilt the previously selected page stays selected.
1 Year Ago
Added descriptions to game settings
1 Year Ago
Added functionality for setting a description per Game Setting that will show during lobby creation Ensure description is updated properly from TextEdit
1 Year Ago
Fixed NRE in GameLobbySettings that occurs when a Choice setting has an empty value (Gunfight)
1 Year Ago
Updated pool map to use upgraded blend material to new shader + hack around with the color a bit to get it to match
1 Year Ago
Remove async OnSecond call in favor of NextSecondTime Only show ranked items in the UI if the game rules are ranked Fixed game turn end time being stupid high. Fixed turn not ending when timer is up.
1 Year Ago
Fix issues with legs not setting clothing from children initially
1 Year Ago
Added the health-based blood drip for IRIS players
1 Year Ago
Remove OnSecond async task Potentially fix odd bug Add static list for blood particles, clear them all on round start Merge branch 'main' of sbox-hidden
1 Year Ago
Reduce the decal splatter count
1 Year Ago
Add Blood Splatter decal definition Add large blood impact to flesh eating Create a puddle of blood below a ragdoll a few seconds after it's been spawned Fix weapon flashlight usable for Hidden Fix Hidden seeing IRIS radio commands. Started implementing gore effects
1 Year Ago
Tweaked again
1 Year Ago
Modified reload time of shotgun
1 Year Ago
Cleanup + update gamelib
1 Year Ago
Fixed all obsolete stuff and collision issues
1 Year Ago
Fixed obsolete stuff
1 Year Ago
Improve with properly threaded flowfield creation and add Eclipse to map set
1 Year Ago
Some fixes
1 Year Ago
Ammo hud style tweaks Merge branch 'main' of sbox-hidden
1 Year Ago
Only create view model for throwables if there's ammo. Show weapon icon in ammo display instead of generic icon. Reset TimeSinceLastAlone in ClientRespawn.
1 Year Ago
Added ProjectileStartRange to BulletDropWeapon and run a trace when a player fires it to see if there's something infront (like a wall) and if so dial the start position back a little Delay throwing the pipe bomb until after the attack animation has played
1 Year Ago
Added Team Spawnpoint entity for Hammer. Mappers can use this to define specific spawnpoints for both IRIS and The Hidden. Merge branch 'main' of sbox-hidden
1 Year Ago
Clear remembered ConVars (from hotloading) when game loop shuts down. Fixes Facepunch/sbox-issues#2281
1 Year Ago
Oops
1 Year Ago
Hide legs when dead
1 Year Ago
Automatically play radio sounds sometimes based on context
1 Year Ago
Added the Pipe Bomb to the Hidden. The number of pipe bombs they get is dependant on the number of IRIS team players. View model pending. Merge branch 'main' of sbox-hidden
1 Year Ago
Use LINQ for Game.GetTeamPlayers<T>()
1 Year Ago
Use change callbacks for player team index
1 Year Ago
Destroy FlashEffect on player leave
1 Year Ago
Changed radio prefix
1 Year Ago
Added Proximity Distance and Proximity Sound to RadioCommandResource
1 Year Ago
Added radio command implementation with *.radio asset files Merge branch 'main' of sbox-hidden
1 Year Ago
Have Bot implement IValid. Catch an exception for max players reached in bot_add and fail silently.
1 Year Ago
Use RealTime.Delta to update legs
1 Year Ago
Added recoil to all guns Merge branch 'main' of sbox-hidden
1 Year Ago
Add some legs
1 Year Ago
Set IsReloading to false on ActiveEnd
1 Year Ago
Some cleanup
1 Year Ago
Let players leap from place to place if they have enough stamina
1 Year Ago
Increased melee trace radius
1 Year Ago
Added feed sound, knife swipes, pigstick whisper
1 Year Ago
Fixed impact effects and decals for the knife