156,737 Commits over 4,536 Days - 1.44cph!

16 Minutes Ago
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27 Minutes Ago
Add pose preview for subsystems to help align vendors
28 Minutes Ago
Phrase tweaks, added debug commands
30 Minutes Ago
Add audio muffling when wearing the prisoner hood Not as muffled as heavy plate helmet so voice chat is still mostly unaffected
35 Minutes Ago
updated vm and 3p grenade drop anims
44 Minutes Ago
merge from main
46 Minutes Ago
Reverts my changes to odds for good and bad genes, instead make white sheep the good one
47 Minutes Ago
main -> biofuel_generator
48 Minutes Ago
pool_cue_quality_fix_2 -> main
48 Minutes Ago
Fix pool cue quality breaking in first person when swapping between different cues
53 Minutes Ago
Merge from main
1 Hour Ago
Fix non-inbred cows being more solid on the whole body instead of just masking/tinting specific parts
1 Hour Ago
Optim: make StoreItemTile lazy load fallback sprite Tests: navigated to general tab with failload 0 and 1
1 Hour Ago
Fix fire arrow sticking onto the 3p bow for other players
1 Hour Ago
fire_arrow_3p_fix -> main
1 Hour Ago
Warning popup if you're trying to buy something you already own
1 Hour Ago
Warning text if you have dupe items in your cart + popup on checkout
1 Hour Ago
Codegen
1 Hour Ago
1 Hour Ago
merge from improved_event_saveloading
1 Hour Ago
Fix an edge case where oil rigs would start radiation even though the locked crate was still untouched Check saved locked crate has been hacked when restarting radiation during force reset after server restart
1 Hour Ago
Merge from render_pipeline_testing
1 Hour Ago
Fixed a NaN value in the MeshGuideRender shader caused by a power with a negative exponent
2 Hours Ago
merge from main
2 Hours Ago
Hunting trophy sheep model updated
2 Hours Ago
merge from vending_fontsize_fix
2 Hours Ago
Fix a fontsize inconsistency in the vending machine purchase UI
2 Hours Ago
merge from skinnable_ladder_hatches, new art/rebuilt all 4 ladder hatches, added workshop script for camera controls and open/close toggle, tweaked workshop export code to allow for differernt animation states and camera positions for screenshots/icon. Checked over by Elliot
3 Hours Ago
merge from single_door_controller_reskin_fix
3 Hours Ago
Fix incorrect rotation being used for reskin child entity repositioning, causing door controllers to rotate 90 degrees on single doors Add regression test
4 Hours Ago
merge from main
5 Hours Ago
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5 Hours Ago
Merge from egg_drop_fix
5 Hours Ago
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
Today
Hooked up mount/dismount animations for cow
Today
Fixed cow using croc protection
Today
Hooked up temp icons for new pies
Today
Added visual food entries for the cooking workbench for the new pies
Today
Swapped icon for milk interaction
Today
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side
Today
Swapped the eat sfx for drink on milk
Today
Shave two pixels off each category button in the crafting menu, fixes categories overflowing
Today
Compile fix
- Fix hair and eyebrows being overriden - Support charater slot in connections trings
Missed files
Today
Harvesting a sheep will now reward you with the wool that was on it at the time of death Fixed server compilation causing the visible lead mechanic not working in builds
Today
Fix debug collider shader only drawing one pass
Today
Lambs no longer drop dung (syncs them up with calves)
Today
Fix sheep not dropping dung
Today
Client compile fix