136,553 Commits over 4,444 Days - 1.28cph!

27 Minutes Ago
More conversation work
27 Minutes Ago
Increase maximum conversation options from 4 -> 6 (even if they are filtered out) - surely this won't break anything right
32 Minutes Ago
Added a regular furnace to the medium apartment
39 Minutes Ago
Ensure apartment sizes are translated properly
46 Minutes Ago
merge from apartment_complex_monument/prototype -> main
47 Minutes Ago
Fix compile error from random using statement being added
49 Minutes Ago
Add more conversation options for "you are staying in room {0}" and "how do I pay rent?"
55 Minutes Ago
merge roundabout changes from monument complex
55 Minutes Ago
merge from roundabout
56 Minutes Ago
Implement swing/roundabout animations, cleanup, more manifest updates
1 Hour Ago
merge from apartment_complex_monument
1 Hour Ago
Update conversation options for apartment vendor
1 Hour Ago
S2P apartment complex Fix compile for jake
1 Hour Ago
Add support to interpolate "{my_room_number}" to show what room you are in
1 Hour Ago
Make apartment bathtub mountable Use the beach chair pose Manifest Add to medium and large apartment bathrooms Wouldn't have been releasable without this https://files.facepunch.com/cipeaX/2026/June/24_23-16-ZanyArchaeocete.jpg
1 Hour Ago
merge from apartment_complex_monument -> main
1 Hour Ago
merge from prototype -> apartment_complex_monument
1 Hour Ago
Fix compile error
1 Hour Ago
Terrain filter setup to prevent apartments from spawning in rivers and on beaches
1 Hour Ago
Make apartment elevator no longer a variant so it can be switched to the ApartmentElevatorLift class
2 Hours Ago
Lighting various
2 Hours Ago
Adding playground sitting poses
2 Hours Ago
update from apartment_monument_complex
3 Hours Ago
merge from automated_testing
3 Hours Ago
Fix single plant pot using a concave mesh collider (introduced on decorative plants branch) testlist
3 Hours Ago
update apartment_complex_monument/prototype
3 Hours Ago
Hoist the radial menu for the apartment elevators into it's own ApartmentElevatorLift class so it can't affect other elevators in the game (safer)
3 Hours Ago
Fix cooking tests failing for the stove
3 Hours Ago
merge from main
3 Hours Ago
Update manifest
3 Hours Ago
Playground area. S2P.
3 Hours Ago
blend 3p dart-throwing animation based on position of reticle
3 Hours Ago
merge functional roundabouts + swings
3 Hours Ago
optimize, fix camera jitter on swings
3 Hours Ago
Fix players not being teleported to their room after scheduled death in safezone - check safezones manually as when you sleep you aren't part of any triggers - fix players not falling when teleported to their room when sleeping - add "scheduleddeath" command to test the scheduled death instead of waiting 20m -
4 Hours Ago
Lobby lighting
4 Hours Ago
Make roundabouts work with the new 2 part model, interpolate swing
4 Hours Ago
LOD tweaks.
4 Hours Ago
Streetlight surroundings improvements.
5 Hours Ago
Removed some dupes in street lights
5 Hours Ago
Add 4hrs of rent to the upkeep terminal when renting a room so that it doesn't how "Rent Due" when you first buy a room - convar "apartmentfreerenthours"
5 Hours Ago
Bleed fixes.
5 Hours Ago
merge from apartment_complex_monument -> main
5 Hours Ago
Add a streaming controller to the sign painting UI so unity loads higher detail textures for the model when painting clan logos
5 Hours Ago
update apartment_complex_monument/prototype
5 Hours Ago
Clan table balance crafting pass Clan table techtree populated
6 Hours Ago
Add static research table and repair bench to the apartment complex lobby, positions subject to change S2P
6 Hours Ago
Move a few clan testing commands out of editor only (server admin required)
Today
Don't include clan logo in every clan action response
Today
added more sculpting shapes, current set is now: - sphere - box - cylinder - capsule - cone - hexagonal prism