145,117 Commits over 4,413 Days - 1.37cph!

Just Now
world model animations for industrial torch
4 Minutes Ago
Fix skinnable prefab names not being lowered = emitting warnings on spawn.
22 Minutes Ago
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24 Minutes Ago
Split out mezzanine and bathroom from penthouse FBX to reduce mat ID count on one mesh. Renamed loft board material.
25 Minutes Ago
updating masks for industrial torch anims
27 Minutes Ago
Enabled GPU instancing for a bunch of large apartment materials
27 Minutes Ago
merge rust_relay_server -> main
28 Minutes Ago
merge main -> rust_relay_server
30 Minutes Ago
ensure fake player exists and is active (not just enabled) in HasSubscribers
34 Minutes Ago
hooked up auto turrent skinnable after merge
40 Minutes Ago
Fix playables not disposed error in editor
51 Minutes Ago
merge from PlayerRigUpdate2
57 Minutes Ago
exported edited bowless crossbow 3p and viewmodel anims
1 Hour Ago
industrial torch 3p anim set up
1 Hour Ago
Added a dedicated player preview post process profile Disabled bloom, its causing artifacts with the armor green overlay
1 Hour Ago
Updating m16 viewmodel rig with new mesh
1 Hour Ago
merge from main
1 Hour Ago
m16a2 gamemesh update
1 Hour Ago
merge from storepage_industrial
1 Hour Ago
merge from main
1 Hour Ago
merge from industrial_dlc
1 Hour Ago
merge from bowless_crossbow
1 Hour Ago
Added auto turret to the skin viewer
2 Hours Ago
More set dressing around the outskirts of the monument HLOD updated S2P
2 Hours Ago
Didn't save :(
2 Hours Ago
Invisible hose io line now use a visible material when showing directions
3 Hours Ago
merge from PlayerRigUpdate2
3 Hours Ago
Removed TSSAA from player preview
3 Hours Ago
merge from main
3 Hours Ago
merge from censorshipbreast_mountable_fix
3 Hours Ago
Fixed breast censorship cube popping back up after alt looking from a mountable disabling breast censorship
3 Hours Ago
Move init somewhere more relevant
3 Hours Ago
Comment
4 Hours Ago
Merge from main
5 Hours Ago
Start converting props into a functional apartment complex elevator
Today
merge from main -> apartment_complex_monument
Today
Update manifest (prefabs)
Today
Update manifest
Today
Cherrypick CS 151910 (editor toggle button for reflection probe)
Today
Add button to toggle reflection probe in the editor - default docks top right of scene view beside the other camera buttons - fixes bad lag when flying around in scene view
Today
Rename room ids from 3 digits -> 2 digits (305 -> 35) - 2 digits makes it easier to put the room numbers on doors
Today
More lighting stuff.
Today
Convert stool_a to mountable entity
New cleaned up reconcilliation logic - Use an incremental id so we always know whats stale - Add a tiimeout so we can accept super new snapshots regardless - Fix issues with pocketing throwing the whole simulation off
Today
Update manifest
Today
Lighting prefab WIP.
Initial UI setup
Today
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Today
merge from consolehistory_fix
Today
Trim the \r from console history entries, it confuses the input field and mess everything