136,064 Commits over 4,444 Days - 1.28cph!

18 Minutes Ago
Stove cooking visuals
1 Hour Ago
Added CSoundPatch.GetSoundName Added some physics object related safeguards Added 3 new formats for render.Capture * "rgba", "rgb" and "bgra" - each return raw image data bytes in given format
47 Minutes Ago
merge from apartment_complex_monument
49 Minutes Ago
Fix entity item ownership not preserved through reskin
1 Hour Ago
change charge to increase by 1 each tick instead of increasign by power consumed, easier to configure
1 Hour Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
1 Hour Ago
Fixed missing softcore modal background
1 Hour Ago
Fix compile error
1 Hour Ago
Change SteamClientWrapper.GetAvatarTexture to return the Rust logo for streamer mode or as a fallback instead of null Fixes clan UI showing real avatars when streamer mode is enabled
1 Hour Ago
Don't grey out the floor you are currently one once the elevators close, as this requires you to go down & up if you don't get out of the elevator within 10s
3 Hours Ago
Auto close the clan member details panel on tab change or clan UI close
3 Hours Ago
merge from prototype -> apartment_complex_monument
3 Hours Ago
Compile fix
3 Hours Ago
Block doors/gates from receiving damage outside a raid window
3 Hours Ago
Tweak apartment vendor conversation - update phrases - fix fail to purchase apartment dialogs not hooked up
4 Hours Ago
Clear furniture inside apartment inside PreProcess so it's can't double add furniture spawns in future if preprocess is ran before builds
4 Hours Ago
Fix apartment furniture not spawning in the correct position when renting a room after server restart - caused by calculating localPosition manually instead of using transform.TransformPoint() which takes into account rotation of the apartment room
4 Hours Ago
merge from automated_test_entity_bounds_fixes
4 Hours Ago
merge from /misc_prefab_fixes
4 Hours Ago
games minifridge - textures updated - materials updated
4 Hours Ago
Extended the DeployVolumeOBB on woodframe.standing to extend along the whole face of the frame (also fixes it being able to be placed through floors). All `Deployable_WorldSpaceBounds_NotSignificantlyLargerThanDeployVolume` tests now pass :tada:
4 Hours Ago
Fix apartment room not sending network update when being rented causing static furniture to not show
4 Hours Ago
Change SetFlag() -> SetFlagLocal() inside ApartmentRoom.cs
4 Hours Ago
Show character budgets for clan announcement and player notes
4 Hours Ago
Wooden floor spikes : slightly increased the NotInBox to fix the 0.62m overhang. Test now passes
4 Hours Ago
Barbed wooden barricade : slightly modified the NotInSphere's to fix the 0.7m overhang. Test now passes
4 Hours Ago
Forgot to make the wooden barricade prefab not active again after changing it last commit
4 Hours Ago
Wooden barricade : slightly modified the NotInSphere's to fix the 0.63m overhang. Test now passes
4 Hours Ago
Medieval Barricade : raise the NotInSphere's slightly to fix the 0.57m test failure overhang. Test now passes
4 Hours Ago
Apt. lighting progress & related files
5 Hours Ago
Add navmesh to tutorial island
5 Hours Ago
Fix mounting range of sofa being too small
5 Hours Ago
merge from /misc_prefab_fixes
5 Hours Ago
Added RRP enabled wrappers around the command buffer being added and removed for shadow caching to prevent warning log spam
5 Hours Ago
Ensure we only add raid status provided we are in softcore
5 Hours Ago
raid_window -> softcore_updates_jul_26
5 Hours Ago
Move raid window convars into softcore. rather than softcoreraid.
5 Hours Ago
Glowing Wallpapers - texture updates
5 Hours Ago
Merge: from alloc_clean_july2026 - Optim: avoid ~15 separate allocations related to scheduling/cancelling invokes Tests: none, trivial changes
5 Hours Ago
Reduced Emissive texture size
5 Hours Ago
Fix last remaining motion blur artifacts by using the original noise function
6 Hours Ago
Merge: from main
6 Hours Ago
Replaced all Shader.Find calls in the renderer features with serialized references to avoid the shaders being missing in the build
6 Hours Ago
Hook up motion blur settings to the volume component
6 Hours Ago
Materials and textures for stacked terminals monument blocker (fbx coming soon)
6 Hours Ago
Turn L shaped sofa into a mountable entity
6 Hours Ago
Set sofa to large apartment
6 Hours Ago
Emissive for Oven
6 Hours Ago
Update view model animation blends
6 Hours Ago
fixes after switching to charge-up IO