157,396 Commits over 4,536 Days - 1.45cph!

13 Minutes Ago
Fix for the server console logs writing incorrectly in community hosted panels through docker, fixed duplicate logging due to stdout in Linux (affecting docker panels) Sanity checked and tested all four scenarios and they work correctly; Windows console (host & terminal), Linux terminal and panels
32 Minutes Ago
sandbag barricade static prop - LODs on the sandbag material + MeshLOD fixes monuments drawing the new LOD1/2 with the old atlas past 20m static prop + BunkerCannon: 3 renderers -> 1 MeshLOD 20 monuments + 4 floating cities re-baked, 504 barricade copies fixed HLOD lists repointed to the MeshLOD, barge cull distances kept bandit town + tropical islands: material swap only, not re-baked
34 Minutes Ago
Ensure Biofuel generator is silent at idle
40 Minutes Ago
Fixed the issue where skins wouldn't load when recording in the twitch drops scene
49 Minutes Ago
merge from main
56 Minutes Ago
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Rin
58 Minutes Ago
merge from Crossbow_Arrow_Fix
Rin
59 Minutes Ago
merge from PregnantUI
Rin
1 Hour Ago
merge from pickupnotices_flex
Rin
1 Hour Ago
merge from cold_overlay_lingering_fix
1 Hour Ago
Merge from main
Rin
1 Hour Ago
merge from Machete peg adjust
1 Hour Ago
Machete refresh weapon rack peg adjustment
1 Hour Ago
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1 Hour Ago
merge from main
1 Hour Ago
merge from Livestock_animals
1 Hour Ago
merge from main
1 Hour Ago
merge from skinnable_ladder_hatch
1 Hour Ago
re-rendered ladder hatch and triangle ladder hatch icons now theyve been retextured
1 Hour Ago
Snap cold overlay to zero to fix lingering post effect
1 Hour Ago
merge from main
1 Hour Ago
Fix camera path spline getting desyncedm when moving keyframes around.
2 Hours Ago
fixed auto turret pitch cover not being in the lod component
2 Hours Ago
Fix mortar camera animation not playing in builds
2 Hours Ago
Fixing bowless crossbow arrow head rotations
Rin
3 Hours Ago
Fixed duplicate Custom SMG entry in livestock vendor sales. Replaced with Thompson.
3 Hours Ago
Fix some incorrect pooling in LivestockAnimal, add some pool analyzer attributes
3 Hours Ago
Merge from main
Today
Merge from livestock_animals
Today
Filter items offered by livestock vendor by game mode so we don't give guns in primitive
Today
Livestock sale updates: Fixed turret being offered for low quality, meant to be on the high end Added options for high end sales: 2-4 basic bp frags Thompson, custom smg, python, hc revolver Updated wool sales chart, is now about 75% of livestock sales with no guns
Today
Fixed NPCAnimController allocation per frame when an animal is playing an animation with look at disabled
Today
Brioche icon
Today
FIx weird animal behaviours around food, and disable food sensing for all animals and critters that don't need it
Today
Merge from livestock_animals
Today
Timing fix, don't re-up the negotiation timer if the stack has changed
Today
Merge from livestock_animals
Today
Livestock vendor will now pause the auction process if the wool stack size changes mid offer, you need to make your inventory match the original size for the sale to continue (otherwise it will time out) Hooked up the icon on the conversation vendor page
Today
Reapply modified armoured hatch bounds (affects square and triangle versions)
Rin
Today
merge from Livestock_animals
Today
Makes livestock docile in safezones to prevent griefing, make npc livestock buyer react properly if livestock dies / flees during conversation
Today
Prevent cows grazing on ice / sand
Today
Fixed item pickup and drop notices layout isssues, converted to flex
country_selection_streamer_mode -> main
Fix country selection tag showing players country regardless of streamermode settings when in between updates
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Today
Localized livestock UI
Today
merge from main
Today
Streamline NPC team system, merges the competing systems into one
Rin
Today
Regenerate wool icon for new textures