136,159 Commits over 4,444 Days - 1.28cph!

26 Minutes Ago
update apartment_complex_monument/prototype
29 Minutes Ago
merge from main -> apartment_complex_monument
32 Minutes Ago
Double the move and nudge distances
33 Minutes Ago
merge from main -> apartment_complex_monument
38 Minutes Ago
pooltable -> pool
39 Minutes Ago
game_room_dlc -> game_room_dlc/pooltable
46 Minutes Ago
Lobby lighting progress
48 Minutes Ago
merge from radtown_hlod_fix
50 Minutes Ago
Merge from PlayerMaintainedMonuments
52 Minutes Ago
Take compound scene from main, S2P
56 Minutes Ago
Fix radtown not having an HLOD and looking bad from far away
59 Minutes Ago
Scale sampling count. Set some new defaults.
1 Hour Ago
scene2prefab
1 Hour Ago
merge from PlayerMaintainedMonuments
1 Hour Ago
Merge from main
1 Hour Ago
Fixed window holes on apartment complex b during LOD switching Increased communal corridor lodding distances
1 Hour Ago
merge from main
1 Hour Ago
merge from workshop_fix_doorhatch
1 Hour Ago
fix workshop rendererbatch not working for child objects and edge case re-enabling by other scripts
1 Hour Ago
Frame times
1 Hour Ago
Count frames
1 Hour Ago
main -> game_room_dlc
2 Hours Ago
Compile fixes
2 Hours Ago
merge rust_relay_server -> main
2 Hours Ago
merge main -> rust_relay_server + codegen
2 Hours Ago
WIP multi-frame target checking support
2 Hours Ago
Merge: from dropspectators_nre_fix - Bugfix: fix for NRE that happens when multiple spectators watch a player being banned Tests: 2 players spectated 3rd, banned them - no NRE
2 Hours Ago
Bugfix: use reverse traversal avoid NRE caused by iterator invalidation when dropping spectators Tests: 2p spectated 3rd, banned them - no more NRE
2 Hours Ago
Fixed stray specs & LOD settings.
3 Hours Ago
Heater trigger layer fix. Apartment heater heats a more logical area instead of all around and under the floor.
3 Hours Ago
merge from cargo_network_optims
3 Hours Ago
Prevent fireballs and heli gibs from inheriting the global network group too
4 Hours Ago
softcore_updates_jul_26 -> main
4 Hours Ago
raid_window -> softcore_updates_jul_26
4 Hours Ago
Pan LODs
5 Hours Ago
5 Hours Ago
Fix "missing tree at index 0" error when loading playground scene
5 Hours Ago
Add screen overlay (with lighting) to UberPostPass
5 Hours Ago
merge main -> rust_relay_server
5 Hours Ago
Minor map ui improvements
5 Hours Ago
Split off bathroom doorframe in large apartment for light bleed
5 Hours Ago
merge from cargo_network_optim
5 Hours Ago
merge from industrial_garagedoor_vehicle_fix
5 Hours Ago
added RustRelay reconnect feature, tweaked GLB export
5 Hours Ago
Prevent dropped item containers (player loot bags) and dynamic cargo containers from inheriting the global network group when parented to cargo ship, spamming position updates to all players on the server Set the network range for the containers to 512m so they can still be seen from far away
Today
merge from main
Today
Fixed changing charms not working when items are inside loot containers (it was auto-closing the inventory due to NeedsKeyboard) Before: https://files.facepunch.com/raul/1b2211b1/22_10-45-BeigeTurtledove.mp4 After: https://files.facepunch.com/raul/1b2211b1/22_10-48-JollyPoodle.mp4
softcore_updates_jul_26 -> main
raid_window -> softcore_updates_jul_26
- Ensure raid window status ticks update whilst on screen - Only set time placed if we are in softcore