143,763 Commits over 4,413 Days - 1.36cph!

5 Days Ago
missing .mat
5 Days Ago
merge from deepsea_loot_balance
5 Days Ago
Compile fixes
5 Days Ago
Added simulate button to LootFill component
5 Days Ago
Nerfed deep sea PT boat loot
5 Days Ago
merge from main
5 Days Ago
low fences colliders
5 Days Ago
merge from main
5 Days Ago
merge from main
5 Days Ago
▍▆█▊▍▍ ▊▉▉▋ ▌▉▌▉▅▋▍▋▋▆▅▇▍▍▋█▋▍▄▉▅█▌▅▅▉█▋▄▊▍▅▅
5 Days Ago
▇▍▋█▉▄ ▅▄▇▇ ▅▋▅▄█▅█▅▋▌▄▅▋▉▊▌▌▇▋▋▋▆█▄▌▉▊▄
5 Days Ago
▌▊▄▆▄▅ ▋▉▆▄ ▇▍█▉▋▉▄█▋█▌▌▉▆▉▅▄▊█▍▇▍
5 Days Ago
▇▇▇▄▊▇ ▆▄▅▊ ▊▅▌▍▄▍▊▌▊▄▋▊█▌█▉▅▄▆▅▄▊▊▄▅█
5 Days Ago
▌▄▊▌▅█ ▌▉▄▆ ▍█▅█▇▆▆▆▊▊▊▇▆▉▇▌▆█▍▇▊█▆
5 Days Ago
▇▋▍▊▊▉ █▄▌▍ ▅▊█▍▊▊▌▊▊▆█▅▄▅▆▆█▌▊▉▆▅▌
5 Days Ago
▋▉▆█▆▊ ▍▉▋▉ █▌▋█▍▄▇▄▉▌▇▍
5 Days Ago
▆▆▉▅▋▌ ▉▄▊▅ ▊▄▄▍▆█▍▇▉▉▆▊▋█▄▍▋▉▅▌▉▊▄▍▋
5 Days Ago
▋▍▌▍▇▍ ▄▉▉ ▌▍ ▆▇▇ ▉▋▉▋▉ ▅▄█ ▉▅ ▍▇▌▍ ▌▄▅▇▊▍ ▇▆▌▆▊▅▌ ▍▉ ▅ ▊▆▄▊▄ ▍█▇▍▆█▇▇▋▄▄▄ ▄▋█ ▊▉▊█▄▇ ▍▆▅█ ▆▅ ▌ ██▊ ▆▆▍▌▊ ▋█▇█ ▄ ▌▄▅▊▄▋ ▆▅ █▄▉▊ ▉▊▄▅▆ ▉▍▆█▍ ▇█▋ ▌▅▌▌▌▅ ▆▍▍█
5 Days Ago
merge from Quickfire_FloatingCityVendor
5 Days Ago
▊▇█▉█▅▅▉ ▆▄ █▋▍▇▅▉ ▋▉█▇▌ ▍▆ █▋▄▅▋▆ ██▌▌ ▌▊▅▅▌▇▍ ▇▇█▌▉▉▇▉▌
6 Days Ago
▅▄▋▇▍▇ ▋ ▄▅▋ ▋▍▇▌█▍ ▆▍█ ▍▊▊▄▄▊▇▆▅▄▊ ▄▉█ ▌▇▅▇▆▅█ ▉▄▌▋ ▄▊ ▄ ▉▋▉▅ ▄▋▊▌█▍ ▋▋ ▉ ▄▉▄█▊▅▉█ ▉▇▉▄▋▄█▊▌▆▄▄▇▋▇█ ▉▄▌▌▄ ▌▅▊█▉▇▍▄▇ ▅ ▌▄▉▄▇▍▄▆▋▅▆ ▊ ▊▋▋▆▇▅▊▍▊▇▋█ ▊▆▍▉▆▊█▉ █▅▅▍▋ ▊▄██ ▌▅▊ ▌▅ █▌▋▆ ▄ ▋██▉▉▇▅ ▇▅▄█ ▄▄▋▊▆▉ ▊▋▉▊▅▅█▌▆▅▊▉▌▅▌▍▉▋▅▄▊▉ ▉▊▇▍ █▍▋▄ ▍▅▍▌ ▆▍▋▇▉▆▍▋▇▆▉ ▌▆ ▌ ▊▄█▍█▆▌▄ ▆▍▇▆ ▋█▄▅ ▆█▉ ▍▌▌▆ ▆ ▅▌▄ ▍▅▇▄█▊▉▆ ▋ ▉▍▊▋▄▅ ▋▌ ▄▇██▋▅ ▍▄▆▇▄▌▌▆ ▌▊ ▅▍▍▌▌▌▊▆▅ ▆▊ ▆▋▌▍▋▄▇▅▌▇▊ ▆ ▍█▄▆▆██▍ ▇▅▄▊▄▆▍ ▍▅▊▆ ▆█▉▊▇▇█ ▆▌█▄▍ ▆▉▋▍█▌ ▊▇ ▋▋▇▇▅▊▆▌▉ ▄▇▄▅ ▅▇ ▋█▋▋▌▌
6 Days Ago
Added another female/light player seed
6 Days Ago
Attempt at fixing protobuf length generations on mac by using integer math instead (ato avoid platform floating point)
6 Days Ago
▄▌▄█▅▌ ▍▄▊ ▆▌▌▉▋▊█ ▊█▇█ ▅▊ ▇ ▊▆▌▌▊▍ █▉ ▉▌▋▍▍▄██▅█▍▉▇▍▄▊▉▇▄▊▆▌▋▄▇ █▇ ▆▇ ▍▆▅▆▊ ▆▄▌▌▋█ ▅▍▅ ▍▆▅▄ ▋▅ ▅▇▇ ▌▋▇▊▄▋
6 Days Ago
project_generation_proto_files -> main
6 Days Ago
▉▍▍▌▌▅▉▉ ▆▅▉██▅▉▉▇▉▆ ▆▋▍▌▊▍ ▌▆ ▋▄▄ █ ▋▉▊▌▌▉█▍ █▅▅ ▌▍▇█▊█▄▊▇▌▊▅█ ▉▅▆▍▍▍▋ █▆▊▌▌▌ ▇▋ ▄▌▊▌▄▊▅▌▆█▆ ▌▋█▋▊ ▄█▆▇▊▆ ▉▄ ▉▇▊▉▇ ▉▉▌ ▅▆▊ █▆▌▄ ▋█▆▄ █▋▅▄▄▉▄▋ █▉▍▄▋▇▊ ▇▋ ▍▉▉ ▋▍▇▊█▋
6 Days Ago
merge from mainmenu_bits
6 Days Ago
image changes
6 Days Ago
Store cart blur
6 Days Ago
include proto files in project generation extensions so you can search for proto files in rider
6 Days Ago
Fixed steam DLC page using the wrong media for backgrounds
6 Days Ago
Tweaked friend list background blur
6 Days Ago
Restored DLC store tiles description texts
6 Days Ago
Fixed steam inventory tab scrollbar
6 Days Ago
Item type on steam inventory button now using the same font/styling as item type on store tiles
6 Days Ago
Removed the shitty blur from the store pages, use the new spread version Consistency pass over all store page backgrounds, fixed some bad ones
6 Days Ago
▋▋▆▉▌▉ ▊▄▍▄ █▍▍█
6 Days Ago
Fixed some spraycan regressions when reskinning redirect items
6 Days Ago
Removed LOD components from skull trophies text
6 Days Ago
Jackhammer skinviewer tweaks Removed batch component from skinviewer sleeping bag
6 Days Ago
Cleaned up quit modal Updated generic popup blur to use the new one
6 Days Ago
Add fragmentation ammo type, add new mortar UI, fix ammo UI not getting stuck on disconnect, fix mortar NRE on demo load, re-add ammo selection to mortars, setup magazine ammotypes on mortar.
6 Days Ago
Merge from main (solved StorageAdaptorAllowCollisionGroup conflict)
6 Days Ago
Added all of the barrel skins to StorageAdaptorAllowCollisionGroup
6 Days Ago
merge from storepage_crypt
6 Days Ago
Crypt store page media
6 Days Ago
Fix prediction errors with finger poser & duplicator Fix more prediction errors * Bugbait right click Include missing SLAM sounds as fallbacks Fixed light origin on base view models * Fixes the view models going just black when crouching or hugging a wall Apply ragdoll light origin change to player death ragdolls Fixed studiomdl crashes with .smd files accessing OOB bones * Apparently SMG1 view model sources are corrupted and crash studioMDL * This happens when .smd file tries to apply animation to a bone that is out of bounds Minor studiomdl cleanups
6 Days Ago
Fix prediction errors with finger poser & duplicator Fix more prediction errors * Bugbait right click Include missing SLAM sounds as fallbacks Fixed light origin on base view models * Fixes the view models going just black when crouching or hugging a wall Apply ragdoll light origin change to player death ragdolls Fixed studiomdl crashes with .smd files accessing OOB bones * Apparently SMG1 view model sources are corrupted and crash studioMDL * This happens when .smd file tries to apply animation to a bone that is out of bounds Minor studiomdl cleanups
6 Days Ago
Add tick marks across binoculars
6 Days Ago
▌ ▋▇▌ ▅▋▄█▌▋▍▊▆▊ ▍▄▉▆▉█▄ ▄▅▌▅▌ ▅█▇█ ▅▇ ▇▍▄▉ ▇▇▅ ▉▊▇▌▌▊▋▅▄ ▇▍▄▆▇ █▌▋▊ █▊▇ ▉▉▅▇▊▉ ▆▆▉▇▋▆▄▍ ▋▊▆▇▆▇ ▋▅▅ ▇█▌▄▌ ▅▇▍▌▊▌▄▄▆█▅▄▉ ▌█▍ ▆▌▅ ▇▋▅▉▆▆ ▆▉▇█▋▍▋▉ █▅▆█▌▉ ▆▍▊ █▋▅▆▌▌▊▆ ▅▉▋ ▊▅ ▄▋▊ ▉▇▆▊▉ █▉▇█▄ ▋▆█ ▇▇▍█ ▄▊▋ ▅▄▇▋▋▆ ▊▇▄▌▇▅█▋▆▅ ▍▇▄▄▆▌▋▌▅