159,468 Commits over 4,566 Days - 1.46cph!

10 Days Ago
Merge from painting_fixes
10 Days Ago
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10 Days Ago
Merge from animal_anim_compression
10 Days Ago
Merge from legacy_anim_deletes_oct_2026
10 Days Ago
Merge from fluidswitchlodfix
10 Days Ago
Disable duplicate main camera in test scene
10 Days Ago
Merge from distanceflareorientationfix
10 Days Ago
Merge from menuvideo_nre_fix
10 Days Ago
Merge from meshlod_updaets_oct_26
10 Days Ago
S2P apartment complex again
10 Days Ago
Merge from binbagpile_optimisation
10 Days Ago
Also fixed up 31 clutter and collectable prefabs
10 Days Ago
Update the rest of the code to work with the new NativeArrays for mapdata
10 Days Ago
Add support to TerrainMap to return a NativeArray
10 Days Ago
Fixed a few more S2P apartments, bandit and fishing villages
10 Days Ago
Switch WorldSerialization to use NativeArray - make sure it frees the MapData explicitly as normally the GC is collecting the managed arrays
10 Days Ago
Codegen
10 Days Ago
Switch the MapData protobuf from managed -> NativeArray<byte>
10 Days Ago
Add support for NativeArray<byte> in protobuf codegen - instead of byte[]
10 Days Ago
MeshLOD converter now copies across motion vector settings Converted all of the RendererLODs/LODGroups to MeshLODs on 61 prefabs Notably a lot of seasonal stuff was affected
10 Days Ago
- More RRP support - Really lightened the scene
10 Days Ago
Merge from livestock_shader_review
10 Days Ago
Merge from depth_egg_fix
10 Days Ago
Merge from rrp_ore_marker_fix
10 Days Ago
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10 Days Ago
Add support for clearing Rust+ auth to smart entities from in game
10 Days Ago
merge from animalanimation_optims
10 Days Ago
Fixed AnimalAnimation out of range errors
10 Days Ago
merge from notices_rtl_fix
10 Days Ago
Fixed item dropped and item pickup notices not working with RTL languages
10 Days Ago
Enabled animation compression on squirrel, sheep, frog, cow, sea turtle anims
11 Days Ago
- Dont send back the character proto on character lock, it's pointless - Better splitting and safety nets with 'requested appearence' vs 'accepted appearence'
11 Days Ago
Fixed CraftingNotice allocating every frame when crafting an item Also converted them to RustText so they can display RTL languages
11 Days Ago
Fixed conversation panel reappearing if we exit play mode mid conversation with domain reload disabled
11 Days Ago
Merge from HotbarScrollSaveZone
11 Days Ago
merge from boateffects_optims
11 Days Ago
Optimized MotorRowboat.Update, it has a slow water height check for its effects, around 0.10ms - culled by distance - skipped when stationnary for >3s
11 Days Ago
Fix the server not clearing unused World Serialization maps - saves about 175MB on 4500 map
11 Days Ago
Merge from softcore_first_join_fix
11 Days Ago
Merge from bag_compass_icon_fix
11 Days Ago
Merge from softcore_trainyard_fixes
11 Days Ago
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11 Days Ago
Merge from dome_pump_mt_save_fix
11 Days Ago
Fixed dome pump multi threaded saving issue
11 Days Ago
Fixed AnimalAnimation allocating 80 bytes for each footstep
11 Days Ago
Avoid alloc when cleaning up expired projectiles, fix projectiles leaking when baseplayer is destroyed
11 Days Ago
merge from animalanimation_optims
11 Days Ago
Remove planner linq when looking for sockets
11 Days Ago
- Add RRP support - Fix various texture/icon errors - Minor Cleanup
11 Days Ago
Avoid allocs when ticking hurt triggers