userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

2 Years Ago
Fix ragdoll corpse getting set from other dying players Fix playtime incrementing too much Bit of cleanup
2 Years Ago
Update .addon
2 Years Ago
Theme consistency
2 Years Ago
Strengthen lean input anim
2 Years Ago
Animator sets move_groundspeed Animator sets unicycle_lean_x and unicycle_lean_y
2 Years Ago
Game state handler
2 Years Ago
Fix compile error
2 Years Ago
Don't need to catch here
2 Years Ago
Show player clothes in end-game podiums
2 Years Ago
Cleaning/refactoring Bit of camera cleanup
2 Years Ago
Disable controller's analog pedaling for now Camera adjustments for controller Bind controller's left/right pedal properly
2 Years Ago
Animator sets aim_eyes and aim_head
2 Years Ago
Update .addon Asset compile Animator sets unicycle_pedaling parameter
2 Years Ago
Fix caret position on newline characters Previous fix missed an edge case and did not work with emojis, hope this way isn't shit
2 Years Ago
Fix up/down arrow caret navigation on multiline inputs
2 Years Ago
Fix CheckBox not pulling package meta bool binds
2 Years Ago
Assets
2 Years Ago
Fix map & resource path lists shrinking in addon editor
2 Years Ago
Fix out of range exception
2 Years Ago
Adjust input settings layout to scroll Input settings style tweaks
2 Years Ago
Light adjustments
2 Years Ago
Cleanup, fix incorrect hash check Fix potential nre Separate some end-game html into own classes Update UnicycleAnimator.cs End-game render scenes for top 3 players
2 Years Ago
Map vote screen style adjustments
2 Years Ago
Map cycle cleanup
2 Years Ago
Fix compile error
2 Years Ago
Asset compile More items for dummy trailpass Fix menu not opening/closing consistently
2 Years Ago
Update map .addons to add facepunch.unicycle_frenzy game support
2 Years Ago
Asset compile
2 Years Ago
Asset compile Pedal root bone & foot attachment Asset compile Place foot at pedal's "foot" attachment
2 Years Ago
Crossbow shoot sound
2 Years Ago
rust_crossbow.shoot
2 Years Ago
Change grenade surface property for better sfx
2 Years Ago
Make tripmine non solid, avoids getting stuck in it while planting
2 Years Ago
Throw grenade sound effect Crowbar sounds
2 Years Ago
Tripmine sound effects
2 Years Ago
Fix tripmine killfeed icon
2 Years Ago
Force deploy animation on viewmodel created
2 Years Ago
Fire to stop shotgun reload early
2 Years Ago
Add RailPathEntity for rail sliding Update test map Find nearest point on rail path, slide it if close enough
2 Years Ago
Slide & RailSlide use new skid animation
2 Years Ago
Cleanup 100% tilt rotation
2 Years Ago
Reduce affect of tilt on rotation Fall based on tilt rather than rotation unicycle_balance_x/y are based on tilt Adjust camera rotation clamp #42
2 Years Ago
BaseEditor copy/paste options Implement copy/paste for graph nodes Copy/paste also copies node outputs
2 Years Ago
Asset compile
2 Years Ago
Simple game state handler
2 Years Ago
Woops, give hand grenade unique entity name
2 Years Ago
Tripmine & grenade killfeed icons
2 Years Ago
Damaging tripmine gives ownership before explode
2 Years Ago
Dryfire sound effect Auto reload when empty
2 Years Ago
Asset compile Attach feet to roughly pedal position Adjust unicycle scale to accommodate Terry's short legs for now Set unicycle_balance_x/y anim params