158,893 Commits over 4,566 Days - 1.45cph!

13 Days Ago
Add "frame number" so we know which frame of a neon sign is being modified
13 Days Ago
added and edited ultra wide screen component to nailgun viewmodel prefab. removed old gun mesh
13 Days Ago
Harbor 2 - boarded up more windows that allowed to see into the loot room
13 Days Ago
Add analytics for signs being painted
13 Days Ago
merge from sentry_background_thread_errors -> main
13 Days Ago
Tag background thread errors as "background thread" so we can filter them in sentry
Rin
13 Days Ago
merge from jungleanimals_spawn_fix
13 Days Ago
fix for cinematic idle prop rotation + sprint idle arm fix
13 Days Ago
Comments
13 Days Ago
merge from sentry_background_thread_errors -> main
13 Days Ago
Remove downsampling from explosion overlay
13 Days Ago
Merge from main
13 Days Ago
Merge from main
Rin
13 Days Ago
merge from terrain_hole_depth_fix
13 Days Ago
Client timeout 20m, server timeout 5m
13 Days Ago
Give background thread errors a larger time window so we can guard more against spam
13 Days Ago
cherry pick DefaultVolumeProfile change, fix for deep sea color grading in RRP
13 Days Ago
Cleanup
13 Days Ago
Merge from main
13 Days Ago
Fix lamb wool
13 Days Ago
Tunnel materials
13 Days Ago
fix missing HSVRemap from DefaultVolumeProfile
13 Days Ago
Bunch more fixes
13 Days Ago
Merge from lightingexclusion
13 Days Ago
Fix failing tests, some setups were fragile / incorrect, one regression now fixed
13 Days Ago
Bunch more work/fixes including: Added dedicated crafting screen action. Holding inventory button displays the crafting screen directly. Bunch of vdf & mapping/config updates. Deploy active gamepad config too to make update/testing easier. Convar/command updates/additions. Test updates & fixes. Better debugging output.
13 Days Ago
triangle ladder hatch workshop icon fix
13 Days Ago
Show genes on sheep only (didn't have time to make them show up in appearance)
13 Days Ago
Fixed jungle animals failing to spawn: they always had a 300m check preventing them to spawn close to any other BaseNPC2 Now that all the animals (and critters) are converted to BaseNPC2, they fail to spawn constantly Changed this check to only look for the BaseNPC2 at the time of jungle release (crocs, tiger panther and wolves)
13 Days Ago
Fix "missing tree at index 0" error when opening jarrydtestmap
13 Days Ago
Updated sheep textures
13 Days Ago
Add blue cream and green skimmed milk lid variants and hook up item world models
13 Days Ago
merge from main
13 Days Ago
ladder hatches new icons
13 Days Ago
merge from main
13 Days Ago
Fixing sheep leg skinning
13 Days Ago
Halloween Wallpapers - texture updates
13 Days Ago
Fixed skin viewer background issues with rrp enabled. This one didnt need a grabpass blur anyway, its now blurred in place with a UI shader
13 Days Ago
Merge from TroughDescLivestock
13 Days Ago
Merge from PureCreamyCooling
13 Days Ago
Merge from render_pipeline_testing
13 Days Ago
Updated Trough description to reference Livestock
13 Days Ago
Phrase update
13 Days Ago
renamed Sheep textures
13 Days Ago
Fixed Creamy Pure Cooling Tea increasing your max temperature
13 Days Ago
merge from main
13 Days Ago
Merge from main
13 Days Ago
animator name change
13 Days Ago
Fix item notices being incorrect when skimming milk and the items would join existing stacks Play milk effect when skimming, better than nothing Show skim option above drink, avoids misclicks, fixed order not doing anything for item menu options in general Fix item icon import settings for all new items, fixes milk icons looking bad
13 Days Ago
engine json update