userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

9 Months Ago
Fix stray margin when expanding/collapsing components
9 Months Ago
Fix disabled components not dropping in from treeview
9 Months Ago
Fix odd text alignment in ResourceControlWidget
9 Months Ago
Suspend updates when rebuilding ComponentSheet Flicker was gettin' to me
9 Months Ago
Fix qt smooth scroll desynced when dragging the scrollbar then wheeling Fixes sbox-scenestaging/issues/70
9 Months Ago
Disabled components can be dragged into reference slots
9 Months Ago
Fix shrunken bodygroup editor Component selector fuzzy search
9 Months Ago
Fix incorrect velocity adjustment when clipping 2 planes
9 Months Ago
TreeView's shift select can handle items that aren't in view
9 Months Ago
Component selector arrow key navigation improvements - first time you press down arrow while in the search box doesn't get eaten - fix scroller stepping after clicking it then using up/down arrow navigation - scroller scrolls to selection when going up/down with arrows
9 Months Ago
Fix CharacterControllerHelper getting stuck along multiple planes With a few small changes to read closer to the original source
9 Months Ago
Couple small fixes
9 Months Ago
Mesh editor & movement test scene
10 Months Ago
Fix Collider component not cleaning up its OnTagsChanged event
10 Months Ago
Fix visual studio not opening to the file & line on first launch
10 Months Ago
Open new vs instances at given file & line
10 Months Ago
GameObjectNode is editable
10 Months Ago
Add basic editing to TreeView entries * BaseItemWidget added OnBeginEdit virtual method * Implement editing to TreeNode & TreeView
10 Months Ago
Only begin editing if there's a selection
10 Months Ago
Shift things around a bit
10 Months Ago
BeginEdit respects CanEdit
10 Months Ago
Basic name editing for TreeNode
10 Months Ago
Use fixed position when opening component context menu with the button It just feels slightly better this way
10 Months Ago
Component headers can be dragged into control slots
10 Months Ago
Add Move Up/Move Down to component context menu Add button to component header for context menu Fix unused context menu eating a mouse click
10 Months Ago
Scene hierarchy selection adds to edit log Fixes selection getting confused when selecting from hierarchy, performing some other action, then undoing
10 Months Ago
Make component list scrollable
10 Months Ago
Update surf_scene.scene
10 Months Ago
Add test scene Simple hud Movement controller adjustments & additions Create SurfScene.cs
10 Months Ago
Fix flex shorthand not catching length for basis
10 Months Ago
Add support for `white-space: pre-line` Collapses whitespace but preserves linebreaks
10 Months Ago
Revert "Clamp panel scroll so you can't hyperscroll into oblivion" This reverts commit ae00da50dc4754cfcae051e09e621346f06c8343. This broke inversed axis scrolling, incorrect fix
10 Months Ago
Whitespace collapses by default & switch white-space to enum
1 Year Ago
Fix menu button sounds
1 Year Ago
Remove prediction on TimerEntity props I don't think these need to be predicted, they're only used for display on client and the prediction error was going to be a headache to track down. Small cleanup
1 Year Ago
Maps page is default, show message when no servers exist Show default/missing thumbnail in map page Fix NRE on startup
1 Year Ago
1 Year Ago
Update RanksPage.razor.scss
1 Year Ago
Add ranks page listing the top 50 players
1 Year Ago
Add endpoint to fetch top ranked players
1 Year Ago
Improve completion message
1 Year Ago
Include points & group in completion result
1 Year Ago
Fix menu background
1 Year Ago
Fix some times not saving
1 Year Ago
Fix stylesheet no loading Include menu background with menu
1 Year Ago
Disable this Rankings & player pages
1 Year Ago
Points testing Add map points & point recalculation for maps Optimization attempts, prolly just made of mess of migrations Mark when a map's rankings have changed, and recalculate dirtied rankings regularly
1 Year Ago
Update MapSingle.razor
1 Year Ago
Missed one
1 Year Ago
Button sfx