userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

1 Year Ago
Fix stray margin when expanding/collapsing components
1 Year Ago
Fix disabled components not dropping in from treeview
1 Year Ago
Fix odd text alignment in ResourceControlWidget
1 Year Ago
Suspend updates when rebuilding ComponentSheet Flicker was gettin' to me
1 Year Ago
Fix qt smooth scroll desynced when dragging the scrollbar then wheeling Fixes sbox-scenestaging/issues/70
1 Year Ago
Disabled components can be dragged into reference slots
1 Year Ago
Fix shrunken bodygroup editor Component selector fuzzy search
1 Year Ago
Fix incorrect velocity adjustment when clipping 2 planes
1 Year Ago
TreeView's shift select can handle items that aren't in view
1 Year Ago
Component selector arrow key navigation improvements - first time you press down arrow while in the search box doesn't get eaten - fix scroller stepping after clicking it then using up/down arrow navigation - scroller scrolls to selection when going up/down with arrows
1 Year Ago
Fix CharacterControllerHelper getting stuck along multiple planes With a few small changes to read closer to the original source
1 Year Ago
Couple small fixes
1 Year Ago
Mesh editor & movement test scene
1 Year Ago
Fix Collider component not cleaning up its OnTagsChanged event
1 Year Ago
Fix visual studio not opening to the file & line on first launch
1 Year Ago
Open new vs instances at given file & line
1 Year Ago
GameObjectNode is editable
1 Year Ago
Add basic editing to TreeView entries * BaseItemWidget added OnBeginEdit virtual method * Implement editing to TreeNode & TreeView
1 Year Ago
Only begin editing if there's a selection
1 Year Ago
Shift things around a bit
1 Year Ago
BeginEdit respects CanEdit
1 Year Ago
Basic name editing for TreeNode
1 Year Ago
Use fixed position when opening component context menu with the button It just feels slightly better this way
1 Year Ago
Component headers can be dragged into control slots
1 Year Ago
Add Move Up/Move Down to component context menu Add button to component header for context menu Fix unused context menu eating a mouse click
1 Year Ago
Scene hierarchy selection adds to edit log Fixes selection getting confused when selecting from hierarchy, performing some other action, then undoing
1 Year Ago
Make component list scrollable
1 Year Ago
Update surf_scene.scene
1 Year Ago
Add test scene Simple hud Movement controller adjustments & additions Create SurfScene.cs
1 Year Ago
Fix flex shorthand not catching length for basis
1 Year Ago
Add support for `white-space: pre-line` Collapses whitespace but preserves linebreaks
1 Year Ago
Revert "Clamp panel scroll so you can't hyperscroll into oblivion" This reverts commit ae00da50dc4754cfcae051e09e621346f06c8343. This broke inversed axis scrolling, incorrect fix
1 Year Ago
Whitespace collapses by default & switch white-space to enum
1 Year Ago
Fix menu button sounds
1 Year Ago
Remove prediction on TimerEntity props I don't think these need to be predicted, they're only used for display on client and the prediction error was going to be a headache to track down. Small cleanup
1 Year Ago
Maps page is default, show message when no servers exist Show default/missing thumbnail in map page Fix NRE on startup
1 Year Ago
1 Year Ago
Update RanksPage.razor.scss
1 Year Ago
Add ranks page listing the top 50 players
1 Year Ago
Add endpoint to fetch top ranked players
1 Year Ago
Improve completion message
1 Year Ago
Include points & group in completion result
1 Year Ago
Fix menu background
1 Year Ago
Fix some times not saving
1 Year Ago
Fix stylesheet no loading Include menu background with menu
1 Year Ago
Disable this Rankings & player pages
1 Year Ago
Points testing Add map points & point recalculation for maps Optimization attempts, prolly just made of mess of migrations Mark when a map's rankings have changed, and recalculate dirtied rankings regularly
1 Year Ago
Update MapSingle.razor
1 Year Ago
Missed one
1 Year Ago
Button sfx