141,112 Commits over 4,383 Days - 1.34cph!

15 Days Ago
Rebake tropical 1/2 heights with 12x samples, fix boat building station being baked into the height map, remove water volume from trop1, rebake shore vectors.
15 Days Ago
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15 Days Ago
Add a way to sample colliders heights multiple times per pixel on terrain to fix inaccurate height maps in the deepsea.
15 Days Ago
Add debug drawing for cell coordinates and build status
15 Days Ago
Rustige Egg H - Fixed duplicated but invisible LODGroups, removed null references in lods, fixed worldmodel outline, fixed incorrect materials in LODs 2 and 3 causing visual artifacts
15 Days Ago
Fixed layout issues when using free aspect or low resolutions
15 Days Ago
merging medical syringe refresh to main
15 Days Ago
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15 Days Ago
Codegen
15 Days Ago
Fix crafting order bug
15 Days Ago
merge from main
15 Days Ago
merge from easter2026_dlc
15 Days Ago
Fixed NRE when clicking on a vehicle button when not ingame
15 Days Ago
Localized category buttons in item and vehicle tabs
15 Days Ago
merging salvaged cleaver refresh to main
15 Days Ago
merge from non_trigger_wake_AI - chunky merge, ran s2p on a bunch of monuments
15 Days Ago
wip
15 Days Ago
s2p for both oilrigs to re-apply fixes from `s2p_particle_flatten_fix`
15 Days Ago
merge from main
15 Days Ago
Merge: from main
15 Days Ago
Disabled rich text on search bar base prefab
15 Days Ago
Fixed hover end fuckery when clicking buttons in the item tab
15 Days Ago
merge from main - kept destination on oilrig prefabs, will rerun s2p
15 Days Ago
adjusted inject self sound anim event
15 Days Ago
Updating skinning for bone armour
15 Days Ago
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15 Days Ago
merge from main
15 Days Ago
easter wallpaper #2 textures, material, icon, setup. updated skins list, engine file
15 Days Ago
Subtracting 146007 and 145999 (tunnel_netgroup_fix)
15 Days Ago
opaque windows on the apartment complex damaged side, removed interiors fully on that end
15 Days Ago
merge from new_console-ui
15 Days Ago
Moved new error overlay to the OverlayCanvas
15 Days Ago
Restored loading screen
15 Days Ago
Restored OverlayCanvas size (perf text, branding and legacy error overlay)
15 Days Ago
merge from main
15 Days Ago
merge from memcell_shortcircuit_tests
15 Days Ago
Added new memory cells tests to cover short circuits
16 Days Ago
merge from itemicons_compression_fix
16 Days Ago
All item icons tagged with the ItemIcon label + changed all their compression format to DXT5|BC3 (from BC7), fixes the compression artifacts
16 Days Ago
ItemDefinition DoPrepare now adds the ItemIcon label to its icon sprite
16 Days Ago
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16 Days Ago
merge from skinviewer_easter
16 Days Ago
Skin viewer resolution is now matching the resolution set in the graphics settings (clamped to 4K)
16 Days Ago
Fixed skin viewer lighting rig not toggling themselves correctly sometimes
16 Days Ago
Updated bunny costume in the skin viewer
16 Days Ago
merge from main
16 Days Ago
merge from new_console-ui
16 Days Ago
merge from main
16 Days Ago
Compile fixes
16 Days Ago
Fix error from changing quality when terrain buffers have not been created