userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

3 Years Ago
Move customize render scene to its own class to fix input problem
3 Years Ago
Fix menu not showing Customize tab generates preview from parts Adjust RenderScene position, size, & lighting RenderScene room and default position/rotation
3 Years Ago
Bit of cleanup Course timer, start/end checkpoints start and end timer Simple timer hud
3 Years Ago
Set max jump strength time to 1s Include roll in jump direction
3 Years Ago
Cleanup
3 Years Ago
3d unicycle in customize tab Part buttons start on top
3 Years Ago
Reset jump strength when not grounded too Navigate to a tab by default
3 Years Ago
Rolling sound a bit louder fixed dir case
3 Years Ago
Add note to dev hud
3 Years Ago
Minor fix
3 Years Ago
Add jump strength indicator to dev hud Ease out jump strength
3 Years Ago
Add IsStart & IsEnd to Checkpoint entity Add jump course and start/end checkpoints to playground Spawn player at the starting checkpoint Create button.hover.vsnd_c Reduce StopSpeed Jump strength determined by how long you hold jump Max air turn speed Reduce speed if holding break after landing a jump
3 Years Ago
Customization menu mockup
3 Years Ago
Fix button active state
3 Years Ago
Game menu ui Button sfx
3 Years Ago
Fix compile error, replace obsolete Fix NRE
3 Years Ago
Replace obsolete Update sbox-checkers.fgd Fix compile errors Fix cell WorldPanel hover
3 Years Ago
Fix rotation on spawn Cleanup
3 Years Ago
Split unicycle into parts Frame, seat, wheel vmdls Fix attachment UnicycleEntity, assemble unicycle from parts Adjustments and fixes Wheel spin for new modular parts
3 Years Ago
BBox return correct corners
3 Years Ago
Land sound effect Rename unicycle sounds, play them from controller events Pedal sound effects
3 Years Ago
Spin wheel at correct speed, cleanup Cleanup and fixes Wheel spins backwards when moving backwards
3 Years Ago
Update sbox-unicycle-frenzy.fgd
3 Years Ago
Pitch when braking or accelerating Don't friction in air
3 Years Ago
Crash sound effect Add ambient sound to playground Make rolling sound sound louder Make leaderboard entity solid
3 Years Ago
Unicycle physics shapes Rest bones on spawn Dirt & road rolling sound effects
3 Years Ago
Give unicycle model a shorter frame to fit terry better Respawn with right rotation Rotate wheel bone to match game Spin wheel with how fast you're going Make pedals one bone Pedals start flat Rotate pedals when pedalling
3 Years Ago
Cleanup, improvements
3 Years Ago
Add unicycle model for dev, adjust ragdolling Show position in debug, fix losing ground when leaning Bit of cleanup Fix checkpoints not always setting Leaderboard model, entity, world panel
3 Years Ago
Minor controller improvements Fall when hitting wall too hard Predict the right moving parts Change checkpoint to bounds entity, respawn at random point inside checkpoint
3 Years Ago
Duck to brake Jump dir based only on pitch Fix up some problems with slopes and getting stuck Rotate when in noclip Disable momentum, reduce max lean Not grounded if moving up Add platforms to playground
3 Years Ago
Add big ramp to playground Better handling for up and down slopes Perfect pedals add flat gain instead
3 Years Ago
Add terrain to playground Bit of cleanup Jump in direction you're leaning Add some surface types to playground Water box Surface friction
3 Years Ago
Tighten up movement, fix slopes Mouse buttons to pedal
3 Years Ago
Fix missing materials
3 Years Ago
Dev materials Fall and reset progress triggers Playground map Fix some collision problems
3 Years Ago
Roll down slopes Stick to ground Update dev map Visualize absolute and local lean Checkpoints Slowly tip over
3 Years Ago
Base controller w/ dev hud Dev map Die when fall fast
3 Years Ago
Minor tweaks Fix ledge jump trace Better wallrun detection Adjust momentum, fix bad prediction never correcting until you stop Just smooth eyepos in camera Fix camera modifier being weird with fakelag
3 Years Ago
Initial commit
3 Years Ago
Update TopTen.RichTextKit.dll - fixes text effects rendered on whitespace
3 Years Ago
Early exit TrailingWhitespace in FontRun background paint (#2) * Early exit TrailingWhitespace in FontRun background paint * Visualize text effects in sandbox
3 Years Ago
Wallrun improvements Camera modifier when walking off ledge Ledge jump mechanic
3 Years Ago
Better speedlines Cleanup, start on citizen stuff Smash into citizens Shake screen when smashing citizen Camera modifier for fall, jump, slide, duck, step jump, wallrun jump
3 Years Ago
Try to avoid unstucker jerking position Remove sprint and walk, we're always sprinting
3 Years Ago
Unstucker in simulate so it doesn't mess with control mechanic Step jump mechanic
3 Years Ago
Fix side boost
3 Years Ago
Move slide to its own script Better camera control, only smooth z Fix camera jerk when slide ends Fix unstucker Fix slide not activating on landing Fix wallrun problems Disable jump tuck for now
3 Years Ago
Refactor movement controller into modular parts
3 Years Ago
Visualize text effects in sandbox