139,425 Commits over 4,352 Days - 1.33cph!

Yesterday
merge from main
Yesterday
- Removed duplicate scripts from prefab - Updated collider - Set mesh for outline - Added correct rot to projectile to face forward when thrown
Yesterday
bounds fixes for IO bug, minor code cleanup
Yesterday
Removed UniTask (it's bad), moved time cache to Network thread AGAIN (thanks multithreading), removed frameNo ref (no thread safe way for me to access), added markers back, various simplifications
Yesterday
Imported Firewood and Firewood Holder Prop Textures and Models Setup Firewood and Firewood Holder Prop Folders, Materials, Prefabs, LODs and Colliders
Yesterday
Sort the nodes by Y position before multi unlocking so its guaranteed to be consistent going from top to bottom
Yesterday
Updated Test prefab
Yesterday
main -> new_console-ui
Yesterday
Compile fix
Yesterday
exported edited salvaged axe  refresh viewmodel animations
Yesterday
Apartment complex b damage progress
Yesterday
Merge from chat_colour_config
Yesterday
String interp
Yesterday
new_console-ui/commandlist -> new_console-ui
Yesterday
new_console-ui -> new_console-ui/commandlist
Yesterday
Swap to using on toggle changed for animation play
Yesterday
Fix nre with new command list ref
Yesterday
- Add an open transiiton when opening command list - Cleanup command list reference - Add missing search bar reference
2 Days Ago
sendmodelstate_optimization -> main
2 Days Ago
apartment complex models backup
2 Days Ago
Adding chat label options to accessibility UI
2 Days Ago
merge from main
2 Days Ago
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2 Days Ago
Update: replicate hardcoded network grid logic into data setup of NetworkVisibilityGrid - added PositionToGridInd, but not used/tested Going to add grids visualization next Tests: none
2 Days Ago
Set correct default colours
2 Days Ago
merge from furnace_workshop_fx
2 Days Ago
Add convars. Codegen.
2 Days Ago
Local chat convar name
2 Days Ago
ChatEntry.SetMessageText pulls the colour from configs based on channel instead of the current hardcoded. Add local chat colour config.
2 Days Ago
Camping Cooker LODs
2 Days Ago
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2 Days Ago
exported edited salvaged axe refresh viewmodel animations
2 Days Ago
Set default discord message colour to previous discord colour.
2 Days Ago
Apply correct channel label colours. Colour external/discord messages correctly.
2 Days Ago
fixed trim metallics
2 Days Ago
updated charms ids and updated skins list
2 Days Ago
second pass kiosk trims
2 Days Ago
Updating armoured ladder hatch fbx
2 Days Ago
more charms folder tidy
2 Days Ago
WIP adding chat channel colour customisation. Added lookup funcs and colour config assets.
2 Days Ago
Fixes
2 Days Ago
merge from main
2 Days Ago
Separated out interior of kiosk E + set dressing within prefab
2 Days Ago
BunnySuit Texture fixes
2 Days Ago
Allow Chinese lanterns to be placed on rock ceilings
Rin
2 Days Ago
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Added a super simple 3rd person rotation component for attachments
2 Days Ago
Cull the third person attachment at 10m