userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

1 Year Ago
Clean up text overflow & nowrap
1 Year Ago
Update readme.md
1 Year Ago
Delete old junk Add refactored html uielements + samples Update README.txt
1 Year Ago
Load svg from filesystem
1 Year Ago
Update SkiaSharp & HarfBuffSharp to latest This includes a patch to work around SKBitmap.Decode failing on images from web, this problem didn't exist in our previous SkiaSharp version Get SVG drawing worked out
1 Year Ago
Fix an obsolete warning
1 Year Ago
Teleport & push trigger gizmos
1 Year Ago
Recompile assets
1 Year Ago
Remove unused & replace Event obsoletes
1 Year Ago
Molotov cocktail skill + skills working again Recompile assets
1 Year Ago
Fix item rarity title text layout Nametag layout improvements
1 Year Ago
Allow multiple commands from in-game console i.e. command1;command2;
1 Year Ago
Fix Game.Server not being filled in on server
1 Year Ago
Fix exception when Log.Error receives a null parameter
1 Year Ago
Don't land on the blank lobby page after leaving a game Fixes the occasional blank menu on disconnect
1 Year Ago
Fix gamemode & map error report tags getting set to null or previously loaded game
1 Year Ago
Fix audio test repro
1 Year Ago
Replace game template input obsoletes
1 Year Ago
Run http allow list through the server config string table
1 Year Ago
Update to use new http methods
1 Year Ago
Allow WebSocket uri schemes
1 Year Ago
Tweak post processing Npc dialog zindex
1 Year Ago
Fix unclickable item labels
1 Year Ago
Switch to a better font Fix NRE
1 Year Ago
ui z index tweaks
1 Year Ago
Cleanup
1 Year Ago
Unit pathing optimizations and improvements Fix death screen zpos Chatbox style tweaks
1 Year Ago
Fix default value of slider entries in lobby game settings Assign the slider's value after min & max so it knows what the clamp range is Remove dead code
1 Year Ago
Update launch config tab titles when config changes
1 Year Ago
Consumable bar ui
1 Year Ago
Adjust last stand's lighting Give zombies wander ability
1 Year Ago
Tweak zombie's collision radius Trace LoS
1 Year Ago
Get rid of unwalkable islands
1 Year Ago
Prevent duplicate dialogs
1 Year Ago
Give menu elements a zindex Common duty logic Change perimeter patrol spawn point Use a generic entity for duty spawns Add water run's duty logic & dialog
1 Year Ago
Flesh out duties, from acquiring to completion and turning it in Duty log shows all duties colored by state
1 Year Ago
Switch to input actions
1 Year Ago
Assets recompile
1 Year Ago
Recompiled all assets Switch to input actions
1 Year Ago
Rick mode cheat Fix line of sight test Perimeter patrol ent & duty work Fix pesky hang 😩
1 Year Ago
Add thumbnail file
1 Year Ago
Fix fade out time using the fade in time
1 Year Ago
Update README.md
1 Year Ago
Style tweak Use static method for floating text
1 Year Ago
Add static FloatingText.CreateNew, add WithPosition, cleanup css
1 Year Ago
Show miss text over the target
1 Year Ago
Add floating text & miss/damage numbers
1 Year Ago
Add .WithClass for various styles
1 Year Ago
Update README.md
1 Year Ago
Create README.md