1,928 Commits over 913 Days - 0.09cph!
Remove unused assets
Fix leaderboard entries scrunching up when canvas is full
Switch to UpdateLeaderboard
Various sound tweaks, audio listener position
Jump sound effect
Slight animation for jump charge
Checkpoint reached ui
Minor adjustments to move parameters
Bit of camera motion
Perfect pedal sound effect
Control hint style improvements
Improve tutorial sfx
Checkpoint sfx
UI hint + sfx for tutorial's stop door
Update button sfx
Minor style tweaks
Get sprays working again
Assets
AddTime - server command to add minutes to game timer, so you don't get map changed while developing
Reset explored minimap when generating new
Action bar + fixed pointer events
Null ErrorList singleton on destroy
Fix for sbox-issues/issues/2175
Panels with pointer-events set HasMouseInput / HasMouseVisible
Bit of optimization on fog of war
Minimap fog of war
Overlay minimap, toggled with +iv_score
Fix minimap not showing on start
Sharpen minimap texture
Reimplement doorways and player icon
Temporary fog of war
TextureDrawer utility
Redo minimap to use a generated texture
Fit corner minimap inside background image
ServerCmd to generate random dungeon
Zoom minimap in, center it to player's position
Simple Masterball notification hud
Draw monsters on the minimap
Fix agent not putting itself back on grid while moving
Fix start node getting overwritten
Tweak random node placement so all cells are routed
Add minimap
iv_score to toggle minimap, iv_menu to toggle inventory
Assets
Masterball gets dropped when its not the active child, and enables physics on drop
Fix affix ui
Light radius stat, player default, and affix
Implement LightRadius stat to player's light
Dungeon determines fog
Let affixes only support certain item types
Affix selection during item generation
Item & affix levels
Show item & affix levels in tooltip
Fix up affix tier rolling
StashableIcon -> ItemIcon
Dedicated panel for item tooltips
Add item rarity
StashableDetailData -> ItemData
Give cap & shield implicit armor
ImplicitAffixData -> ImplicitStat
User friendly display of implicits and explicits in item tooltip
Item Implicit affixes
Give items their own seed on generation, apply implicits on equip
Highlight cells an item can be placed into when moving item
Item affix system
Give items affixes, apply them when equipping an item
Add note
Update .addon
Player stat system
Style tweak
Pickup item on pressed, not down
Cleanup
Add constraint for occupied inventory slots
Add leather cap item
Stash cell constraints - can't wear belt on head
Client-side constraint hints
Spawn player with a few more items
Fix skipping slot 0 on insert