userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

4 Months Ago
Fix stray margin when expanding/collapsing components
4 Months Ago
Fix disabled components not dropping in from treeview
4 Months Ago
Fix odd text alignment in ResourceControlWidget
4 Months Ago
Suspend updates when rebuilding ComponentSheet Flicker was gettin' to me
4 Months Ago
Fix qt smooth scroll desynced when dragging the scrollbar then wheeling Fixes sbox-scenestaging/issues/70
4 Months Ago
Disabled components can be dragged into reference slots
4 Months Ago
Fix shrunken bodygroup editor Component selector fuzzy search
5 Months Ago
Fix incorrect velocity adjustment when clipping 2 planes
5 Months Ago
TreeView's shift select can handle items that aren't in view
5 Months Ago
Component selector arrow key navigation improvements - first time you press down arrow while in the search box doesn't get eaten - fix scroller stepping after clicking it then using up/down arrow navigation - scroller scrolls to selection when going up/down with arrows
5 Months Ago
Fix CharacterControllerHelper getting stuck along multiple planes With a few small changes to read closer to the original source
5 Months Ago
Couple small fixes
5 Months Ago
Mesh editor & movement test scene
5 Months Ago
Fix Collider component not cleaning up its OnTagsChanged event
5 Months Ago
Fix visual studio not opening to the file & line on first launch
5 Months Ago
Open new vs instances at given file & line
5 Months Ago
GameObjectNode is editable
5 Months Ago
Add basic editing to TreeView entries * BaseItemWidget added OnBeginEdit virtual method * Implement editing to TreeNode & TreeView
5 Months Ago
Only begin editing if there's a selection
5 Months Ago
Shift things around a bit
5 Months Ago
BeginEdit respects CanEdit
5 Months Ago
Basic name editing for TreeNode
5 Months Ago
Use fixed position when opening component context menu with the button It just feels slightly better this way
5 Months Ago
Component headers can be dragged into control slots
6 Months Ago
Add Move Up/Move Down to component context menu Add button to component header for context menu Fix unused context menu eating a mouse click
6 Months Ago
Scene hierarchy selection adds to edit log Fixes selection getting confused when selecting from hierarchy, performing some other action, then undoing
6 Months Ago
Make component list scrollable
6 Months Ago
Update surf_scene.scene
6 Months Ago
Add test scene Simple hud Movement controller adjustments & additions Create SurfScene.cs
6 Months Ago
Fix flex shorthand not catching length for basis
6 Months Ago
Add support for `white-space: pre-line` Collapses whitespace but preserves linebreaks
6 Months Ago
Revert "Clamp panel scroll so you can't hyperscroll into oblivion" This reverts commit ae00da50dc4754cfcae051e09e621346f06c8343. This broke inversed axis scrolling, incorrect fix
6 Months Ago
Whitespace collapses by default & switch white-space to enum
8 Months Ago
Fix menu button sounds
8 Months Ago
Remove prediction on TimerEntity props I don't think these need to be predicted, they're only used for display on client and the prediction error was going to be a headache to track down. Small cleanup
8 Months Ago
Maps page is default, show message when no servers exist Show default/missing thumbnail in map page Fix NRE on startup
8 Months Ago
8 Months Ago
Update RanksPage.razor.scss
8 Months Ago
Add ranks page listing the top 50 players
8 Months Ago
Add endpoint to fetch top ranked players
8 Months Ago
Improve completion message
8 Months Ago
Include points & group in completion result
8 Months Ago
Fix menu background
8 Months Ago
Fix some times not saving
8 Months Ago
Fix stylesheet no loading Include menu background with menu
8 Months Ago
Disable this Rankings & player pages
8 Months Ago
Points testing Add map points & point recalculation for maps Optimization attempts, prolly just made of mess of migrations Mark when a map's rankings have changed, and recalculate dirtied rankings regularly
8 Months Ago
Update MapSingle.razor
8 Months Ago
Missed one
8 Months Ago
Button sfx