1,928 Commits over 913 Days - 0.09cph!
Simple npc
Start dialog tool, add GraphView
Handle node selection manually
Nodes can be deleted
Html views for customization part icons and category tabs
Temp tag for locked items
Parts already unlocked show first
GameMenu -> SurvivorMenu
Add Lewis's grid system
Main menu character selection, redirects to world
Add back double jump effect
Fall damage mechanic
Long jump mechanic
Fix up namespaces
Update .addon
Scale fall camera modifier for 3rd person
Cleanup, disable unused move mechanics
Double jump mechanic
Glide mechanic
Make double jump and glide work together
Remove walk controller
Port over parkour controller
Only juice for damage on server
Tut door opens after a second of sitting still
Don't let stop door close on its own
Tutorial's stop door stays open until timer is reset
Update for addon
Style adjustments
Map inputs to a new enum, easily change and check input from it
Controller improvements
Tutorial door stays open while you're on green square
Asset compile
Fix jump velocity being straight up when only slightly tilted
Couple seconds of immunity after damaged
4 health + fixed fall damage
Add logic for stopping on green square to proceed in tutorial
Fixes, add incomplete and complete dummy achievements
Add achievement medals to tutorial for testing
ent_door & trigger for doors near braking area
Add achievement medals to playground
Add RespawnPoint to Checkpoint, only checkpoint back to checkpoints with this true
Jump with consistent strength
Remove stuff that should be gitignored
Update .gitignore
Add double jumping
Namespaces
Can just use asset picker for image files.. show thumbnail of selected asset in object form
Asset picker can search materials
Fix NRE
Delete unused
Image picker for selecting part icons
Adjust player's aabb size
uf_collectible entity
Open tutorial door after all balls are collected, reset collection when timer resets
Play sound and juice when touching a collectible
Make balls uf_collectible and tutorial door an ent_door
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Update to GameServices.SubmitScore
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GameServices.SubmitScore - push individual score to leaderboard
GameServices.SubmitScore
Push individual score to leaderboard