137,837 Commits over 4,474 Days - 1.28cph!

16 Days Ago
Change breakinseconds from 10s -> 30s - fix convar being a ServerVar instead of a ReplicatedVar - fix MenuOption not reading the replicated convar
16 Days Ago
merge from water_ssr_scaling_fix
16 Days Ago
merge from attachment_charms/ui
16 Days Ago
Same thing for the second entry way
16 Days Ago
Terminal UI code baseline Computer station in the basement now opens the apartment terminal
16 Days Ago
Stop the act of creating a new entity from adding itself to the demo compatability list, thinking it was a rename instead
16 Days Ago
Fix last played gamemode being retained on the client
16 Days Ago
raiding_countdown_fix -> main
16 Days Ago
update apartment_complex_monument/prototype
16 Days Ago
Fixed hole in basement Scene2prefab
16 Days Ago
Communal interior shadowproxies
16 Days Ago
fix disco ball in RRP, do forward+ lighting in fragForwardBase
16 Days Ago
Fixed ironsights
16 Days Ago
Glowing wallpapers - graffiti pack update
16 Days Ago
16 Days Ago
line endings
16 Days Ago
Keep the viewmodel active in the world so it can be seen in freecam
16 Days Ago
Merge: from unity_frame_dump - New(editor): frame debugger dump utility(https://github.com/sputnicyoji/unity-frame-dump) to help analyze what is rendered Tests: used it to dump out a couple passes
16 Days Ago
merge from useplayerupdatejobs4
16 Days Ago
Update(editor): move the exporter to Window/Analysis We've got too much in Tools Tests: editor compiles
16 Days Ago
merge from fillmounts_networking_fix
16 Days Ago
Fix fillmounts and catapult.reload not updating the network group of spawned bots
16 Days Ago
Arrow missing meta
16 Days Ago
New(editor): import and change https://github.com/sputnicyoji/unity-frame-dump - Changed full export to run on the provided user range - added stop full export that still emits the resulting json instead of aborting - Added license Tests: exported a frame from standalone client
16 Days Ago
Merge from main
16 Days Ago
Hold leftshift for faster orbit camera zooming
16 Days Ago
Arrow Icon Pass
16 Days Ago
carve mode hotkeys
16 Days Ago
exported edited 3p swim anims and set swim N timescale to 1 in playeranimtion.controller
16 Days Ago
fixed serialization buffers not being initialized correctly in all cases
16 Days Ago
Make roundabout functional, rebuild manifest
16 Days Ago
merge from apartment_complex_monument
16 Days Ago
Subtract 155581, changed SFX on wrong prefab
16 Days Ago
Swapped open and close sounds on industrial doors in apartment complex to wood, parity with existing SFX at Launch Site etc that use wood on this door . S2P apartment complex
16 Days Ago
Widescreen monitor
16 Days Ago
Screen zoom, focus targeting location, viewpoer + mask
16 Days Ago
16 Days Ago
Fixed painting the clan logo drawing a straight line unintentionally as you click the Edit Logo button https://files.facepunch.com/raul/1b2311b1/23_15-06-OrnateFlyingsquirrel.mp4
16 Days Ago
Remove debug. Screen pos/scale tweaks
16 Days Ago
World-space monitor UI experiments. Show targeting map and locations.
16 Days Ago
Arrow prefab updates and poison arrow prefab setup
17 Days Ago
raid_window_fixes -> main
17 Days Ago
Remove recycler powergrid settings per recycler, now setup per recycler zone in the RecyclerConfig asset Set all standard recyclers to be powered off without an online powergrid, safezone recyclers unaffected Fix the recycler light being in the wrong state when entering network range
17 Days Ago
merge from main
17 Days Ago
Update sharpen_vignette, radiation, and cctv RRP volumes
17 Days Ago
removed duplicated mushrooms wallpaper spec. added glowing space carpet. tweaked emissive textures on all glowing carpets with slight hue shift
17 Days Ago
Fix tugboat doors or siegetower doors not being raidable outside raid window
17 Days Ago
Glowing wallpapers - texture update second try please unity
17 Days Ago
Glowing Wallpapers - texture and config updates
17 Days Ago
WIP meshes of other stacked terminal stages - not finished, will resume after hols