userCrayzcancel

1,928 Commits over 913 Days - 0.09cph!

12 Months Ago
Clean up text overflow & nowrap
12 Months Ago
Update readme.md
12 Months Ago
Delete old junk Add refactored html uielements + samples Update README.txt
12 Months Ago
Load svg from filesystem
12 Months Ago
Update SkiaSharp & HarfBuffSharp to latest This includes a patch to work around SKBitmap.Decode failing on images from web, this problem didn't exist in our previous SkiaSharp version Get SVG drawing worked out
12 Months Ago
Fix an obsolete warning
1 Year Ago
Teleport & push trigger gizmos
1 Year Ago
Recompile assets
1 Year Ago
Remove unused & replace Event obsoletes
1 Year Ago
Molotov cocktail skill + skills working again Recompile assets
1 Year Ago
Fix item rarity title text layout Nametag layout improvements
1 Year Ago
Allow multiple commands from in-game console i.e. command1;command2;
1 Year Ago
Fix Game.Server not being filled in on server
1 Year Ago
Fix exception when Log.Error receives a null parameter
1 Year Ago
Don't land on the blank lobby page after leaving a game Fixes the occasional blank menu on disconnect
1 Year Ago
Fix gamemode & map error report tags getting set to null or previously loaded game
1 Year Ago
Fix audio test repro
1 Year Ago
Replace game template input obsoletes
1 Year Ago
Run http allow list through the server config string table
1 Year Ago
Update to use new http methods
1 Year Ago
Allow WebSocket uri schemes
1 Year Ago
Tweak post processing Npc dialog zindex
1 Year Ago
Fix unclickable item labels
1 Year Ago
Switch to a better font Fix NRE
1 Year Ago
ui z index tweaks
1 Year Ago
Cleanup
1 Year Ago
Unit pathing optimizations and improvements Fix death screen zpos Chatbox style tweaks
1 Year Ago
Fix default value of slider entries in lobby game settings Assign the slider's value after min & max so it knows what the clamp range is Remove dead code
1 Year Ago
Update launch config tab titles when config changes
1 Year Ago
Consumable bar ui
1 Year Ago
Adjust last stand's lighting Give zombies wander ability
1 Year Ago
Tweak zombie's collision radius Trace LoS
1 Year Ago
Get rid of unwalkable islands
1 Year Ago
Prevent duplicate dialogs
1 Year Ago
Give menu elements a zindex Common duty logic Change perimeter patrol spawn point Use a generic entity for duty spawns Add water run's duty logic & dialog
1 Year Ago
Flesh out duties, from acquiring to completion and turning it in Duty log shows all duties colored by state
1 Year Ago
Switch to input actions
1 Year Ago
Assets recompile
1 Year Ago
Recompiled all assets Switch to input actions
1 Year Ago
Rick mode cheat Fix line of sight test Perimeter patrol ent & duty work Fix pesky hang 😩
1 Year Ago
Add thumbnail file
1 Year Ago
Fix fade out time using the fade in time
1 Year Ago
Update README.md
1 Year Ago
Style tweak Use static method for floating text
1 Year Ago
Add static FloatingText.CreateNew, add WithPosition, cleanup css
1 Year Ago
Show miss text over the target
1 Year Ago
Add floating text & miss/damage numbers
1 Year Ago
Add .WithClass for various styles
1 Year Ago
Update README.md
1 Year Ago
Create README.md