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4 Commits over 0 Days - ∞cph!

5 Days Ago
santa outfit Fur fix Fur tweaks Season outfit human adjustments (wip) Santa outfit human v skinning adjustments + .clothing file fixes
5 Days Ago
Santa outfit human v skinning adjustments + .clothing file fixes
5 Days Ago
Use Span instead for Memory to pass Transforms to CommandList.DrawModelInstanced Set TSPEC_TEXTURE_GEN_MIP_MAPS on RenderTargets with mips Whitelist error event analytics [ThreadStatic] AccessControl.Location because we test types in multiple threads and this was gibberish Prefab file loads cached scene on post load if needed - Fixes prefabs referenced in resources not loading the prefab scene Fix mass center override gizmo not updating when not dynamic (editor forces rigidbody to static) Don't show "Include Source Files" checkbox when publishing type that always includes their source files (libraries) Depth downsampling -> managed render pipeline Make Join Game work through Steam FolderProperty -> FolderEdit, Move FolderControlWidget to tools addon Delete PropertyEditorWidget Move particle control widgets to Widgets/ControlWidgets, make ParticleFloatConfigPopup inaccessible, only the control widget use it Delete AudioDistanceFloatProperty, just have AudioDistanceFloatControlWidget Remove all property editors not directly used in code still Remove the need for IntProperty Remove the need for BoolProperty Fix console collapsing different stack traces Merge branch 'master' into SantaOutfit24-2
5 Days Ago
Season outfit human adjustments (wip)