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23 Commits over 0 Days - ∞cph!

5 Months Ago
more color tweak/ changed env map placement
5 Months Ago
tweak red ball color to make it easier to differentiate from the orange
5 Months Ago
updated scene lighting
6 Months Ago
updated balls font / scene lighting Merge branch 'main' of sbox-pool into main merge
6 Months Ago
added missing dot on the 9 Merge branch 'main' of sbox-pool into main
6 Months Ago
adding table line stuff Merge branch 'main' of sbox-pool into main
6 Months Ago
updated textures/colliders
6 Months Ago
updated textures/ models/ lighting
6 Months Ago
update table
6 Months Ago
update textures tweak border size
6 Months Ago
merge
6 Months Ago
force update? Merge branch 'main' of sbox-pool into main
6 Months Ago
cue tip at 0,0,0
6 Months Ago
adding cue +x orientation
6 Months Ago
WIP pool table stuff
6 Months Ago
merge
6 Months Ago
updated pool table element model/texture/materials/prebab Merge branch 'main' of sbox-pool into main
6 Months Ago
adding proper ball model to fix weird render issue/ tweak balls textures Merge branch 'main' of sbox-pool into main update materials
6 Months Ago
tweak materials
6 Months Ago
updated prefab and side to be func_brush Merge branch 'main' of sbox-pool into main
6 Months Ago
updating cue model
6 Months Ago
map update
6 Months Ago
adding models/texture , 1:1 table Merge branch 'main' of sbox-pool into main