19 Commits over 31 Days - 0.03cph!
new asteroid, bug fixes, graphic optimizations, unlocks reorganized and renamed,
UI scaling issue fixes, expansion inventory slots, hurt effects, escape menu, random bug fixes
player movement adjustments, interact code clean up/bug fixes, warning messages
consumable items, placeable items, health pack, deployable light
inventory HUD work, can now store items in inventory slots
Inventory slots in hud, music, other ui stuff
sound fx, lighting, environment generation, material edits, more items, other aesthic stuff
player vitals(health/death), ragdolls, helmet
HUD (oxygen indicator), more fabricator ui work, fabricator hands out items, oxygen tank
unlocks now get properly categorized in fabricator menu
fix for instantiation of fabricator menu
fabricator menu work, canisters now have upgrades associated with them
pickaxe animation, playerActions/playerInvectory more flexible
fix for RPC call when mining
code reorganization, nuggets now need to be mined
Fabricator model, fabricator ui progress, item unlocks progress, character interactions clean up, menu input stuff, UI builder
ship fuel depositing, more player movement stuff
ship model, resource depository work, character movement work, music, sound effects