userJames Kingcancel
branchsbox-scenestaging/moviemaker/cleanupcancel

15 Commits over 0 Days - ∞cph!

4 Hours Ago
Hold shift while mousing over timeline to preview without moving pointer https://files.facepunch.com/ziks/2025-01-30/sbox-dev_DV3DchunYX.mp4
Yesterday
Basic animgraph parameter support https://files.facepunch.com/ziks/2025-01-29/sbox-dev_jjeYorabV3.mp4 https://files.facepunch.com/ziks/2025-01-29/sbox-dev_BP2xD3AYBL.mp4 Update example movie
2 Days Ago
Redo track previews to be block based https://files.facepunch.com/ziks/2025-01-28/sbox-dev_rUDi5nRQQY.png Update example movie
2 Days Ago
WIP refactor * Allow MovieClip to be a resource, so doesn't reference GameObjects directly * Make MovieTrack more general, to support action blocks in the future etc * MovieTrack stores compiled version of curves / constants, so fast to read and doesn't assume anything about how the data is created in the editor Simple movie maker test scene Getting things working again Test with QuadraticInOut easing Basic demo of a .movie resource Make it easy to retarget a .movie in a scene https://files.facepunch.com/ziks/2025-01-25/sbox-dev_OOMXIyOyis.mp4 First pass at drawing curves for each track https://files.facepunch.com/ziks/2025-01-26/sbox-dev_L4KcsdWKxm.mp4 Track curve tweaks Move curve drawing fixes, support booleans https://files.facepunch.com/ziks/2025-01-27/sbox-dev_szjSGXh5Ck.mp4 Fix saving to resource rather than embedded Make scene mapping serialization deterministic Show thumbnails for resource values in the timeline https://files.facepunch.com/ziks/2025-01-27/sbox-dev_4BvLH82u6x.png WIP make track groups collapsible Expand / collapse nested tracks https://files.facepunch.com/ziks/2025-01-27/sbox-dev_SuwPHb2RtY.mp4 Make track preview rendering more flexible
3 Days Ago
Make track preview rendering more flexible
3 Days Ago
WIP make track groups collapsible Expand / collapse nested tracks https://files.facepunch.com/ziks/2025-01-27/sbox-dev_SuwPHb2RtY.mp4
3 Days Ago
Show thumbnails for resource values in the timeline https://files.facepunch.com/ziks/2025-01-27/sbox-dev_4BvLH82u6x.png
3 Days Ago
Make scene mapping serialization deterministic
3 Days Ago
Fix saving to resource rather than embedded
3 Days Ago
Move curve drawing fixes, support booleans https://files.facepunch.com/ziks/2025-01-27/sbox-dev_szjSGXh5Ck.mp4
4 Days Ago
Track curve tweaks
4 Days Ago
First pass at drawing curves for each track https://files.facepunch.com/ziks/2025-01-26/sbox-dev_L4KcsdWKxm.mp4
5 Days Ago
Make it easy to retarget a .movie in a scene https://files.facepunch.com/ziks/2025-01-25/sbox-dev_OOMXIyOyis.mp4
5 Days Ago
Basic demo of a .movie resource
6 Days Ago
WIP refactor * Allow MovieClip to be a resource, so doesn't reference GameObjects directly * Make MovieTrack more general, to support action blocks in the future etc * MovieTrack stores compiled version of curves / constants, so fast to read and doesn't assume anything about how the data is created in the editor Simple movie maker test scene Getting things working again Test with QuadraticInOut easing