14 Commits over 0 Days - ∞cph!
Kaiju AI purchasing logic
More AI stuff
New kaiju ability - Death Ray
Can now click on boids to select their unit owner
New RTS ability - Light Artillery
Power Station and static defense stuff
Added a city asset pack, fleshed out starting town in sandbox
Fixed projectiles never getting destroyed
Better bounds check on kaiju primary attack
New flying unit for Kaiju
Added a custom tooltip widget and unit descriptions
Added level functionality to city and kaiju
Unit points now start at 500 (was 2000) and go up 1000/1500/2000 at 75%/50%/25% hp for kaiju and city players
Better decal move markers
Some unit handling improvements
Drag select improvements
Game can no longer start until all players are assigned
Airstrike panel for RTS player
Abilities can call ShowTimer to show a countdown
Added autorun (R) for kaiju
Added Utilites C++ class and added support for reading Action Bindings
Also added ActionKeyIndicator widget to show key bindings in a standardised way in UI