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227 Commits over 425 Days - 0.02cph!

Yesterday
shader updates
2 Days Ago
quick level fixes
4 Days Ago
shader tests
13 Days Ago
level updates
14 Days Ago
level updates
14 Days Ago
added pipe painted material variant
14 Days Ago
added handles to counter doors and added variants
14 Days Ago
added rug additional skin
15 Days Ago
level updates
15 Days Ago
various mesh and material adjustments
16 Days Ago
more art updates + delete unnecessary mat variant
16 Days Ago
Moved directory of textured_ceiling_a added stone_tiles_a material added decal_alphabet decal added heightchart decal
21 Days Ago
updated level 2
21 Days Ago
added plywood_light_trim_02 bunch of asset updates to bring it in line with concepts
21 Days Ago
added decal_stars mattress_a1 + cover adjustments
21 Days Ago
added bins
22 Days Ago
maintenance_door asset added pipe_group_01 prefab
23 Days Ago
added notes_generic set
23 Days Ago
added doormat + 3 skins
23 Days Ago
coffeetable_a painted skin
24 Days Ago
added coffeetable_a two skins
24 Days Ago
quick level fixes and adjustments
24 Days Ago
migrated artdev progress to demo_level_2
27 Days Ago
throwpillow_a + b assets
28 Days Ago
added plaster_kid_a1 material added textured_ceiling_a material
28 Days Ago
Update flag_oakwood_color.png
28 Days Ago
stubbing in assets into artdev scene
28 Days Ago
added beanbag added flag_oakwood added mattress_cover material variant for mattress also adjusted bedframes
28 Days Ago
added playmat
28 Days Ago
bed/mattress scale adjustments
29 Days Ago
bedframe + mattress adjustments added bedframe_b for Liam's room
29 Days Ago
added dryingrack_a
29 Days Ago
added chains_a_ground
29 Days Ago
added surface types to assets
29 Days Ago
added chains_a for door frames
30 Days Ago
added padlock_c
34 Days Ago
added padlock_b also tweaks to padlock_a vmdl
34 Days Ago
padlock_a asset world+view texture sets
34 Days Ago
collision/surface pass on curtain assets
35 Days Ago
added curtains set + 4 skins also updated artdev scene
47 Days Ago
added chainlink_fence_b + artdev developments
48 Days Ago
meta files
49 Days Ago
cleaned up chipboard_a, added dirty blend added decal_footprints_a
49 Days Ago
added boiler_b + updated artdev map + copper skin for pipe assets
50 Days Ago
updated insulation_a
51 Days Ago
updated artdev map fixed asset paths/dependencies
51 Days Ago
Meta files
51 Days Ago
door_frame_a fixes
51 Days Ago
more artdev updates Made block_layout less segmented, better grouped per chunk moved full block_layout map into art dev stage so I can focus on lookdev made plaster_j1 render backfaces so I can make torn wallpaper segments
52 Days Ago
added insulation_a mat