userJasoncancel

227 Commits over 425 Days - 0.02cph!

3 Days Ago
shader updates
4 Days Ago
quick level fixes
6 Days Ago
shader tests
15 Days Ago
level updates
16 Days Ago
level updates
16 Days Ago
added pipe painted material variant
16 Days Ago
added handles to counter doors and added variants
16 Days Ago
added rug additional skin
17 Days Ago
level updates
17 Days Ago
various mesh and material adjustments
18 Days Ago
more art updates + delete unnecessary mat variant
18 Days Ago
Moved directory of textured_ceiling_a added stone_tiles_a material added decal_alphabet decal added heightchart decal
23 Days Ago
updated level 2
23 Days Ago
added plywood_light_trim_02 bunch of asset updates to bring it in line with concepts
23 Days Ago
added decal_stars mattress_a1 + cover adjustments
23 Days Ago
added bins
24 Days Ago
maintenance_door asset added pipe_group_01 prefab
25 Days Ago
added notes_generic set
25 Days Ago
added doormat + 3 skins
25 Days Ago
coffeetable_a painted skin
26 Days Ago
added coffeetable_a two skins
26 Days Ago
quick level fixes and adjustments
26 Days Ago
migrated artdev progress to demo_level_2
29 Days Ago
throwpillow_a + b assets
30 Days Ago
added plaster_kid_a1 material added textured_ceiling_a material
30 Days Ago
Update flag_oakwood_color.png
30 Days Ago
stubbing in assets into artdev scene
30 Days Ago
added beanbag added flag_oakwood added mattress_cover material variant for mattress also adjusted bedframes
30 Days Ago
added playmat
30 Days Ago
bed/mattress scale adjustments
31 Days Ago
bedframe + mattress adjustments added bedframe_b for Liam's room
31 Days Ago
added dryingrack_a
31 Days Ago
added chains_a_ground
31 Days Ago
added surface types to assets
31 Days Ago
added chains_a for door frames
32 Days Ago
added padlock_c
36 Days Ago
added padlock_b also tweaks to padlock_a vmdl
36 Days Ago
padlock_a asset world+view texture sets
36 Days Ago
collision/surface pass on curtain assets
37 Days Ago
added curtains set + 4 skins also updated artdev scene
49 Days Ago
added chainlink_fence_b + artdev developments
51 Days Ago
meta files
51 Days Ago
cleaned up chipboard_a, added dirty blend added decal_footprints_a
52 Days Ago
added boiler_b + updated artdev map + copper skin for pipe assets
52 Days Ago
updated insulation_a
53 Days Ago
updated artdev map fixed asset paths/dependencies
53 Days Ago
Meta files
53 Days Ago
door_frame_a fixes
53 Days Ago
more artdev updates Made block_layout less segmented, better grouped per chunk moved full block_layout map into art dev stage so I can focus on lookdev made plaster_j1 render backfaces so I can make torn wallpaper segments
54 Days Ago
added insulation_a mat