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485 Commits over 669 Days - 0.03cph!

4 Days Ago
table_round_a col
4 Days Ago
trimsheet props
4 Days Ago
wood_trim_polished_blend_04 files
8 Days Ago
drawer_a initial commit
8 Days Ago
metal trim meta
8 Days Ago
bookcase_01 + cabinet_b also allowed metal_trim_02 mat tinting
9 Days Ago
added wood_trim_polished_blend_03 update wardrobe_01
10 Days Ago
wardrobe_01 updates + wood_trim_polished_blend_02 meta
10 Days Ago
hoover mat tweaks added another wood_trim_polished blend material wardrobe_01 initial commit
10 Days Ago
hoover_a final
11 Days Ago
few hoover things
11 Days Ago
few asset fixes
14 Days Ago
impact_water prefab adjustment removed some bits
14 Days Ago
hoover files + plastic_hose cable material + plastic blend mat adjustments
15 Days Ago
more tweaks on hoover/plastic trims
15 Days Ago
hoover_a + trimsheet normal additions
15 Days Ago
recompile water_drum assets
16 Days Ago
Adjusted World Mapping Size of all trimsheets Stepped the mapping size down to 64 from 128, effectively doubling the working resolution of our trims. They were too low-res in most use-cases, producing shit mipmap compression. This shouldn't fuck anything, just makes everything sharper when hotspotting from now on
16 Days Ago
tint test map
16 Days Ago
update particle rework scene
17 Days Ago
impact fx updates
18 Days Ago
update particle.rework scene
18 Days Ago
impact fx updates + explosion_medium updates added impact.brick particle fx
18 Days Ago
impact_brick files
24 Days Ago
explosion_medium + explosion tex/files
24 Days Ago
various VFX adjustments
25 Days Ago
fix debris_a normal
25 Days Ago
Updated debris_kit_a mat with detail normals
25 Days Ago
added detail normals for concrete + tarp
25 Days Ago
update bulkbag props added alternate skin to dirt_mound assets
27 Days Ago
bulkbag prop initial commit + tarp detail normal
36 Days Ago
more atlases for fx
36 Days Ago
fix glass vtex
36 Days Ago
particle.rework additions
36 Days Ago
explosion.medium rework wip
37 Days Ago
impact fx meta + prefabs
37 Days Ago
fix smoke1.vtex
37 Days Ago
impact fx updates
37 Days Ago
particle.rework wip scene
37 Days Ago
wood impact fx
38 Days Ago
impact particles rework wip files + meta
39 Days Ago
refinery updates muzzle flash updates + meta files
42 Days Ago
Refinery updates catwalk work
43 Days Ago
concrete_trim_02 painted files
43 Days Ago
material meta files
44 Days Ago
refinery updates
44 Days Ago
new refinery scene
44 Days Ago
Update to use new refinery map files/prefabs
45 Days Ago
refinery updates
45 Days Ago
Updated composite minimap visuals