461 Commits over 639 Days - 0.03cph!
explosion_medium + explosion tex/files
Updated debris_kit_a mat with detail normals
added detail normals for concrete + tarp
update bulkbag props
added alternate skin to dirt_mound assets
bulkbag prop initial commit
+ tarp detail normal
particle.rework additions
explosion.medium rework wip
particle.rework wip scene
impact particles rework wip
files + meta
refinery updates
muzzle flash updates + meta files
Refinery updates
catwalk work
concrete_trim_02 painted files
Update to use new refinery map files/prefabs
Updated composite minimap visuals
a few asset updates/meta files
refinery updates
more work on bombsite A
adjusted metal_trim_rust_01 mat
updated refinery scene
tweaked cubemap values for night
added brick_debris_a2 blend
updated some existing sbox.game assets
added materials + decals
+ decal_dirt_b
+ decal_footprints_a
+ dirt_ground_02_blend
brick_debris_a + debris_a vmat meta
some light tweaks in art_scene
added wood_a2 blend + cardboardbox updates
oops update the vmat tho silly fella
added new turf meshes + materials
added taylors shell grass shader