461 Commits over 639 Days - 0.03cph!
metal_trim_01 + weathered + painted
https://files.facepunch.com/jason/1b1011b1/Adobe_Substance_3D_Painter_CpAspnBaT1.png
https://files.facepunch.com/jason/1b1011b1/Adobe_Substance_3D_Painter_2sOi9sX1OG.png
https://files.facepunch.com/jason/1b1011b1/Adobe_Substance_3D_Painter_TVK7nZwYuq.png
brick_single_a dirty blend adjustment
brick_single
scatter + corner meshes
painted skin
brick_single models
https://files.facepunch.com/jason/1b0511b1/sbox_kJMYDn3t1P.png
https://files.facepunch.com/jason/1b0511b1/sbox_XlGAXJvURf.png
wall_brick_d_trim rough fix
wall_brick_b_trim_painted
More materials
plaster_d
wall_brick_d + blend + painted
wall_brick_b painted
Initial check-in for wall_brick_b + c + d + e tileables, blends and trims
https://files.facepunch.com/jason/1b2211b1/sbox_3e5UpJdIX0.png
https://files.facepunch.com/jason/1b2211b1/sbox_njdpmEDp6R.png
https://files.facepunch.com/jason/1b2211b1/sbox_uLYbdAsjIk.png
rock_scatter updates
added LODs
added rock_scatter_pile_05
https://files.facepunch.com/jason/1b1411b1/sbox_uwgfrr1A1J.png
added rock_scatter
updated snow_a1 material
added roof_bitumen_panels tileable material
initial terrain_embankment_a commit
delete unnecessary texture map
added snow blend
https://files.facepunch.com/jason/1b1111b1/sbox_1g5fWqPdU1.mp4
added materials
Added concrete_damaged + concrete_cast_hs_02 + concrete_wall_bare_02 materials
Added rebar material
https://files.facepunch.com/jason/1b0511b1/opera_xJNKVvsSjy.png
added brighter skin for dirt_pile assets
added trash_a tileable material + trash_pile_c_05
https://files.facepunch.com/jason/1b0311b1/sbox_YonXpWPV9u.png
trash_pile asset sets a, b, c initial check-in
https://files.facepunch.com/jason/1b2911b1/opera_oHUwXtOCRu.png
trash_pile_a initial commit
added metal_painted_c + rust_b + rust_c + appropriate blends
https://files.facepunch.com/jason/1b1711b1/opera_ICEI68gxPM.png
concrete_rough_a adjustments & polish
https://files.facepunch.com/jason/1b0311b1/sbox_w7v8uHVS9c.png
dirt_pile_01 vmdl LOD threshold adjustment
adjusted concrete_rough + damaged blends
added concrete_rough + damaged mat
added branding to ash_bin assets
added ash_bin assets
https://files.facepunch.com/jason/1b0111b1/sbox_yEbDFi7Veq.png
uploaded waterbase_sign
https://files.facepunch.com/jason/1b2511b1/opera_IkqEceAq8W.jpg
Updated roof_bitumen_panels_hs
dirt_pile asset kit
https://files.facepunch.com/jason/1b0611b1/sbox_3sslhy0VTY.jpg
stone_trim_hs and building trim material variant
https://files.facepunch.com/jason/1b3011b1/opera_SV8H3uHBQd.jpg
Refined stone_trim_hs and added grunge blend
added stone_trim_hs
to accompany building01/02_stone_trim assets
building02_stone_trim texture updates
added building02_stone_trim
bird dropping decals & roof_metal_panels files
Cleaned up stone_trim + ornate
added copious amounts of bird shit to roof_metal_panels_hs blend
made procedural bird shit generator - will add overlays/decals from this shortly