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207 Commits over 183 Days - 0.05cph!

12 Days Ago
Ignore physgun traces that start in solid, this seems to be a rare rubikon bug
19 Days Ago
Fix crazy impact force with car
20 Days Ago
Left and right punch anims
20 Days Ago
Add fists weapon for Max
24 Days Ago
Revert hacky fixes
24 Days Ago
temp fix animating car wheels fix not being able to drive car
44 Days Ago
Resizer tool resizes root entity
44 Days Ago
override SimulateAnimator in pistol, change toolgun handedness to 1H for fun
51 Days Ago
Fix strange rope positions when using rope tool on welded props
53 Days Ago
Create a fake joint between player and held body to disable collision
53 Days Ago
GravGun: offset held distance by closest point to avoid larger objects from getting too close to player
53 Days Ago
Fix warnings on entities using physics post step event
2 Months Ago
Restore angular velocity too when breaking something with car
2 Months Ago
Fix NRE when player disconnects while driving Fix shiny_white.vmat
2 Months Ago
recompile car.vmdl to see if it stops erroring for some people
2 Months Ago
Resizer: Also rebuild mass and wake up children on parent resizes, forces physics proxies to update
2 Months Ago
Car restores prevelocity when breaking something on physics impact
2 Months Ago
Rebuild tool list on hotload
2 Months Ago
Set flashlight cookie
2 Months Ago
Set light cookies for lamps and lights server side to see if it fucks up for anyone
2 Months Ago
Remove broken pants path
3 Months Ago
Spawn props with collision bounds mins offset, FindClosestPoint can be unreliable
3 Months Ago
Include citizen thumbnail in this repo so it should be spawnable on steam version
3 Months Ago
PhysGun: Unfreeze all bodies in physics group with Reload input
3 Months Ago
Disable viewmodel bobbing when noclipping
3 Months Ago
Car camera orientates to car on activate
3 Months Ago
Allow complete 360 mouse look while in firstperson car camera
3 Months Ago
Update Game.cs
3 Months Ago
Look forward when not orbiting in thirdperson car camera
3 Months Ago
Fix incorrect rope anchors on ragdolls
3 Months Ago
Rope length is distance between the two anchor points instead of a fixed length
3 Months Ago
Fix incorrect rope anchors, only rope particle points need scaling
3 Months Ago
Attach ropes to scaled objects properly
3 Months Ago
Don't exit car if use key is disabled, allows rotating with physgun while in car
3 Months Ago
Don't use pawns eye rot for first person car camera, seems to be jittery
3 Months Ago
Reset orbit when changing car camera mode
3 Months Ago
Cleanup some hardcoded values in car camera
3 Months Ago
Allow mouse look in first person car camera
3 Months Ago
Use joint onbreak handler for ropes
3 Months Ago
Add rope tool, mostly to test spring joints and find a nice way to manage and cleanup rope particles in a nice way
3 Months Ago
Set reference mass for spring ropes used for balloons and lights
3 Months Ago
Don't manually destroy cars client side models, this is handled now
3 Months Ago
Car camera never includes roll in input view angles
3 Months Ago
Reset camera rot on car camera deactivate
3 Months Ago
Basic firstperson car camera (toggle with view key)
3 Months Ago
Fix breaking
3 Months Ago
Improved car sliding
3 Months Ago
Compile error
3 Months Ago
Make car sliding a bit less extreme
3 Months Ago
Car sliding and downforce attempt