userLayladcancel
branchSandboxGame/mastercancel

2,064 Commits over 944 Days - 0.09cph!

6 Years Ago
Add AnimDef asset (load anim graphs from file)
6 Years Ago
Wheel02 prop
6 Years Ago
Add gibs for shipping container Add CardboardBox01 prop Increase prop impact speed needed to gib
6 Years Ago
Add func to create image from render target. Add command to generate thumbnail png for all props in database, save to User Data.
6 Years Ago
Thirdperson uses IgnoreViewTarget so that any player model attachments respects hide from owner etc
6 Years Ago
Fix duplicate spawn call in playground
6 Years Ago
Make Player.Die non virtual and add virtual OnDeath instead so that OnClientDied will always be called.
6 Years Ago
Rename all instances of Controllable to Player Remove gamemode static calls from BaseCombatPlayer
6 Years Ago
Setup toolgun viewmodel
6 Years Ago
Add gmod addon for fbx assets
6 Years Ago
Fix dresser gamemode
6 Years Ago
Fix compile whitelist errors in ShooterBase
6 Years Ago
Revert
6 Years Ago
Disable fbx embedded material loading for now (filesystem changes may have broke it)
6 Years Ago
Add movement state bit flags so only one property has to be replicated (grounded, walking, crouching etc)
6 Years Ago
Fix playground grabber using incorrect eye yaw when rotating entity
6 Years Ago
Check if entity is valid before updating UI properties
6 Years Ago
Wait for texture loaded task to complete in TextureRequestHandler
6 Years Ago
Fix compile errors in suicide barrels
6 Years Ago
Load mdl textures from texture mdl file if it exists
6 Years Ago
Fix goldsrc mdl loading fail when textures are embedded in another mdl
6 Years Ago
Skeletal model importer for goldsrc mdl
6 Years Ago
Add wheel prop from citizens
6 Years Ago
Bail and warn when calling spawn on already spawned entity. Should fix SBOX-154
6 Years Ago
Add gib asset and entity, despawn gibs after 5 seconds
6 Years Ago
Start beam effect from toolgun muzzle
6 Years Ago
Attach toolgun viewmodel to camera
6 Years Ago
toolgun materials Only spawn grid model on client
6 Years Ago
Toolgun fbx Bail from loading fbx animation if import settings has no model
6 Years Ago
Only gib props that have a gib model
6 Years Ago
Move picking code to static class. Right click to spawn balloon without rope.
6 Years Ago
Only check phys collide gib on server, tell clients to play gib effects
6 Years Ago
Explosive prop stuff
6 Years Ago
Fix exception when releasing destroyed entity with physgun
6 Years Ago
Experiment with gibbable props
6 Years Ago
Add floor grid entity so props don't fall through world on empty map
6 Years Ago
Some shooterbase cleanup
6 Years Ago
Reset tool when switching from. Hide wheel preview when switching from.
6 Years Ago
Draw client side preview wheel
6 Years Ago
Destroy constraint on break. Add force limit to weld tool.
6 Years Ago
Move shitty bot code to partial class to get it out of the way Beam effect on toolgun click
6 Years Ago
Broadcast or predict toolgun click effect. Tell server tools picking ray every click instead of every tick. Use player id to fix rpc prediction check
6 Years Ago
Fix indoor scene not replicating to client Replicate model asset path, not filename requested from asset library
6 Years Ago
Attach wheel to root parent
6 Years Ago
Wheel tool
6 Years Ago
Sandbox tools use RpcClient instead of BaseEntity. Add exception when setting self as rpc child.
6 Years Ago
Fix nameplates after Vector3 json serialize changes
6 Years Ago
Disable sandboxing for BspUtils. Use beam particle effect for instagib effect.
6 Years Ago
Default beam source to zero
6 Years Ago
Add emitter duration