userLouie Turnercancel

605 Commits over 306 Days - 0.08cph!

Today
Updated holes and added sounds to spinners
Today
Removed Cubemap fog from skybox
Today
fixed file referencing wrong vmap
Today
Updated hole 4 + 7
Today
Added more .sounds for moving platforms Added sounds to moving platform Updated hole 7 Added Testmap for moving platforms
Today
Better impact sounds for foam
Today
Ignore .los files
Today
Added Moving platform prefabs Added impact .sound for foam impact Update tileset_golf_basic_128.vmap Added Hole 7
Today
Updated hole 5 and change step height on template
Today
Fixed hole tiles due to tilemap step height changes
Today
Renamed "Debris" tag to "Gibs" + Tagged assets with Gibs tag.
Yesterday
Added Hole 6
Yesterday
Added out bounds volumes
Yesterday
Added back removed tileset Fixed missing models on minigolf park
Yesterday
Added foam pits to current holes
Yesterday
Removed unused content Merge branch 'main' of minigolf_funland
Yesterday
Moved Funland files to minigolf_funland/
Yesterday
Create README.md
Yesterday
int commit
4 Days Ago
Map post processing
5 Days Ago
Added minigolf trap (works like water but allows custom sound and particle) Added minigolf trap tool material Added foam pit model added foampit particle Added hole 5 updated hole 1 and 4 Update minigolf_funland.vmap
5 Days Ago
Fixed tilesets having meshes not excluded from VIS
5 Days Ago
Added Tool texture for empty tile. Use if want an empty tile but also allow for placement inside the tile.
5 Days Ago
Fixed rotating platforms on minigolf green
6 Days Ago
Create spinner_wheel_2.vmap
6 Days Ago
Made power arrow unlit to make more visible Updated hole 4
6 Days Ago
Fixed missing rail on catwalk tileset
6 Days Ago
Updated hole 4 Update minigolf_funland.vmap Update tileset_golf_basic_128.vmap
6 Days Ago
Tweaked hole 1 Added hole 2 added hole 3 added hole 4 Updated main map with new holes Tweaked tilemap Create spinner_l.vmap Create spinner_wheel_1.vmap
6 Days Ago
Updated tilemap+ main map and added prefabs
6 Days Ago
Updated tilemap to include new height change + added supports to the tiles Updated Main map to reflect new support change
6 Days Ago
Compiled file
6 Days Ago
Crown particle
6 Days Ago
tweaked tilemap and added spinner prefab
6 Days Ago
Fixed hole tile having collision
6 Days Ago
fixed pipe tile scale
6 Days Ago
Added start tile
6 Days Ago
Update tileset_golf_basic_128.vmap
6 Days Ago
Using correct hole model
7 Days Ago
correct version of tilemap
7 Days Ago
Fixed ent platforms not moving Inflatable hotspot material work in progress Minigolf tilemap set Started work on map "Funland" tower prefab Hole 1 work with tilemap Hole template using tilemap Inflatable rect files Lightcookie
7 Days Ago
Added UF Climb (Willow) to map rotation
10 Days Ago
Updated func_precipitation to allow TimeScale via input
10 Days Ago
Updated func_precipitation to include inputs for Start/Stop (with Fade time), Freeze/UnFreeze and Set Density Work in progress Snow precipitation particles
10 Days Ago
Moved and Renamed Precipitation Particles also added tint CP Added Tint option to Precipitation + Organised
11 Days Ago
Added density CP3 to rain
11 Days Ago
Fixed Miami particle being pinned to wheel
11 Days Ago
Tweaked rain impact particle Added more wip fx particles
11 Days Ago
Work in Progress Rain Particle
12 Days Ago
Updated all trail particles to support customise preview Spawn particles inside customise window and set cp. https://files.facepunch.com/louie/1b1411b1/2022-01-14%2016-02-59.mp4