userLouie Turnercancel

1,499 Commits over 549 Days - 0.11cph!

3 Days Ago
Removed height from openfield
3 Days Ago
Added holster anims to all guns
3 Days Ago
Added building detail
3 Days Ago
Fixed revolver animgraph holster anim
4 Days Ago
Plastic track hotspot material
4 Days Ago
Additional layout tweaks Added windows the right path Fixed lighting issues Cleaned up light probes
5 Days Ago
Layout changes Adjusted right side Moved right stairs to inside the escaped cell added new entrance to 2nd floor and added doors adjusted spacing on pillars made glass func_shatterglass small detailing to the escaped cell area
5 Days Ago
compiled file
5 Days Ago
Adjusted post processing
5 Days Ago
Initial commit
5 Days Ago
Added wip openfield map
5 Days Ago
Collision on obstacle
5 Days Ago
added inflatable materials Cleaned up beam vmdl's added obstacle 1
5 Days Ago
updated soundscapes
5 Days Ago
Recompiled Assets
6 Days Ago
added empty endcap
6 Days Ago
Added sound option to jumppad
7 Days Ago
Use world model for editor models
8 Days Ago
Hud Location
9 Days Ago
Show text that the map is not compiled (right click menu)
9 Days Ago
Don't allow Play Map from Asset Manager if the map is not compiled https://files.facepunch.com/louie/1b1711b1/sbox_xVIWk9hLym.png
9 Days Ago
Added option to right click Play Map (only if compiled) https://files.facepunch.com/louie/1b1711b1/sbox_pgrvlRl4qJ.png
10 Days Ago
Fixed door prefabs having prop_static handles Fixed 2 more prefabs having prop_dynamic >prop_animated
10 Days Ago
Fixed Door prefabs using props_dynamic > prop_animated
10 Days Ago
Added option to set Volume and Pitch on snd_event_point
10 Days Ago
Added keybind for "Replace Objects With Instances" Ctrl+Alt+H sbox-issues/issues/2247
10 Days Ago
Added large tileset track
10 Days Ago
Added height option to pillar https://files.facepunch.com/louie/1b1511b1/Hammer%20-%20%5Buf_tilemap_test.vmap%20_%5D%202022-09-15%2023-53-45.mp4
10 Days Ago
Updated tileset track with endcaps
10 Days Ago
Cleaned up asset name
10 Days Ago
Reorganised tileset content
10 Days Ago
Fixed cinderblock blend not have 2 layers Recompiled assets
11 Days Ago
Hud Hints style tweaks
11 Days Ago
added small pillar tileset
11 Days Ago
Added fence option to tileset
11 Days Ago
Updated + Added Pillar skins
12 Days Ago
Added temp ui sounds
12 Days Ago
flag aoe particle
12 Days Ago
updated akm aim pos
12 Days Ago
Added wip flag
12 Days Ago
Added revolver
12 Days Ago
Compiled assets Adjusted hud icons to match text
12 Days Ago
Fixed odd collision on small oak tree
12 Days Ago
AKM sounds AKM icon Knife sounds
12 Days Ago
Added pillar materials and models
13 Days Ago
Added AKM model
13 Days Ago
Added Stickers
13 Days Ago
Spray Particle + Color Tint on UFParts
13 Days Ago
Fixed sprays not having transparency https://files.facepunch.com/louie/1b1311b1/sbox-dev_Cbc0dsEqZB.png
13 Days Ago
Fixed flags being errors