userLouie Turnercancel

3,544 Commits over 1,433 Days - 0.10cph!

1 Year Ago
Map updates experiment with building collision disabled
1 Year Ago
Additional assets
1 Year Ago
Additional assets Slight map update
1 Year Ago
set default value for lastaim Button input for retry
1 Year Ago
Set up player to use controller inputs
1 Year Ago
Add SceneMap class that renders map geometry in a scene world Get entity keyvalues from world ref, try to create scene objects for anything with a model Bind the IToolObject stuff and test it by creating env_combined_light_probe_volume Remove itoolobject binds, start with creating cubemap scene object from keyvalues Create cubemap with handshake and arrayindex from kv Set cubemap transform before updating bounds and calculating SH Create scene object for light_environment Fix sunlight facing wrong direction, just pass in the direction instead of rotating the scene object Create skybox scene object for env_sky Create scene entities using library and alias Cascade distance and resolution for sun light Delete scene entities when scene map gets deleted Create scene object for point_worldtext, not really needed but a good opportunity to see how we can remake this entity Create scene object for light_spot Add SceneLightProbeVolume Text alignment and color for point_worldtext Create const buffer for light probes to make them work Create scene object for light_omni Only free transient scene worlds of the game host type Expose the other options to CreateWorldInfo_t so I can experiment with them Add temp preview dock for maps so bakscratch can test it out Compiled toolscenes
1 Year Ago
Compiled toolscenes
1 Year Ago
added light rect editor icon https://files.facepunch.com/louie/1b1611b1/sbox-dev_txMYDqSXVV.png
1 Year Ago
light_capsule editor model
1 Year Ago
Additional details
1 Year Ago
Added more details
1 Year Ago
Added wip material test building
1 Year Ago
Basic push and pull objects
1 Year Ago
Remove debug
1 Year Ago
Work in progress lock on camera
1 Year Ago
Added toggle view model pos option
1 Year Ago
Updated rocketlauncher material
1 Year Ago
some extra checks for wall climbing
1 Year Ago
Added wip climbing https://files.facepunch.com/louie/1b0911b1/sbox_1184.mp4
1 Year Ago
Check if rolling down angle
1 Year Ago
Opps cleaned up too much, reset special_movement_states when finished
1 Year Ago
Added slide animation when sliding https://files.facepunch.com/louie/1b0911b1/sbox_1176.mp4
1 Year Ago
upped punch damage Added ground slam damage Added box break minigame
1 Year Ago
Added punching
1 Year Ago
Better interaction point and look
1 Year Ago
Fixed Wheel button not setting open state
1 Year Ago
Added interact hud + fixed right click interact Fixed pipe puzzle not connecting
1 Year Ago
Fixed not being local rotation + setup logic Clean up pipe puzzle
1 Year Ago
Set up hold interactions Added rotation button https://files.facepunch.com/louie/1b0811b1/sbox_1164.mp4
1 Year Ago
Better detection for interactions
1 Year Ago
Set up logic for completing pipe puzzle
1 Year Ago
Pipes now connect and disconnect correctly + basic logic https://files.facepunch.com/louie/1b0811b1/sbox_1163.mp4
1 Year Ago
Work in progress on pipe connect puzzle
1 Year Ago
Recompiled cardboard box material Recompiled metal wheely bin material
1 Year Ago
Set camera pitch to zoom
1 Year Ago
Added tilt to run anim https://files.facepunch.com/louie/1b0611b1/sbox_1150.mp4
1 Year Ago
Added basic ledge climb + ducking Added controller debug Assets
1 Year Ago
Added back post processing to VR adjusted values to make it less jarring
1 Year Ago
Disable post processing in VR
1 Year Ago
Updated shader with the new features added to shadergraph https://files.facepunch.com/louie/1b0511b1/sbox-dev_LQpZHjYzau.png
1 Year Ago
ShaderGraph: disable filtering on background pattern
1 Year Ago
Adjusted colour on handles to be more clear https://files.facepunch.com/louie/1b0411b1/sbox-dev_0BuTFk5GxC.png
1 Year Ago
Updated to use new shader
1 Year Ago
Updated test track
1 Year Ago
1 Year Ago
Crosshatch toggle option
1 Year Ago
added opacity for glass
1 Year Ago
Reapply emission + small clean up
1 Year Ago
More messing around with toon effect https://files.facepunch.com/louie/1b2211b1/sbox-dev_SqQBfrGgAz.jpg
1 Year Ago
added white highlight to emission https://files.facepunch.com/louie/1b2211b1/sbox-dev_AT4ROcdV0v.png