3,541 Commits over 1,433 Days - 0.10cph!
Added key collecting system
Cleaned up hud
FGD + updated test map
hammer materials
updated test map
Create FredokaOne.ttf
Renamed fall trigger to kill trigger
Display the area of the map you are in on the hud.
Updated fgd
Clean up + effect when pick up items
Circle health bar https://files.facepunch.com/louie/1b0811b1/sbox-dev_AEBnD9PsCq.png
Sounds on land plus player effect when low on health
Players can collect coins
Use alpha instead of hiding the models
Adjusted movement control
Health pickup
Small effect when player takes damage
Play sound and particle on double jump
Temp models
Coop blocker ent
Respawn pickup life after losing them all
updated test map
Allow other players to pick up +life
Fixed fog on tutorial map
Fade player out in close proximity + disable player to player collision
Fixed missing rails on catwalk tileset
Updated asset tag list (gibs)
use default values for checkpoint
Increased jump height
Player camera and movement adjustments
pipe tileset update
fake shadow particle effect
testmap update
Cleaned up some checkpoint code
pipe tileset + checkpoints
test vmap
compiled file
Added warehouse prefab
Updated tower with working ladders
Updated middle building
Updated terrain for new warehouse building
Added new version of ladder with materials https://files.facepunch.com/louie/1b2811b1/sbox_6hgmwJIpuB.png
Updates asset tags with new gibs
Merge branch 'master' of sbox
Middle building inside
Tower prefab
Road texture
Map changes adding tower and paths
Added large building to the middle of the map
item tooltip and dependency value ui fixes
apply icon style to icon panel instead of the parent panel, fixes stretched image on dependency value panel
adjust size of dependency value icon based on feedback
increase z-index of item tooltip panel to prevent z-fighting
Merge pull request #149 from DoctorGurke/pr-ui-fixes
item tooltip and dependency value ui fixes
Removed debug unit spawn
compiled files
Update .addon
For now don't show required building icons
Moved maps to own repo
Moved tilesets to own repo
Moved content to map repo
Updated compiled files
Moved post processing
Removed text causing game not to compile
Moved minigolf green to own addon
Moved minigolf green assets to own addon
removed old content.
compiled files
Delete colony_map_0a1.vmap
Create colony_map_0a1.vmap