3,487 Commits over 1,371 Days - 0.11cph!
Updated Flatgrass changed brick texture
Reduced grid size when loading the template basic_setup.
Dev Reflectivity Hotspot Materials
Fix Jetpack particles velocity causing them to appear in front of player
Tweaked speed lines to start at higher speed
Tweaked speed line
Merge branch 'main' of sbox-hover into main
Launch pad jump effect particle
Launch pad particles
RenderFields on launchpad entity
Flag idle base particle
Flag idle ground particle
Flag trail particle
Target Destination on launch pad fgd
Updated test map with launch pad
Early version of map (Dune + textures)
Updated test map with energy elevator
Plasma projectile particle
Additional tool scene light rigs
Temp trail particles for turret
Updated test map with turrets
test map updated with generator
Merge branch 'main' of sbox-hover into main
Temp Generator and Materials
Fixed/Improved Jetpack particles
Quick fix for particle trail
Temp Jetpack model
Rocket trail vsnap
Rocket Trail Particle
Created bone to parent to player model for jetpack
Added jetpack to player model
Updated Eclipse
Finished basic layer of art.
Added Various Hammer Entity Icons and Model
Fixed point_aimat using wrong file path
Added team and flag spawns
Updated flag
Temp flag base
Basic test map for testing
Updated Eclipse (pushed vpk to backend)
Updated Eclipse + changed temp blend to blendable
Fusion Reactor and Medevac temp icons
Updated Materials + Compiled Files
Updated Eclipse
Smoke particles on fusion reactor
Fusion Reactor Temp Models
Updated stone_01a material
Updated Eclipse map + tilemaps
Started work on art pass.
Eclipse temp minimap image
Stone Hotspot material
Vtex clean up
New Grass blend
Updated Stone Material
Tweaked Particles + compiled files