userLouie Turnercancel
branchsbox-opium/maincancel

45 Commits over 121 Days - 0.02cph!

6 Months Ago
Fix missing models and materials
8 Months Ago
Content > Assets
9 Months Ago
.meta files
9 Months Ago
small detailing
9 Months Ago
fixed off grid meshes
9 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
9 Months Ago
block off some areas
9 Months Ago
More block out, set up scene with doors
9 Months Ago
Block out path to end
9 Months Ago
Start blocking out lower level
9 Months Ago
Add some ai for testing
9 Months Ago
Spawn object on unlocked
9 Months Ago
Split up map into prefabs Attacking uses less stamina
9 Months Ago
increase flashlight size (again) Combination lock sound
9 Months Ago
Door with pad lock
9 Months Ago
.meta file
9 Months Ago
More progress on level
9 Months Ago
Fixed removed components
9 Months Ago
Correct directions on lock C
9 Months Ago
Set up Padlock C (5 dial)
9 Months Ago
Set up combo lock with action graph Map 2 Layout
9 Months Ago
Double stamina regen rate
9 Months Ago
Increase flashlight size
9 Months Ago
nerf run and sprint speed
9 Months Ago
Submit combination to unlock
9 Months Ago
Config Mixer/Collision
9 Months Ago
Audio sliders to settings menu
9 Months Ago
Updated padlock models Combination lock (WIP)
9 Months Ago
Post Processing console cmd
9 Months Ago
Toggled bool for ActionGraphInteract
9 Months Ago
Undo the test
9 Months Ago
Update hammer_showcase.scene
9 Months Ago
See if this fixes for Rick
9 Months Ago
clean up
9 Months Ago
Basic ActionGraph Interactor
9 Months Ago
Model Inspector
9 Months Ago
Notes UI
10 Months Ago
Delete more stuff + guns use correct sound
10 Months Ago
Delete some stuff updated surface
10 Months Ago
Keys
10 Months Ago
Fixed demo map using old stuff
10 Months Ago
Fixed testing scene/map missing models and incorrect rotations
10 Months Ago
More .meta
10 Months Ago
Delete old door Model .metas
10 Months Ago
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