userLouie Turnercancel
branchsbox-opium/maincancel

45 Commits over 121 Days - 0.02cph!

37 Days Ago
Fix missing models and materials
3 Months Ago
Content > Assets
4 Months Ago
.meta files
4 Months Ago
small detailing
4 Months Ago
fixed off grid meshes
4 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
4 Months Ago
block off some areas
4 Months Ago
More block out, set up scene with doors
4 Months Ago
Block out path to end
4 Months Ago
Start blocking out lower level
4 Months Ago
Add some ai for testing
4 Months Ago
Spawn object on unlocked
4 Months Ago
Split up map into prefabs Attacking uses less stamina
4 Months Ago
increase flashlight size (again) Combination lock sound
4 Months Ago
Door with pad lock
4 Months Ago
.meta file
4 Months Ago
More progress on level
4 Months Ago
Fixed removed components
4 Months Ago
Correct directions on lock C
4 Months Ago
Set up Padlock C (5 dial)
4 Months Ago
Set up combo lock with action graph Map 2 Layout
4 Months Ago
Double stamina regen rate
4 Months Ago
Increase flashlight size
4 Months Ago
nerf run and sprint speed
4 Months Ago
Submit combination to unlock
4 Months Ago
Config Mixer/Collision
4 Months Ago
Audio sliders to settings menu
4 Months Ago
Updated padlock models Combination lock (WIP)
4 Months Ago
Post Processing console cmd
5 Months Ago
Toggled bool for ActionGraphInteract
5 Months Ago
Undo the test
5 Months Ago
Update hammer_showcase.scene
5 Months Ago
See if this fixes for Rick
5 Months Ago
clean up
5 Months Ago
Basic ActionGraph Interactor
5 Months Ago
Model Inspector
5 Months Ago
Notes UI
5 Months Ago
Delete more stuff + guns use correct sound
5 Months Ago
Delete some stuff updated surface
5 Months Ago
Keys
5 Months Ago
Fixed demo map using old stuff
5 Months Ago
Fixed testing scene/map missing models and incorrect rotations
5 Months Ago
More .meta
5 Months Ago
Delete old door Model .metas
5 Months Ago
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