userLouie Turnercancel
branchsbox-opium/maincancel

45 Commits over 121 Days - 0.02cph!

5 Months Ago
Fix missing models and materials
7 Months Ago
Content > Assets
7 Months Ago
.meta files
8 Months Ago
small detailing
8 Months Ago
fixed off grid meshes
8 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
8 Months Ago
block off some areas
8 Months Ago
More block out, set up scene with doors
8 Months Ago
Block out path to end
8 Months Ago
Start blocking out lower level
8 Months Ago
Add some ai for testing
8 Months Ago
Spawn object on unlocked
8 Months Ago
Split up map into prefabs Attacking uses less stamina
8 Months Ago
increase flashlight size (again) Combination lock sound
8 Months Ago
Door with pad lock
8 Months Ago
.meta file
8 Months Ago
More progress on level
8 Months Ago
Fixed removed components
8 Months Ago
Correct directions on lock C
8 Months Ago
Set up Padlock C (5 dial)
8 Months Ago
Set up combo lock with action graph Map 2 Layout
8 Months Ago
Double stamina regen rate
8 Months Ago
Increase flashlight size
8 Months Ago
nerf run and sprint speed
8 Months Ago
Submit combination to unlock
8 Months Ago
Config Mixer/Collision
8 Months Ago
Audio sliders to settings menu
8 Months Ago
Updated padlock models Combination lock (WIP)
8 Months Ago
Post Processing console cmd
8 Months Ago
Toggled bool for ActionGraphInteract
8 Months Ago
Undo the test
8 Months Ago
Update hammer_showcase.scene
8 Months Ago
See if this fixes for Rick
8 Months Ago
clean up
8 Months Ago
Basic ActionGraph Interactor
8 Months Ago
Model Inspector
8 Months Ago
Notes UI
9 Months Ago
Delete more stuff + guns use correct sound
9 Months Ago
Delete some stuff updated surface
9 Months Ago
Keys
9 Months Ago
Fixed demo map using old stuff
9 Months Ago
Fixed testing scene/map missing models and incorrect rotations
9 Months Ago
More .meta
9 Months Ago
Delete old door Model .metas
9 Months Ago
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