2,911 Commits over 1,157 Days - 0.10cph!
Rename map to Square + layout changes
fixed security shutter length
More layout work on construct-light
remove fade explosion intro
Tweak ui on item select
fixed fake shadow
Fixed telegraph material appearing corrupt
Compiled assets
Updated material test map
Cleaned up Avatar scenemap
https://files.facepunch.com/louie/1b2211b1/sbox_Qe0ssZYAVe.jpg
recompiled assets
Updated Fire particle
updated emerge particle
Adjusted blood particle
Update Avatar menu to use a scenemap
https://files.facepunch.com/louie/1b2111b1/sbox_wxqnWOl94W.jpg
recompiled files
Updated frozen effect
Updated fear effect
added screen blood particle
Update .addon
Fix player rendering on restart
added spike head gib
updated blood pool particle
Updated zombie death effect + added test blob particle
Adjusted emerge particle
adjusted explosion particle
added blink effects and sounds (pretty bad ones)
Updated emerge effect
https://files.facepunch.com/louie/1b1911b1/particles_enemy_enemyemerge_enemyemerge.vpcf%202023-04-19%2018-18-16.mp4
adjusted explosion particle
Silence soundscape for now
adjusted explosion particle some more
adjusted explosion timing
Removed unused from Map Properties window
https://files.facepunch.com/louie/1b1911b1/sbox-dev_0orABUenHL.png
adjusted particles based on feedback
fixed bullet not facing forward
added ejection particle for 9mm bullet
Remove dupe of silencers (oops)
Clean up USP model
Fixed not facing forward
Added attachments (like the Rust guns have)
Added hold_R bone on world model
Added AO Proxies
Added collisions to all models
Added separate silencer models to use
Adjusted explosion particle
fixed player items not updating
tweak emerge particle
Fix reload button not working the entire length
updated map
updated map
adjusted trail collision
Allow dry suit to be used with rebreather
coin combine effect
explosion
ground effect
Added fear effect + sprites
small ui tweaks
dont spawn gibs all the time