userLouie Turnercancel

3,484 Commits over 1,371 Days - 0.11cph!

9 Months Ago
PlayerStats > Stats
9 Months Ago
clean up
9 Months Ago
Delete TestFPS.roguesta
9 Months Ago
don't show damage numbers if off screen
9 Months Ago
Damage types + Get damagetype icon EffectBaseComponent Set up fire + electric test component Display effect on enemy health bar Missed files
9 Months Ago
Remove old items Clean up Multishop Randomly spawn the multishops
9 Months Ago
Scale dmg with stack count small ui tweak
9 Months Ago
Cleaner colour switch
9 Months Ago
Break npcs OnHit function Test OnHit Item
9 Months Ago
OnJump function + test item max width tool tip
9 Months Ago
Remove old item system
9 Months Ago
OnShoot function to items
9 Months Ago
More Item setup
9 Months Ago
Pick up if inside item
9 Months Ago
Pick up item base item model
9 Months Ago
virtual items
9 Months Ago
Added sound categories
9 Months Ago
Make things look a little nicer + extra test item
9 Months Ago
Wip Item system v5
9 Months Ago
test dmg number image
9 Months Ago
Enemy Health Bar
9 Months Ago
Quick dmg numbers Change how levels calculated Clean up
9 Months Ago
set default beard and hair tint colour to match
9 Months Ago
Basic wave spawner
9 Months Ago
spawn xp and coin on killing enemies
9 Months Ago
Xp + Levels + Ui element
9 Months Ago
Basic ai test
9 Months Ago
Special case for item interaction if item has a price show it little ui tweaks
9 Months Ago
World panel price
9 Months Ago
Glow Outline selected
9 Months Ago
Clean Up Use better font Make interaction more generic
9 Months Ago
Coin cmd spawn chance float
9 Months Ago
disable this in code code object remove logs Test chest prefab Navmesh based chest spawner
9 Months Ago
temp Chest model Animated chest top reduce auto pickup radius Delete RougeFPSTest.scene remove ui on open
9 Months Ago
Set up coins again Don't go below 0 Can buy chest with coin
9 Months Ago
clean up + ui
9 Months Ago
Turn test items into prefabs Start work on item chest
9 Months Ago
controller tweaks
9 Months Ago
Port controller from industrial platformer
9 Months Ago
Dynamic crosshair Random spread + muzzle start point Better camera shake Released Action Clean up
9 Months Ago
Clean up + groups
9 Months Ago
Crosshair Camera shake
9 Months Ago
Fix reloading Unused Item tooltips show cooldown timer on ability Test item 3 Correct calculation Prefab and scene
9 Months Ago
Input glyphs
9 Months Ago
small detailing
9 Months Ago
fixed off grid meshes
9 Months Ago
Random npc bodygroup idle should be looping temp lighting and npcs
9 Months Ago
block off some areas
9 Months Ago
More block out, set up scene with doors
9 Months Ago
Block out path to end