3,531 Commits over 1,402 Days - 0.10cph!
Voice chat (#9)
Voice Chat + Styling
Move the rest of the code over to razor too
Removed unused code
Fixed footstep and shadow referencing materials
Give Frogs their voice back
Removed unused assets
Don't give 2 completions (oops)
Added Restart button and Speedrun timer (use 4 to show, 5 to start and stop)
https://files.facepunch.com/louie/1b2011b1/sbox-dev_4xjenaxGK9.jpg
Updated Weaponlist styling
https://files.facepunch.com/louie/1b2011b1/sbox-dev_kjBXWPbBH6.png
Voice.WantsStereo = false
Added player Obscured effect
Don't add completion if in editor
Fixed issue where player not returned to the top
freeze player in end zone
Organise some player code
Animate mouth with voice
Removed unused
Trigger end screen for only player who reaches it
Clean up Game
Clean up animator
On reaching end adds a completion to players count + restart allows players to try again
Updated Ammo icons thanks to @lewisainslie
Ignore triggers on traces
updated _c's
Fixed voice chat ui not showing
added placeholder text to chatbox
assign player random color
Added Session timer header
Added live feed of other players progress
https://files.facepunch.com/louie/1b1911b1/sbox-dev_rXNIeBLRKv.png
Clean up Height Bar Ui code
Fixed chat box filling from top to bottom
Added fake player shadow
Added footsteps
Added a few more fall messages
Lower starting slide boost
increase interaction helper radius
Interaction button
Added Laser Puzzle
Added OnSolved output to BallRoll,PuzzleRotation,Watermelon mini game
UI Idea
Added wip duck jump and ground slam
Can long jump out of rolling + increased jump height
Added Ducking and improved rolling controls
Added Weapon Color and Ammo Icon to weapon data
https://files.facepunch.com/louie/1b1611b1/sbox_0831.mp4
Option to show once on location overlay
Added platform entity breaks/falls when player touches
Added simple longjump + changed controls on roll
parent nametag to headbone
Fade players out if the is camera near
Added @samzanemesis third person camera with some changes
_c's
Updated func_precipitation
Property for spawn location for camera pos or pawn pos.
Set height offset to property
Removed default particles
Particle number sprite
Particle for number
set up an example
tweak coin particle spawn
Organised particles to save us pain in the future
Simple coin particle
use new path for particles
null check for puzzle pieces
use correct tag
Player list small cleanup
Interactable entity
Interact helper
Added Rotating Puzzle mini game
Added to rotating puzzle map
_c's