3,481 Commits over 1,371 Days - 0.11cph!
fix normal not being correct
Grid size adjust
Cookie the grid size
Change paint keybinds
File/Create TileComponent in none exist
Change how handle placing tiles
Remove this
Scroll area to support bigger maps better
another test tilemap
Move flip and rotate to paint tool
Enter to confirm rectangle
Move paint/erase to editor tools
updated shader
Improved placing and removing
CreateTile function + drag place
Rotation
flip sort of not really
Remove old tiles
Grid
Remove old room editor
rename shader
Clean up tile resource
Ui + Basic Delete
Room Editor Wip - Will move into a library
Tiny ui and cursor styling
Clean up rubbish files
Update .gitignore
Weapon Skin shader test
Update glass_scope.shader.meta
Update .sbproj
Free cam
Update spritetool
Models and materials updates
Level 1 progress
Fix glass scope shader not rendering correct
Update .sbproj
Lvl 1 updates
model map
Prefabs
Scenes updated
Story fixes
Model maps
Models + Materials
Shaders
Level 1
Update .sbproj
Menu Scene
super basic menu
Update particle_rock_burst.prefab
Update particle_bug_splat.prefab