branchrust_companion_react/mastercancel
818 Commits over 1,796 Days - 0.02cph!
Fix ugly border around avatars for no reason
Fix sentry sourcemap upload
Setup intro screen (with temp useless content)
Icon picker and stuff for add device screen
Setting entity name on the add device screen, need to do the icon picker now
Entity pairing page styling
Fix sudden huge gap on hub, better spacing on pairing buttons
Some pairing page tweaks (wip)
WIP custom switch component so we can style it nicely
Remove duplicate SettingsButton
No transparent headers on some modals
Add messages back to the mock server
Show team chat loading indicator, show special screen when the chat is empty
Fix getting trapped outside the app when the player login token expires
Loosen up the map panning, tighten the overpanning clamping
Fix some ServerHeader image weirdness
Fix jumpToPlayer warning when switching servers
Add lerpAngle to lerp rotation of cargoship and CH47 markers
Proper lerp (and it's reusable)
Use correct background color for map, fix lerping triggering on map load
Almost working map marker lerping
Configure Moment to output in local time
Server notification toggle button
Fix broken map lower bound clamping at higher zooms
Get rid of more unnecessary model updates, don't constantly update the map coords, fix the app letting you skip login with broken authentication
Make jump to player button use the player's map marker instead (it's updated more frequently)
Cache map focus position so we don't need to update it all the time
FIx header not showing your own avatar
Fix some unnecessary model updates
Forgot to add the CH47 blades back
Fix login page showing a header
Fix team members not hiding when the keyboard is open, fix being able to send chat messages more than once
Vending machine map marker
Map markers should update at the same time as other markers now, fix mock server not using your SteamID (which broke chat formatting)
Fix MarkerRoot never updating the position, add crate, explosion, and cargo ship (wip) markers
Add other markers to the map (need to do the components for them still)