3,048 Commits over 3,897 Days - 0.03cph!
sound positioning
sfx etc
health pack
health packs
remove debug
remove info panel
tooltip tweaks
last ammo damage status
fire spreading
round damage numbers
some fire statuses
only need 1 req status, not all
thing heightZ
more fire statuses
dash cooldown status
some more statuses
burning enemy status
charger enemy
dust cloud effects
reroll button
spitter bullet
improve spitter bullet
hp bar delta
death ghost
spawn repel tweak
fixed doubled choice ui
only host can restart
spitter spritesheet
balance
more blood stuff
zombie subclass
num dashes powerup
player damage floaters
status panel max label
blood test
Merge branch 'main' of sbox-2dtest
merge
use TypeDescription instead of strings
NumUpgradeChoices
health regen
dash indicator ui
Update HUD.scss
some fixes and ui polish, BulletLifetimeStatus, etc
dmg powerup, etc
more statuses
criticals
crit floaters
ui restarting fixes
Merge branch 'main' of sbox-2dtest
Merge branch 'main' of sbox-2dtest
shadows
death ui
death tweaks
status level num label
status tooltip level
status upgrade description
hp bar
hp bar color
stage resetting
nametag test
Merge branch 'main' of sbox-2dtest
choice modal
choose powerup on levelup
enemy aggro timers
Merge branch 'main' of sbox-2dtest
fix anim speed init
coin attraction
level ups, xp bar
anims
zombie spawning
zombie death anim
fix damage numbers
network statuses to client
sprite AnimationSpeed
fix hud issue, etc
fix set modifier
removing status and modifiers
ui
fix double bullet hit
weapon stuff, predict arrow aimer
setproperty, move weapon stuff to player
status and modifiers
rotate vec
ui, bg tests
Merge branch 'main' of sbox-2dtest
player collision
bounds
cam bounds
dmg floaters, fixes
top down bullets etc
pixel player and more enemies
prevent player from vaulting while spawning
elite charger check if player alive in maze
elite charger
elite seeker
elite wanderer
elite wanderer considers ghosts
new elite seeker
elite wizard, elite seeker
elite keyhunter
fixed phobia song uppercase