3,040 Commits over 3,897 Days - 0.03cph!
[memory_dungeon] card types and matching
[memory_dungeon] hunger bar, new cursor
[memory_dungeon] hunger bar, new cursor
[memory_dungeon] color tweak
[memory_dungeon] color tweak
[memory_dungeon] not much, just card flipping
[memory_dungeon] not much, just card flipping
player wont refresh anim after death
player wont refresh anim after death
added instructions on menu stage
added instructions on menu stage
screen fade uses a tilemap
screen fade uses a tilemap
[mazing] tilemap for walls (though tilemaps need flipping support or i need to add some flipped images)
[mazing] tilemap for walls (though tilemaps need flipping support or i need to add some flipped images)
[mazing] fixed demo and added a couple more levels. done i think
[mazing] fixed demo and added a couple more levels. done i think
[mazing] attract mode (with placeholder demo), text outlines
[mazing] attract mode (with placeholder demo), text outlines
[mazing] wall shadows, tweaked colors
[mazing] wall shadows, tweaked colors
[mazing] stage fade transitions
[mazing] stage fade transitions
re-adding sublime-project to versioning, to make fresh clones easier to use
re-adding sublime-project to versioning, to make fresh clones easier to use
[mazing] polish, nearly done
[mazing] polish, nearly done
added sounds and other stuff
added sounds and other stuff
added Min and Max to Mathf
added Min and Max to Mathf
changing cabinet game changes name of cabinet gameobject
changing cabinet game changes name of cabinet gameobject
fixing build error with mazing
fixing build error with mazing
added the other enemy type
added the other enemy type
almost done porting Mazing
almost done porting Mazing
fixed error when a cabinets game is set to None
fixed error when a cabinets game is set to None
Revert "changed which line in game build scripts is colored green"
This reverts commit 7ffe41b64385180998234d121b7a2293db1173db.