userRyleighcancel

3,003 Commits over 3,867 Days - 0.03cph!

3 Months Ago
pickaxe, gem tweak crayon bounty sfx war medal, relics can cost HP
3 Months Ago
dmg number style changes
3 Months Ago
reworked wizard respawning, etc flashing health bar card bounties
3 Months Ago
missilebot
3 Months Ago
dmg particle text outline
3 Months Ago
tweaked dmg number particle
3 Months Ago
update spritetools remove LINQ use fix revive spawning update spritetools
3 Months Ago
items flicker before disappearing
3 Months Ago
fix leaderboard height
3 Months Ago
boss intros, etc fix doubled boss intro balancing menu panel changes birthday cake butter relic, reduce floater code duplication
3 Months Ago
crayon relic
3 Months Ago
balance flag relic
3 Months Ago
relic offer chances misc fix chosen card bug, card inital spawnpos level organizing, etc
3 Months Ago
FloaterImage satellite microscope coupon
3 Months Ago
stat tests
3 Months Ago
chosen card scale effect triangle ruler sign saw shield
3 Months Ago
cleanup Merge branch 'master' of sbox-ss1-scene
3 Months Ago
Update README.md
3 Months Ago
Update README.md
3 Months Ago
Create README.md
3 Months Ago
cursor TimeSinceMoveStartResolving pointer3_small
3 Months Ago
message panel stuff custom cursors
3 Months Ago
show nested event messages message panel transition
3 Months Ago
zombies_killed stat test
3 Months Ago
pill taxi
3 Months Ago
menu zombie json upgrader
3 Months Ago
buy item panel text colors more annoying text shit remove text coloring emojis in descriptions
3 Months Ago
card explanation tooltip card tooltip text colors relic text colors wip
3 Months Ago
card_break_h replace card_break_c
3 Months Ago
card_break_f card_break_g
3 Months Ago
fix card init card_break_b, some fixes card_break_c redo card break b/c card_break_d card_break_e
3 Months Ago
Revert "send timesince relative as score" This reverts commit de75c3de691e3d2dabcd512a01e35b3ded3b0206.
3 Months Ago
fix charger flipX, show timer when game over send timesince relative as score fix gameover timer
3 Months Ago
remove debug inputs
3 Months Ago
timer display changes
3 Months Ago
disable healing darts
3 Months Ago
menu, TimeSinceRunStart, anim tweak
3 Months Ago
pausing pause timer
3 Months Ago
No longer take ownership of Manager GameObject No longer take ownership of the GameObjects that shouldn't be owned by anyone Mark a bunch of client-side prefabs as Never Network Update Shadow Spawning and make them client-side. Reduces a ton of network load. Remove .wav files from ResourceFiles Move SpawnShadow from OnAwake to OnStart to ensure GameManager initializes Stop looping through every player and doing sqrt calculations for each individual sfx Don't network Current/Required Experience since it isn't shown to other players Don't run certain Spitter code on non-host EnemyBullets should only check collisions on host Don't update Hud on Time.Now, make fade in client-side Save game.scene after having it run the JsonUpgraders Sync attacking animation Broadcast Explosion animation for Exploder Fix Fade-In. Do it entirely thru CSS so UI doesnt rebuild every frame while fading. Update SpriteTools Move Player Nametags code into its own razor panel so it can update with Time.Now without updating everything else Hopefully fix most of the animation networking issues. Also fix sounds for other players not playing fix exploder spawn anim not playing Revert "Move SpawnShadow from OnAwake to OnStart to ensure GameManager initializes" This reverts commit db7cdf26e0ad0bc78e0db7eb4522f354ba22d927. fix sprite anims
3 Months Ago
replace some emoji, more card materials replace more emoji more card mats, replace relic emojis
3 Months Ago
card back tests
3 Months Ago
return removed shield displayName
3 Months Ago
tweak particles cell breaks break material
3 Months Ago
remove scriptfuncs from localization strings
3 Months Ago
break sfx break piece fading break particles card break scale
3 Months Ago
card break wip card breaker
3 Months Ago
more card model
3 Months Ago
taco, burrito skunk care package cash card model wip
3 Months Ago
flipX, some cleanup _deathScale, sfx networking tweaks remove SetFlipHorizontal
4 Months Ago
change sun angle so no wall shadows on sprites