3,003 Commits over 3,867 Days - 0.03cph!
donut
cheese
battery
service dog
love letter
atm
robo assistant
prayer beads
magic wand
carrot
caterpillar/butterfly
tornado
map
cockroach
key
broccoli
medical license
magic 8 ball
clown
reworked ogre
levelcreator
bank, money bag
meat
bandage, fix relic ui
king
police
ogre
font tweaks, fix fear dmg numbers
font
ui tweaks
fade in, fix status icon hover
enemy size variance
more menu scene
adjust UI padding and camera top bounds
chat
arrow polish
background wip
bg color tweaks
Merge branch 'master' of sbox-ss1-scene
replace enemy ElapsedTime with TimeSinceSpawn
delete unneeded textures
shield vfx
fix enemy damage without player source error
update spritetools
fix fire sprite
limit # enemy death sfx per frame
fix jank when player hit bounds
fix boss nametag
boss
burning vfx
frozen vfx
fear vfx
fire sprite
charger
elite charger
elite zombie
runner, elite runner
spitter bullet
elite spitter
spiker
elite spiker
update spritetools
more exploder
elite exploder
spitter
spitter wip
death shadow opacity
grenade sprite
explosion sprite
tweak explosion colors
magnet sprite
soul sprite
remove OffsetY
exploder wip
update spritetools
blood
health pack sprite
update spritetools
tree
chipmunk
dancer, fix some setgridpos stuff
shake event, wine
potion
mirror
alarm clock
fax machine
dice
coffee
teacher
tractor
fortune cookie
dolphin
detective
card locking
genie
crate etc
hooked up sprites
added SpriteComponent
export all spritesheet frames
reinstall sprite library
some player anims etc
aimer
cloud sprite
more sprite shit
Revert "background bits"
This reverts commit 1460c3aa505dfeb8d23d795daeec2a41c12e38a7.
Revert "updated sprite animations"
This reverts commit 6cf514f8c0f500288b92bd852880f0e82b24bc85.
bodybuilder
helicopter
flying money
syringe
floater text
cellphone
crab
jumping spider
camera shake
remove DelayModifier
MoveToPos removeAfterControl defaults to false
remove ShouldHideEventText
bento
investment
ninja
remove card weight
flashlight
better card debug display
ancient scroll wip
StatusEffect
ancient scroll status effect
rock pushing
rebrand detective as candle
wizard hurt candle effect
wizard respawns more cards
wizard rearranges more cards when hurt
ant
bomb
twins
compass
antenna
card hp
card hp on tooltip
wizard turn start
raccoon
fix ui, microwave
AfterCardMoved event
rock
bear
detective
crystal ball
snake
rose
bell
relic salad
relic wristwatch
font changes, button sfx
medic helmet, vampire
maracas
fix timer death bug
relic tooltip
relic events
buying relics
relic element level
relic tooltip level
magnifying glass, relic upgrade description
delay modifier
fix event shuffle issue
ortho camera
money, coin
game over panel
buyphase panel
buyphaseitem
buy item button
create relics
relic panel
fixes
cleanup
more images
async events reworking
fix async timer
remove card IsDirty
delay tweaks
async SetRevealed
cardtype panel shadows
spawn cards at start
validate card start positions
umbrella
telephone
juggler, card MoveToPos
cards can hide event message
increase max grid size
more images
card shaking
balloon
playsfx
more sfx, timer bar tweaks
use async to check for matches
remove CardBehaviour
trumpet reveal
stage init changes
level label
original cardtype
OnTurnStart
pawn movement, don't show message for unrevealed cards
message panel
fix bug with card type element styles not refreshing
use async to resolve events
card event types
card event text
card type tooltip
tooltip description
health bar
hp icon & label
timer bar
hp damage
cardbehaviour
prevent player hitting their own colliders
adjacent card movement
init stage sizes
show existing pairs