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3,028 Commits over 3,867 Days - 0.03cph!

7 Years Ago
Revert "added !UNITY_EDITOR tags" This reverts commit 423bc2c7d2969eef657ea639eb075a929243001a. dispose steamclient
7 Years Ago
added !UNITY_EDITOR tags rope springs
7 Years Ago
relative cursor moves faster while in deadzone
7 Years Ago
working on ropes Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity fsm controller, stage fsm
7 Years Ago
tweaked player bullet distance and player camera properties Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity relative mouse aiming mode
7 Years Ago
swapped tentacles & octopus level, changed a sfx
7 Years Ago
filled in gameinfo
7 Years Ago
made yellow armor more visible
7 Years Ago
fixed shotgun display
7 Years Ago
renamed time to patternTime for patternParams stageTime parameter for patterns stageTime parameter for bullet params Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
disable input only when fading out
7 Years Ago
renabled CommentsUI
7 Years Ago
background for victory ui
7 Years Ago
R to replay, Backspace to go to menu
7 Years Ago
added r button icon
7 Years Ago
tweaked keyboard button icons
7 Years Ago
diamond symbol in overall scoreboard
7 Years Ago
added music processor Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity made leaderboards a little bigger
7 Years Ago
tweaked tentacle green bullets fixed pxc.renderposition for child pxcs
7 Years Ago
octopus spread burst sfx, fixed sfx source spread Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
mine launch sfx octopus form 1 shoot sfx
7 Years Ago
improving sfx
7 Years Ago
fixed invisible level button border
7 Years Ago
check if already loading stage before playing level
7 Years Ago
changed pause menu fixed pause menu in replay
7 Years Ago
pulse bloom when muted
7 Years Ago
core controllers can flash and fade out
7 Years Ago
menu remembers selected planet menu camera starts on current planet
7 Years Ago
changed level order use cores
7 Years Ago
bullet keyframe min/max duration, limit laser hit sfx controllable turret stuff
7 Years Ago
fix panel image hack for octopus core edge not matching Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
forgot to save
7 Years Ago
removed textures clear pool setup callback (maybe fix crash)
7 Years Ago
ugly high scores window
7 Years Ago
feedback text fixed fade not covering whole screen improved feedback text
7 Years Ago
fixed octopus 3rd form octopus turrets changed octopus patterns
7 Years Ago
audio priority bullet damage affects laser control amount turret target unit
7 Years Ago
trying to add new octopus Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity can control laser aim
7 Years Ago
laser turret stage laser turret trigger anim Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity
7 Years Ago
moving wall 2nd form menu planet linear layout
7 Years Ago
oops
7 Years Ago
dont check bullet collision if size is zero
7 Years Ago
invulnerable parts dont reflect bullets vibrate when player is going to hit pxc tweaked diamond hitboxes and player camera
7 Years Ago
removed includes
7 Years Ago
fixed diamond hitbox length bullet sprites can be offset from hitbox, diamond bullet collision fixes
7 Years Ago
tweaked octopus tweaked wheel tweaked robot tweaked mine tweaked laser work on moving wall bullets
7 Years Ago
fixed unit spawning pxc anim
7 Years Ago
dont submit replays in editor
7 Years Ago
removed some includes
7 Years Ago
think the stage not fading out bug is fixed