userRyleigh Kostashcancel

2,534 Commits over 3,136 Days - 0.03cph!

5 Years Ago
temp effect bullet visuals some temp effect cleanup quads made up of 4 tris instead of 2 bullet wobble octopus repel bullet uses temp slow effect
5 Years Ago
player temp effect handler temp effects control a bullet
5 Years Ago
unit facing vector can power up fuse laser with bullets
5 Years Ago
fixed pixel chunk rotation units handle facing direction rotating, pxcs require a unit pxc offset works with facing direction rotation unit RotateToFace method
5 Years Ago
Rotation overhaul Fixed camera shake Merge branch 'master' into rotations Merge branch 'master' into rotations Fixed Rotation.Normalize Merge branch 'rotations' of SpaceUsurperUnity into rotations reset player camera on stage restart
5 Years Ago
pxc collision works mid-rotation Merge branch 'master' into rotations
5 Years Ago
pxc collision works mid-rotation
5 Years Ago
fixed planet rotation fixed pixelgroup rotation
5 Years Ago
clamp pxc animation frame
5 Years Ago
can rotate pxc 90 degrees during gameplay
5 Years Ago
pxcs visually rotate pxcrotation calculations increased replay aiming angular precision
5 Years Ago
stage debug unit hovering can drag units around in debug mode fuse stage boss & laser fuse stage enemy
5 Years Ago
fixed turret target not using form 1 attacks fixed wheel form 3 prereqs Merge branch 'master' of github.com:Facepunch/SpaceUsurperUnity GetEdges works on pxcs with no anchors
5 Years Ago
fixed options menu depth
5 Years Ago
incremented gamemanager
5 Years Ago
show oldest powerup before destroying it
5 Years Ago
longer player trail added gun visual effects and some missing charge times incremented progression manager
5 Years Ago
changed leaderboard label TOTAL TIME to TIME
5 Years Ago
lerp mouse alt fire fixed mine 2nd form not attacking fixed satellite prereqs round music timescale near 1f, speed up timescale when ffw replay
5 Years Ago
fixed core glow issue
5 Years Ago
reworked some stuff with pixelgroup sprite/core colors
5 Years Ago
tweaked tentacle removed default pixelgroup hp removed unused octopus patterns and added shoot effects
5 Years Ago
tentacle prefab change
5 Years Ago
tentacles attract attack and visual effect tentacle 3rd form
5 Years Ago
effect bullets use a different pool
5 Years Ago
tweaked visual effect when getting a powerup pattern params patternNum & patternDegrees; tentacle orb attack
5 Years Ago
trying another fix for permanent invuln
5 Years Ago
redirect visual effects player death effect player damaged start visual effect
5 Years Ago
fixed timer bug repel effect proper size attract effect bullet freeze effect
5 Years Ago
despawn bullet that hits player to fix some issues remove comment
5 Years Ago
bullet opacity correct while despawning repel visual effect
5 Years Ago
cleaned up Bullet class a bit
5 Years Ago
bulletrecipe ignoreCollisions property bullet patterns can have visual shoot effect pattern
5 Years Ago
ShootPatternTowardsPlayer bullet effect bullet effect param can specify MirrorMode more bullet shootpattern effect targeting options fixed satellite anim files repurposed bullet as explosion effect removed stage_explosions
5 Years Ago
bullet redirect effects
5 Years Ago
reorganized bullet physics effects, non-negative bullets use full radius collision
5 Years Ago
merged bullet effect types freeze bullet effect flash bullet color flash color when repelling bullets bullet attract effect
5 Years Ago
vibration strength option toggle controller vibration option
5 Years Ago
fixed laser-player collision bug
5 Years Ago
fixed bullet shape lerping parellel bullet pattern shape
5 Years Ago
bullet collision uses fixed shape sizes instead of dynamic
5 Years Ago
debug console text save damaged replay even instead of armor switch
5 Years Ago
added free mouse aiming option
5 Years Ago
incremented progression
5 Years Ago
some balance changes
5 Years Ago
tweaked repel slowmo time
5 Years Ago
added cheat text
5 Years Ago
renamed FIRE MODE to BRAKE
5 Years Ago
bullet bounds not checked until entered arena tentacle form 1 tentacles only 2 forms for now
5 Years Ago
temp effect while having powerup shield improved powerup bullet and tentacle bullets falling rain attack swarm attack