userRyleigh Kostashcancel

2,838 Commits over 3,622 Days - 0.03cph!

9 Years Ago
[ultimate_soldier] refactored gun colouring a bit
9 Years Ago
[ultimate_soldier] AI soldiers drop gun and melee when close to enemy
9 Years Ago
[ultimate_soldier] AI soldiers only pick up guns they can see
9 Years Ago
[ultimate_soldier] AI soldiers know how to knife attack
9 Years Ago
[ultimate_soldier] AI soldiers drop or throw gun when out of ammo
9 Years Ago
[ultimate_soldier] players energy slightly affects weapon sway
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] tweaked blood colour
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] improved the knife
10 Years Ago
[ultimate_soldier] player can melee by attacking without a gun
10 Years Ago
[ultimate_soldier] guns sometimes smoke when shooting a bullet
10 Years Ago
[ultimate_soldier] added sway to guns, and other gun behaviour tweaks
10 Years Ago
[ultimate_soldier] think i fixed the AI pathfinding issues
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] made guns flip their orientation less often
10 Years Ago
hooked up GameName field in emulator GUI
10 Years Ago
[ultimate_soldier] fixed AI soldier pathfinding getting locked up
10 Years Ago
[ultimate_soldier] wandering soldiers move to the sound of a nearby gunshot
10 Years Ago
[ultimate_soldier] AI soldiers wander aimlessly when they have no target
10 Years Ago
changed Start & Select to q & e for now
10 Years Ago
[ultimate_soldier] AI soldiers only target opponents they can see
10 Years Ago
[ultimate_soldier] added friendly soldiers
10 Years Ago
[ultimate_soldier] tweaked rifle graphics
10 Years Ago
[ultimate_soldier] tweaked pistol graphics
10 Years Ago
[ultimate_soldier] added uzi
10 Years Ago
[ultimate_soldier] can look at rifle clip
10 Years Ago
[ultimate_soldier] cant shoot while looking at clip
10 Years Ago
[ultimate_soldier] pistol clip is drawn in center of screen when shown
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] hold select to see pistol clip
10 Years Ago
[ultimate_soldier] added a pistol
10 Years Ago
[ultimate_soldier] ai refactoring, enemies try to pick up a gun if they have none
10 Years Ago
[ultimate_soldier] removed debug visuals
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] fixed enemy not pathfinding after being stunned
10 Years Ago
[ultimate_soldier] thrown gun sometimes lets off a round when it hits a wall
10 Years Ago
[ultimate_soldier] slightly fixed guns being thrown through walls, but not really
10 Years Ago
[ultimate_soldier] getting hit with a gun stuns soldier
10 Years Ago
[ultimate_soldier] soldiers drop gun when hit with gun
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
emulator increases game screen size when graph is hidden
10 Years Ago
[ultimate_soldier] randomized gun throw strength a bit
10 Years Ago
[ultimate_soldier] hide aimer while player dead
10 Years Ago
Merge branch 'master' of github.com:Facepunch/arcade
10 Years Ago
[ultimate_soldier] tweaked feedback when throwing gun
10 Years Ago
[ultimate_soldier] supports Reset
10 Years Ago
tweaked emulator gui colors
10 Years Ago
re-organized emulator gui