userSamir Benouniscancel

125 Commits over 396 Days - 0.01cph!

5 Days Ago
Plunger vert colour adjustment
8 Days Ago
Plunger and Small Pipe Set Mesh update
10 Days Ago
Tool/Constraint blockout meshes update and upload
10 Days Ago
Small PVC Pipe set trimsheet blockout
10 Days Ago
Frisbee blockout
11 Days Ago
Weapon case LOD adjustment and texture fix
11 Days Ago
Weapon Case and packing Foam texture/mesh update and material creation
12 Days Ago
Weapon_case Missile Case WIP texture asset, uploaded for world placement and decoration
15 Days Ago
Sandbox Tool assets csontraints UV'd meshes and initial setup of blockout/lps of the different constraints assets Howie concepted
31 Days Ago
Locker adjusted textures and LOD published
36 Days Ago
Locker assets
2 Months Ago
various mesh fbx location fixes for VMDL
2 Months Ago
toothpick and book mesh check vmdl fix
2 Months Ago
texture and material updates for bricks, cigarettes and xmas lights
2 Months Ago
Cigarettes final texture
2 Months Ago
christmas_light asset finished and scale fix
2 Months Ago
christmas light low poly and texture WIP
2 Months Ago
xmas light mesh fix
2 Months Ago
christmas light blockout mesh
2 Months Ago
cigarette and brick mesh and texture update and adjustment
3 Months Ago
Bricks and t issue box texture and mesh setup
3 Months Ago
Tissue Box and book mesh and texture update - updated Tissue box mesh collision and 2D texture pass - fixed Book mesh issue and texture density
3 Months Ago
Tissue Box material and mesh changes - setup sub surface scattering like effect on tissue using Skin shader and double geo. - set up bodygroups on main mesh to toggle tissue visibility - adjusted roughness values
3 Months Ago
tissue box assets and setup
3 Months Ago
tissue box blockout mesh for placement and scale
3 Months Ago
book mesh setup with detail and tint maks, adjusted texture res for coffeecup and books
3 Months Ago
coffeecup scale adjustment
3 Months Ago
coffee_cup scale adjustment
3 Months Ago
coffeecup physics texture and mesh update Merge branch 'main' of sbox-platformer
3 Months Ago
large coffee mug specularity and albedo adjustment
3 Months Ago
large_coffee_cup asset addition Merge branch 'main' of sbox-platformer
3 Months Ago
brickvent texture and material adjustment Merge branch 'main' of sbox-assets
3 Months Ago
brickvent decals texture update and adjustment
4 Months Ago
flashlight adjustments brickvent decal files
4 Months Ago
Rusted Car and Old Sign setup and addition
4 Months Ago
rusted vehicle assets
4 Months Ago
Rusted destroyed vehicles
4 Months Ago
Flashlight and material stack asset updates
4 Months Ago
Flashlight asset scene implementation
4 Months Ago
construction material stack assets
4 Months Ago
Material stacks and weapon crate stack asset setups
5 Months Ago
weapon crate with dry grass, bodygroups, skins and setup for asset party
5 Months Ago
Weapon crate textures and mesh setup
5 Months Ago
Weapon crate texture update
5 Months Ago
weapon crate asset setup
5 Months Ago
Generator mesh normal fix
5 Months Ago
material stack and watertote update and addition
5 Months Ago
Larger plank stack addition and upload
5 Months Ago
van dev mesh update
5 Months Ago
generator, van interior and damaged van, bollard and watertote scale adjustment Added generator dev model interior to Van Damaged version of van in accordance with concept Water tote large version adjusted Bollard height to fit concept and grid