84 Commits over 243 Days - 0.01cph!
weapon crate with dry grass, bodygroups, skins and setup for asset party
Weapon crate textures and mesh setup
Weapon crate texture update
Generator mesh normal fix
material stack and watertote update and addition
Larger plank stack addition and upload
generator, van interior and damaged van, bollard and watertote scale adjustment
Added generator dev model
interior to Van
Damaged version of van in accordance with concept
Water tote large version
adjusted Bollard height to fit concept and grid
van blockout update interior and door
flashbang explosion addition and setup
material stack meshes
Merge branch 'main' of sbox-assets
smaller weapon crate asset updates
Vehicle scale adjustments and submission
tyre scale fix and stack addition
Shipping container scale fix
Truck carriage additions mesh
Truck, Container, Tyre and tote Dev assets
dumpster dev meshes update and addition
Forklift and Dumpster blockouts
Small grenade scorchmark
Merge branch 'main' of sbox-assets
vehicle dev meshes standard car addition
bollard and cone file check in
Crate and crate stack dev
Merge branch 'main' of sbox-assets
Ladder dev files
crate_dev mesh setup check-in
Flourbag prop added to packaged food
wild grass billboards test files and setup
packaged food texture fix and asset party setup
packaged food finished textures
packaged food pre brand checkin
food assets and setup with tintmask
Posters updated with Jens art
cans open and closed variants
fridge texture brightness fix
texture tint and physics fixes for various meshes
various mesh and texture fixes
firehose cabinet and signage