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266 Commits over 153 Days - 0.07cph!

Yesterday
Oops bring back wrapping on normal labels
Yesterday
Added scroll support to single-line TextEntry, will now scroll to caret/selection when confined by layout, Facepunch/sbox-issues#6274 https://files.facepunch.com/solw/2024/September/06_19-10-DeterminedFlycatcher.mp4
2 Days Ago
De/serialize missing mixer settings, disable spatialization on Music/UI mixers by default again, Facepunch/sbox-issues#6092
3 Days Ago
Fix wonky drag snap when using mesh tools in a 2d view, Facepunch/sbox-issues#6108
3 Days Ago
Make missing .svg message a bit more user friendly
3 Days Ago
Catch SvgPanel NRE, Facepunch/sbox-issues#6360
3 Days Ago
Tweak positioning of ColorPicker popup
3 Days Ago
Replace ColorSampler with rewritten c# version, refresh eye dropper UI https://files.facepunch.com/solw/2024/September/04_11-55-DisgustingTaruca.png
5 Days Ago
Fix divs not updating when text content is cleared, Facepunch/sbox-issues#6192
9 Days Ago
Refresh svg when changing src/color properties, fixes Facepunch/sbox-issues#6247
11 Days Ago
Automatically start renaming when creating a new object from hierarchy, resolves Facepunch/sbox-issues#6311 Begone log
11 Days Ago
Add eye dropper to colour picker
15 Days Ago
Select/expand to selected panel when using eye dropper in UI Panels tool
15 Days Ago
Don't let an invalid property break a whole stylesheet Show invalid properties in stylesheet inspector, make this all look and feel a bit more browser-y
16 Days Ago
Add full rotational Gizmo.Draw.LineCircle overload Fix Gizmo.Draw.LineCylinder ends drawing wrong, resolves Facepunch/sbox-issues#6209
17 Days Ago
Stop TextDialog doing the confirm action even when you press cancel, fixes Facepunch/sbox-issues#6236
17 Days Ago
Combine turn and game manager Add tile place and bag sounds Fix committed tiles not syncing correctly, other players' active tiles showing up in validation This is all pretty awkward and overkill in hindsight Fix remote player rack consume/replace interactions Current player can stomp another player's uncommitted tile and return it to their rack Tidy tile dragging behaviour Completely hide tiles that're being dragged Remove unused inputs Basic board scrolling Basic procedural board gen, configurable sizes Style centre square differently
19 Days Ago
Hide 'open x.cs' context menu option for internal components, fixes Facepunch/sbox-issues#6260
19 Days Ago
Update Qt with GraphicsView point/pixel intersection fixes, fixes #1653
19 Days Ago
Unify GraphicsView point/pixel-based intersection tests, incl. for transformed views
36 Days Ago
Initial commit
38 Days Ago
Make frame selection behaviour more consistent
38 Days Ago
Pretty up shortcut hints a bit Add more context menu shortcut hints
38 Days Ago
Make TreeView item renaming more explicit, share same rebindable shortcut
38 Days Ago
Bin Shortcut
38 Days Ago
Only if static shortcut actions have no widget target, fallback to window and exclude from swallowing behavior
38 Days Ago
Only fire global input handlers once at app-level
39 Days Ago
Add asset browser duplicate shorcut, hints to context menu
39 Days Ago
Allow same key shortcut bound to different widgets with different actions, invoke appropriate one Bring back asset browser delete bind
39 Days Ago
Improve handling of control widgets with Nullable structs, Facepunch/sbox-issues#5984 Spruce up PropertySheetPopup, disable position cookies so they always appear closer to the action
39 Days Ago
Stop opening scenes overriding other tabs' camera locations, fixes Facepunch/sbox-issues#5929
39 Days Ago
Fix wrong delta for movement snap making 2d drag go all weird, fixes Facepunch/sbox-issues#5981
40 Days Ago
Fix being unable to fullscreen editor windows when there is no open console window, fixes Facepunch/sbox-issues#5974
40 Days Ago
Should use the hierarchal enabled state actually
40 Days Ago
Fix spectate, freecam modes not working correctly Add IsValid checks
40 Days Ago
Prevent wrong event running when Component.Enabled is toggled multiple times per frame
43 Days Ago
Stop big server lists squashing the rows, styling tweaks Facepunch/sbox-issues#5943
43 Days Ago
Stick verbose network files messages behind 'debug_network_files' convar, print elapsed time Facepunch/sbox-issues#5912
43 Days Ago
Make sure directory tree exists when downloading from server
43 Days Ago
Autoswitch to game tab when going into playmode again (oops)
43 Days Ago
Don't set active scene on tab hover but still do gizmo hover interactions, drag drop etc. Avoid needing awkward 2nd input, Facepunch/sbox-issues#5728
43 Days Ago
Use same asset picker size/location cookie regardless of what control created it Get rid of special case map picker
44 Days Ago
Asset picker: only allow multi selection if we want that
44 Days Ago
Stop prefab source widget changing value and closing picker before a selection has been submitted
44 Days Ago
Asset picker: will now grab/install remote cloud assets when selected (fixes Facepunch/sbox-issues#5904), improved validation so you can only select resource types you're supposed to
44 Days Ago
Fix new game objects created thru heirarchy context menu always spawning at 0,0,0
45 Days Ago
Tidy and make some context menus more consistent, prevent selecting unworkable options, add hierarchal path support to create asset menus
46 Days Ago
Do panel bind/parameter events when things change even if tree is empty, Facepunch/sbox-issues#5908 Custom panels that do stuff/populate from attributes etc should work again now, incl settings page
46 Days Ago
Fix some download toasts sticking around forever, and incorrectly displaying as cancelled
46 Days Ago
Message and remove toast if the download has been cancelled