141,176 Commits over 4,383 Days - 1.34cph!

9 Days Ago
merge from droppeditem_improvements (compile fix)
9 Days Ago
merge from droppeditem_improvements (compile fix)
9 Days Ago
Don't open or process light radial menu if map is open
9 Days Ago
compile fixes
9 Days Ago
effects folder ok
9 Days Ago
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9 Days Ago
building folder ok
9 Days Ago
props folder ok
9 Days Ago
merge main -> rust_relay_server
9 Days Ago
merged main -> rust_relay_server
9 Days Ago
L shaped sofa collision
9 Days Ago
merge from droppeditem_improvements
9 Days Ago
merge main -> rust_relay_server
9 Days Ago
Resolved relay startup issues, added relay.restart convar, tidied thread shutdown/restart
9 Days Ago
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9 Days Ago
L shaped sofa and rugs textures and lods
9 Days Ago
Merge from main
9 Days Ago
wrapped DroppedItem RB-removal behaviour behind `droppeditem.remove_rb_on_sleep` convar (defaults off, very experimental) - only changes existing dropped items as they become inactive/active, doesn't go through and remove bodies from anything
9 Days Ago
Merge from chainsaw_hotspot_gathering
9 Days Ago
Fix null exception when throwing things at trees/ore nodes
9 Days Ago
dropped item improvements with vehicles - item clipping check data stored in LS, behaves properly with boats now instead of falling through all the time - experimenting with destroying/adding RB components instead of setting kinematic
9 Days Ago
Merge from main
9 Days Ago
changed rotation sway amount to 1 in salvaged hammer viewmodel prefab
9 Days Ago
structures folder ok
9 Days Ago
Merge from light_toggle_icon_fix
9 Days Ago
Fix light state not appearing on icon
9 Days Ago
Teleport boat fix
Rin
9 Days Ago
merge from armored_ladder_hatch
9 Days Ago
Merge from terrain_renderer
9 Days Ago
Codegen
9 Days Ago
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9 Days Ago
Make terrain ConVar developer only
9 Days Ago
BasePlayer.Command now has overloads for 1-4 parameters, makes all calls from our code alloc free Left the params version for mod support
10 Days Ago
Various spinner fixes
10 Days Ago
Spinner fixes
10 Days Ago
Merge from terrain_renderer
10 Days Ago
Merge from main
10 Days Ago
Bring back terrain margins for collision with geoclip terrain
10 Days Ago
Commit progress on misc spectating improvements: - Can now spectate bots with 'global.spectatebots' enabled - Can now open chat whilst spectating in third person - Vitals UI should now update correctly whilst spectating in third person - Display SteamID alongside player name when spectating a new player
10 Days Ago
VehicleAimYaw parameter is now applied in -1 to 1 space Updated clips on horse seat to match new ranges, looks waaaaay better
10 Days Ago
Fix combine dropship not flying away after deploying troops ILuaThreadedCall virtual destructor Update UnlitTwoTexture shader to CS:GO version * Includes support for TRANSLUCENT shader combo and BEACHFOAM material parameter from CS:GO Apply a hack to hide toolsocclusion on MC:V maps Make some warnings use RED text * Bad lightmap extents on material, srcds_run warnings/errors Fix fallback skybox texture using non existent textures Lets try disabling -ffast-math (replacing with -fno-math-errno) Fixed some potential crashes
10 Days Ago
Add achievements for reaching the floating city
10 Days Ago
merge from main/armored_ladder_hatch_sounds
10 Days Ago
merge from main/Armored_ladder_hatch
10 Days Ago
Add steam stat for looting containers in deepsea & mainland.
10 Days Ago
Add achievement for killing a player with a weapon on a stolen PT boat
10 Days Ago
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10 Days Ago
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10 Days Ago
apartment rugs update