137,898 Commits over 4,324 Days - 1.33cph!

3 Days Ago
inventory_commands_streamermode
3 Days Ago
Ensure a bunch of inventory.give commands respect streamermode - hiding the giving players name
3 Days Ago
merge from supplydrop_boat_fix
3 Days Ago
merge from scientist_rock_fix
3 Days Ago
Slightly shifted one scientist spawn point of Ruins C - it was causing it to spawn inside a cliff on one of the islands
3 Days Ago
Prefab variant, more setup. Manifest.
3 Days Ago
merge from main/salvaged-sword-audio-rework
3 Days Ago
merge from main/salvaged_icepick_new_sounds
3 Days Ago
Re-added indirect instancing multi-compiles
3 Days Ago
merge from main/salvaged_axe_new_sounds
3 Days Ago
merge from main/butcher_knife_new_sounds
3 Days Ago
Golfcart read write/golf driver mesh and textures
3 Days Ago
wip
3 Days Ago
Folder cleanup, renamed some classes
3 Days Ago
catapult_bee_worldmodel -> main
3 Days Ago
Add worldmodel script to bee ammo for the catapult
3 Days Ago
Deleted all the old main menu code, updated some old references Moved some stuff around and renamed some classes
3 Days Ago
syncvar_improvements_3 -> main
3 Days Ago
Merge from main
3 Days Ago
materials first pass, texturing start on apartments exterior
3 Days Ago
Merge from main
3 Days Ago
Merge: from hackweek_pool_analyzer - New: static code analyzer for invalid use of Pool.Free and related methods - Bugfix: a bunch of fixes for detected pooling problems, about 40 cases Tests: internal unit tests, compile simulator in editor, built C & S standalones (last week tho)
3 Days Ago
Merge from main
3 Days Ago
Update: PoolAnalyzer - switch to release version - Release binary built from b189abf6 Tests: internal unit tests, started unity and ran compile simulator
3 Days Ago
Separate sign for Kiosk B
3 Days Ago
Merge: from main
3 Days Ago
Client Unity version to 635cbaf/2022.3.41x1, build servers should have the deps now
3 Days Ago
Deleted and moved more stuff
3 Days Ago
Compile fix post merge
3 Days Ago
Merge from main
3 Days Ago
merge from main
3 Days Ago
Fixed client/server serialized field mismatch in HeldEntity
3 Days Ago
Separate paintable signs for rentable shop kiosks
3 Days Ago
merge from deepsea_fixes
3 Days Ago
Test setup
3 Days Ago
rolled client Unity version back while buildservers are missing the dependency, will push again in the next couple hours when they're ready
3 Days Ago
RHIBs cannot enter the deep sea
3 Days Ago
Fixed players not being notified by IReceiveDeepSeaNotifications when leaving/entering deep sea We weren't calling it for passengers of vehicles
3 Days Ago
Deep sea is closed when the server just wiped Convared under deepsea.openOnServerWipe
3 Days Ago
Charcoal Box - texture and icon update
3 Days Ago
Merge from redirect_tests
3 Days Ago
Compile fixes
3 Days Ago
Merge from main
3 Days Ago
Added an attribute to allow optional bypass of mandatory callback system
3 Days Ago
rotated penthouse bath door to prevent blocking path
3 Days Ago
Merge from naval_update
3 Days Ago
- SyncVars now call their callback method on Network Load - First parameter of SyncVars callbacks can now be null. This only happens in cases where the callback runs on load - Updated all existing scripts
3 Days Ago
rebase on main
3 Days Ago
Add initial static boat building station prefab
3 Days Ago
merge from main