userTony Fergusoncancel

4,713 Commits over 976 Days - 0.20cph!

3 Months Ago
Base hud, fetch scene camera in-world instead of having one on the player, weapon is placed manually in PreRender
3 Months Ago
Address case when trying to package.GetMeta<string> something that isn't a string, to ensure backwards compatibility - Resolves legacy game issue where InputSettings has not been moved to Input.config - Output a warning if we fail, instead of hiding it
3 Months Ago
Editor: adjust minimum/maximum camera speed (8 -> 100), determine increment/decrement based on current speed instead of flat rate
3 Months Ago
Stop "active sound handle count" spam
3 Months Ago
Organisation -> Organization where necessary Resolves Facepunch/sbox-issues#6822
3 Months Ago
Support drag data for GameObjectControlWidget, resolves Facepunch/sbox-issues#6998 https://files.facepunch.com/tony/1b2311b1/sbox-dev_xLjcpe9xed.mp4
3 Months Ago
Fixed NRE when trying to delete non-asset files, resolves Facepunch/sbox-issues#7002
3 Months Ago
Update default JSON ignore condition to use JsonIgnoreCondition.Never Resolves Facepunch/sbox-issues#6995, Resolves Facepunch/sbox-issues#6953, Resolves Facepunch/sbox-issues#6349
3 Months Ago
Scores component, game_loop prefab that is spawned instead of manually creating components
3 Months Ago
Arena events
3 Months Ago
Define round phase
3 Months Ago
Refactor
3 Months Ago
DontDestroyOnLoad for GameLoop (handles transitions through scenes, ArenaManager handles the current round)
3 Months Ago
Stub menu, Arena def
3 Months Ago
Make it work for targeted player as well
3 Months Ago
Add MoveModeDefault, movement speeds defined in mode and can be altered by modifiers
3 Months Ago
Remove a few unused things
3 Months Ago
Initial commit
3 Months Ago
Fixed orientation of the second door in demo_1
3 Months Ago
Fixed up wrong text for the tutorials
3 Months Ago
Hook up freeze tutorials in the demo, fixed lock getting stuck for interaction UI, fixed weapon pickups not firing pickup action
3 Months Ago
Fixed references to human textures being broke
3 Months Ago
Color adjustments for camera
3 Months Ago
Proper validity checks in Chat, add PlayerPawn.GetZone<T> Component constraint Bomb-proof the bomb plant component Shouldn't need this redundant null check GameNetworkManager assert demoted to warning Crosshair camera validity fix ScreenShaker camera validity fix
3 Months Ago
ApplyThrowableAnimations NRE fix
3 Months Ago
Temp fix for fire, using facepunch.fire_particle_fast
3 Months Ago
Fixed headshot sound ranges
3 Months Ago
Editor: When losing focus of scene hierarchy rename popup, treat it as a successful rename
3 Months Ago
AssetBrowser: stopped pinned asset bricking the whole sidebar
3 Months Ago
AssetPublishWidget: when ticking publishing, update the widget properly instead of having to de-select and re-select asset
3 Months Ago
Fixed ReadOnly behavior for TextAreaControlWidget, resolves Facepunch/sbox-issues#6968
3 Months Ago
Virtual Cursor: rewritten, much simpler now, mimics mouse, so works for everything (#1704) - Also tracking pressed controller buttons now
3 Months Ago
CommunityNewsBox: add icon prefix before comment count
3 Months Ago
Fill in PlayerController ref
3 Months Ago
IsValid checks in PlayerInteractor
3 Months Ago
Fade sepia effect instead of popping in and out, expose to AG
3 Months Ago
Add freezing tutorial hints, blurs the screen, lets the player focus on reading - then hit the key to dismiss it
3 Months Ago
Virtual Cursor: rewritten, much simpler now, mimics mouse, so works for everything - Also tracking pressed controller buttons now
3 Months Ago
Virtual Cursor: rewritten, much simpler now, mimics mouse, so works for everything - Also tracking pressed controller buttons now
3 Months Ago
Clear out unused InputManifestTemplate ItemGroup in Sandbox.Game
3 Months Ago
Fixed hammer_showcase testbed lighting Frame out TutorialHint component, WeaponsInventory component
3 Months Ago
Don't add empty objectives
3 Months Ago
Pop up the objectives panel when we finish an objective
3 Months Ago
Add objectives throughout the entire demo level
3 Months Ago
Restyle objectives panel, items list panel Better text size, alignment Fixed healing mechanic
3 Months Ago
Various fixes and cleanup, started adding tasks to demo level to guide the player through
3 Months Ago
Fixed compilation Ensure actor list is not null
3 Months Ago
Fixed air-kill killfeed icon being always black, it should be the attacker color if not self
3 Months Ago
Add sync'd weapon flags so aim is properly networked, works properly when spectating other players
3 Months Ago
Add ScoreAttribute.ShowTeamOnly, make balance only show up for teammates