userTony Fergusoncancel

3,933 Commits over 823 Days - 0.20cph!

3 Months Ago
Cleanup, removed unused stuff
3 Months Ago
Use PlayerPawn in BuyMenu, not PlayerState
3 Months Ago
Support Buy Menu items again
3 Months Ago
Kill bots playerstates as well as their pawn
3 Months Ago
Vitals UI works for any pawn
3 Months Ago
When possessing a pawn, set its PlayerState
3 Months Ago
Can deploy drone by using left mouse button, removed dev menu debug for it
3 Months Ago
Chat system also uses player states, for now if we have a pawn, check zone that way. Needs a rethink, because we'll want to grab zones from possessed pawns, like the drone.
3 Months Ago
Voice is on PlayerState, Kill Feed, Voice panel all use PlayerState
3 Months Ago
Moved PlayerScore to PlayerState, scoreboard uses PlayerStates instead of relying on an active Pawn
3 Months Ago
Work in progress Pawn refactor
3 Months Ago
Remove unneeded command line args
3 Months Ago
Start some cleanup valid check FlashbangEffect OnDestroy
3 Months Ago
Use proper 0-1 input for move_bob instead of 0-100
3 Months Ago
Add some missing game setup components to fps_testing scene Reduce gap between chat entries
3 Months Ago
Don't need move_groundspeed here
3 Months Ago
Allow ADS when reloading
3 Months Ago
Ignore case where bullet trace distance would be zero (?)
3 Months Ago
Forget about the extra ironsights parameter, we're getting rid of it, push irons forward for USP (preference)
3 Months Ago
No need for manual offset for USP
3 Months Ago
Set up move_bob parameter
3 Months Ago
Fix NRE when removing a element from a collection, resolves Facepunch/sbox-issues#5621 DictionaryControlWidget: fix not being able to create new dictionary element if the key hasn't been initialized
3 Months Ago
Add "Clear Console on Play" preference, resolves Facepunch/sbox-issues#5615
3 Months Ago
Fix shift click multi-select no longer working in viewport, resolves Facepunch/sbox-issues#5698
3 Months Ago
Removed annoying sprint footsteps, use regular footsteps but more range
3 Months Ago
How'd this guy get here?
3 Months Ago
Stash
3 Months Ago
Fixed anarchist team colour being too dark
3 Months Ago
New cash point spots and extracts
3 Months Ago
Fix minimap renderer nre in editor
3 Months Ago
Add slight jigglebone to mounted primary weapons
3 Months Ago
Fix possible marker NRE Fix EquipmentOverlay NRE Fixed CameraController NRE Crosshair NRE fixes Possible ViewModel NRE fix
3 Months Ago
Don't assign default life state
3 Months Ago
Restore object de-select by clicking empty space, and not dragging, resolves Facepunch/sbox-issues#5680
3 Months Ago
Revert changes to body visibility, was causing too many issues - need to rethink it
3 Months Ago
Fixed T color
3 Months Ago
reduce jump power from 320 to 290
3 Months Ago
use Color32 instead of Color for team colors
3 Months Ago
Turn on SSAO again
3 Months Ago
Remove light trigger volumes since performance is good without em
3 Months Ago
Proper validation in PlayerInventory
3 Months Ago
Interaction system error fixes
3 Months Ago
Micro-optimization in PlayerMarker Avoid Color.Parse in TeamExtensions.GetColor, optimization
3 Months Ago
Don't run BBox trace for every single player in PlayerController.UpdateEyes, it's not needed
3 Months Ago
Optimize Equipment.PlayerController by simply removing it and referring to Owner which is cached
3 Months Ago
Don't try to serialize/deserialize HealthComponent.Health, State
3 Months Ago
Don't fade out markers unless we're aiming a weapon
3 Months Ago
Fixed issues with ground check, shouldn't end up with lingering friction/acceleration
3 Months Ago
Give/take invis tag in ShowBodyParts
3 Months Ago
Optimize scoreboard hash while it's not open