userTony Fergusoncancel

4,713 Commits over 976 Days - 0.20cph!

3 Months Ago
Up molotov's throw power to match the HE
3 Months Ago
Update grenade icons
3 Months Ago
Proper icons for USP-S and Bayonet
3 Months Ago
Refinery's too small to even need global fog
3 Months Ago
Add CrosshairType.Dot
3 Months Ago
Use legacy tonemapper for now
3 Months Ago
Save out C4 so we have its metadata
3 Months Ago
Attempt at ensuring RoundStateTeam avatars change when they should
3 Months Ago
Don't create tracer if the effect distance is low
3 Months Ago
Don't play zoom sound if ending zoom on drop when we're not zooming at all
3 Months Ago
Ammo reserves
3 Months Ago
Fixed not being able to hit E to pick up a weapon
3 Months Ago
Removed some unused props
3 Months Ago
Save some useful metadata in weapon prefabs so we can use it for dropped weapons, so we can use accurate bodygroups, model, bounds from the model renderer
3 Months Ago
No ammo state for Crosshair
3 Months Ago
Crosshair types, alpha interpolation Add Equipment.CrosshairType
3 Months Ago
Adjust Crosshair to show in thirdperson if we're locally controlled, or disappear if we're not locally controlled
3 Months Ago
Use Overlay for viewmodels
3 Months Ago
Fixed game status display flicking the time up repetitively
3 Months Ago
Fixed size inconsistency between round team display
3 Months Ago
Fixed bomb icon showing up for everyone when it shouldnt
3 Months Ago
I'm turning off AO for now
3 Months Ago
Tweak HE grenade, little bit higher fuse time, bit more bouncy, emits temporary bounce sound, has rolling restitution
3 Months Ago
Fix knife swing sound, amongst other fixes
3 Months Ago
Fixed some grenade refs
3 Months Ago
Reduce main menu blur
3 Months Ago
Turn off AO on the main menu because it looks like ass with DoF/fog
3 Months Ago
Fixed main menu guns not being shown
3 Months Ago
Balance out a bunch of audio attenuation
3 Months Ago
Little sound tester tool https://files.facepunch.com/tony/1b1311b1/sbox-dev_HsjHgYb7hU.png
3 Months Ago
Let's do viewer tag this way instead
3 Months Ago
Can't re-equip same weapon
3 Months Ago
Force-off to be sure
3 Months Ago
Don't apply viewer tag to players that aren't me
3 Months Ago
Don't render crosshair if HUD is disabled
3 Months Ago
Refinery: Add ambient light, place a few characters around in editor only mode Don't need flags on these
3 Months Ago
Greatly simplify how we render stuff based on being firstperson/thirdperson, should be very solid now
3 Months Ago
Fixed up weapon visibility in thirdperson
3 Months Ago
Update backgrounds for map scenes
3 Months Ago
Map Refactor, remove MapDefinition, use MapInformation as Scene metadata, pass scenes around instead of wrapper Remove .map files
3 Months Ago
Rename Casual Defuse to just Defuse, remove helmet/defuse kit defaults
3 Months Ago
Don't need this shit NRE get_IsLocalPlayer fix Possible fix in GameModeObject ScreenShake.FOV fix PlayerStatsRule NRE fix
3 Months Ago
Fixed missing player stats component on several gamemodes
4 Months Ago
Fixed HE explosion sound
4 Months Ago
Reduced distance of some weapon sounds
4 Months Ago
Fixed pause menu button going mental
4 Months Ago
Crosshair improvements
4 Months Ago
Make lines transparent when sprinting, keep dot if we have one
4 Months Ago
Use correct mixer for main menu music
4 Months Ago
Fixed player markers offset