145,251 Commits over 4,413 Days - 1.37cph!

14 Days Ago
▅▅ ▅▉▍ ▆▄▌▆▅ ▇▅▊ ▆█▇ ▌▍▅▌▍ █▍█▇▊▌█ ▋▉▅▆▍▆█▊
14 Days Ago
▊▌ █▇█▇▉▇ ▅▋▊▇ ▍▋▋▋█▆ ▅█▌ ▆▋▅▆▍▄▌█ ▋▌▍▉▅▅▉ ▆▄▉ ▋█▆▇ ▇█▋▄▇ ▌▉▋▆▅▉
14 Days Ago
exported 3p holdtype animation sets with names beginning with A and B after updating 3p running/jog anims. Also set player animation controller timescale for the sprint to 1
14 Days Ago
Restoring this branch from yesterday I had to delete (sorry)
bot
14 Days Ago
▉▋ ▊█▊▌▋▇▊ ▆▊▆▅▊▍▆▋▌▍▍ ▆▆▄ ▋▌█▉ ▇▇█▇▌▍▄ ▋▇▍▆▌█▇▄▄▍▇▆▋ ▇█▄▆ █▆▋▆▇▊▌▊▆▆▇ ▍▅ ▍ ▋▇▄▍▉ ▆█▍▉ ▉▅▆▅ ▇▉▋▆▍▇ ▆▍▊▅▌█▋ ▄ ▊▉▅▄▅
14 Days Ago
Subtracting 150318
14 Days Ago
Fixed an issue with flickering point lights caused by them having different shadow biases
14 Days Ago
Subtracting 150367
14 Days Ago
Subtracting 150376
14 Days Ago
Subtracting 150380
14 Days Ago
Subtracting 150385
14 Days Ago
Subtracting 150388
14 Days Ago
blowpipe charm position tweak
14 Days Ago
Merge from terrain_lowering_nms_large_cave
14 Days Ago
Restoring a bunch of commits from yesterday I had to delete (sorry)
14 Days Ago
▆▄ █▄█▌▉▆▊▇ ▌▋▅▇▋▆▄▌▉ ▋▅▇▇▅▆▅▌█ ▍▊█▊ █▊▅▋▋▇▅▇▅▊▌
14 Days Ago
merge from main
14 Days Ago
Subtracting 150838 (reapplying new navmesh)
14 Days Ago
▄▊ ▌▇▌▍▄▆▊█ ▍█▊▅▅▆ ▊▍▇ ▊▄▇▄ ▇█▍▍▉▋▅█▉▆ █▇▇▄▍▋ ▌▍█▇▆▋
14 Days Ago
Merge from terrain_lowering_nms_large_cave (reapply)
14 Days Ago
▍█ ▄█▄█▆▆▆▍▄ ▇▍▄▇▋▄█▆ ▄▉ ▇▇▍▄█▉▄▊▍▄ ▉▊▇ ▍▅▋▅▄▉▌▇▄ ▋▉▊▅▌▊▇▍
14 Days Ago
Subtracting 150878 (new submesh subtract) i.e. reapplying new submesh
14 Days Ago
▌▇ ▆▊▆▍█▆ ▋█▄▆▅▄▉▆ ▇▍▅▉▄█▊▉▋▌ ▄▉ ▉▋▉█▄▆ ▉▄ ██▇▆▌▆▋ ▆█▄▌▌▇ ▋▉ ▍▄▆▋█▊▋▍▇▌▌▋▍▍▊▆▌ █▉▌▌▊▌
14 Days Ago
Modified Jenkinsfile to utilize fpbuild installer scripts to manage fpbuild version per pipeline instead relying on globally installed version on the Jenkins runner system.
14 Days Ago
Subtract 150311
14 Days Ago
Test branch Start from cs 10513 and merge in 150311
14 Days Ago
When sprinkling in local servers ensure they're under like 150km rather than < 1000km
14 Days Ago
▄▄▉▆▆▇▉ ▋▇█▍▊▊▆ ▌█▊▅▌▆ ▉▋▋▋▊▋▊ ▋▉▌█▉▊▄ ▊▉▇▍█▄▇▅█ ▄▊ █▄▊ ▆▇▆▄▄▍ ▉▇▆▌▊▉▊▋▆█ ▍█▄▊▉▆ ▄▋▊▋ ▌█▆▋▄▆ ▊▍▉▅▊█ ▉▊ █▇ ▆█▇▍ ▇▊ ▍▍▄▆▇█ ▄▍ ▆▉▇▆▅▅ ▅▉▌█▌▋ ▆▄ ▌▉▌█ ▅▆▄▉█▊ █▆ █▇▊ ▋▌▅▌
14 Days Ago
Merge from terrain_lowering_nms_large_cave
14 Days Ago
Re-bake missile silo heightmap to workaround AddToHeightMap issue
14 Days Ago
Fix deployable snapping not working properly in some cases Client now sends over its setup and server validates (just like regular placement)
14 Days Ago
add RustForwardOpaque lightmode to opaque geometry pass
14 Days Ago
Final fixes
14 Days Ago
RRP deploy guides
14 Days Ago
Add version printout to the server log file, was only on client before
14 Days Ago
More lighting
14 Days Ago
Add queen bed entity to large apartment
14 Days Ago
Create queen sized apartment bed
14 Days Ago
Add single bed to medium apartment
15 Days Ago
▆ ▅▊▊▉█▌▆▆▅█▇ ▍█▍▋▉▊ ▇▊▆▉▍▋ ▍▌▄▆▌▅ ▆▄▋▉▋▋
15 Days Ago
Try forcing max reliable payload size for P2P addresses
15 Days Ago
▅▉ ▆▆▊▊▍▆▍█▍▌▉ ▇▉▉▋▇▇ ▌▄▄▉▄▋▉▆▍▆▉█▉▍▉▄▋▊▄▆
15 Days Ago
merge from main
15 Days Ago
blowpipe charm position changes
15 Days Ago
Get rid of the song and dance of default.exe from X360 days More merges from x86-64 beta Reduce alloc size in CGameClient::WriteGameSounds Try sending small P2P packets using reliable P2P protocol (instead of unreliable) * It seems to have improved the join stuck issue in limited tested
15 Days Ago
Lighting progress
15 Days Ago
More WIP changes
15 Days Ago
Another attempt at a fix
15 Days Ago
Add ai.abortNavEnabledWhenOutOfNav convar, disabled by default, use in combination with ai.logIssues to help isolating npcs causing the log spam
15 Days Ago
Updated door animaiton and animator scale to be -0.5 on close again