137,264 Commits over 4,474 Days - 1.28cph!

11 Days Ago
- Add Raid Window information to the map ui - Simplify and clean up SecondsUntilNextChange/NextChangeUnixUTC - Cleanup
11 Days Ago
Fixed charms scroller not returning to the beginning when the Repair Bench panel opens (regression)
11 Days Ago
Improved selected charm icons https://files.facepunch.com/raul/1b2111b1/charm_icon.png
11 Days Ago
Mark currently selected charms as toggled in the Repair Bench UI panel and standalone charms UI selector Fixed attachment UI not updating properly when quick-swapping weapons in the repair bench https://files.facepunch.com/raul/1b2111b1/21_20-54-DualNudibranch.mp4
11 Days Ago
merge from apartment_complext_monument
11 Days Ago
Added VCR_OSD font
11 Days Ago
Apartment terminal UI baseline
11 Days Ago
Apartment updates.
11 Days Ago
Add `checkoutallrooms` to allow you to undo the `rentallrooms` command
11 Days Ago
Autoclose apartment doors when owners open & close them too
11 Days Ago
merge from main
11 Days Ago
Dynamic LOD fix on these
11 Days Ago
Medium apartments
12 Days Ago
update apartment_complex_monument/prototype
12 Days Ago
Medium apartment lighting WIP
12 Days Ago
Optimized oven textures.
12 Days Ago
Culling layers.
12 Days Ago
Finalized large lighting
13 Days Ago
Large apartment lighting progress. Moved candles and heater to lighting prefab.
13 Days Ago
Removed server runtime tests from Jenkinsfile as they are going to be separated from "standard" pipelines
13 Days Ago
raid_window -> softcore_updates_jul_26
13 Days Ago
Swap raidStatusSet to be lazy loaded instead
13 Days Ago
Fix elevator floor numbers also only being sent to clients but not persisted across server restarts
13 Days Ago
Change elevator icons from Lobby -> Floor 0 and Basement -> Floor -1 (US vs EU I think)
13 Days Ago
Add the extra enums to support this
13 Days Ago
added textures for glowing graffiti concrete tiles and updated neon carpets
13 Days Ago
Add icons for floor 0 & floor -1
13 Days Ago
Merge from main
13 Days Ago
Merge from hideheldentity_hack_embrace
13 Days Ago
Cleanup
13 Days Ago
merge from prototype -> apartment_complex_monument
13 Days Ago
Batch tc network updates over a few frames instead
13 Days Ago
Remove notepad panel from apartment key (leftover from door key) and set apartment key to prefer hotbar
13 Days Ago
Add code support for items to prefer hotbar even if they aren't equippable or consumables (so the apartment key can prioritize hotbar for now)
13 Days Ago
Fix master key not working after server restart - actually caused by the apartment door -> room reference not being loaded after server save (was only loaded on client)
13 Days Ago
Update the raidable flag of every tc when the raid window opens or closes rather than leaving a permanent check loop on
13 Days Ago
Optimise SendNetworkUpdates in chainsaw, the original sin for this bug Remove invoke delegate allocations across chainsaw
13 Days Ago
Merge from main
13 Days Ago
merge from apartment_complex_monument/stove
13 Days Ago
Tweaked stoves cooking speeds
13 Days Ago
Minor DMXSerializers changes from TF2 Fixed a bad check in CUtlBuffer that affected DMXConvert
13 Days Ago
Small stove cooking visuals
13 Days Ago
Altered checks for step runs in Jenkinsfile, in order to add automated editor tests as part of the normal pipeline
13 Days Ago
Stove cooking visuals
13 Days Ago
Added CSoundPatch.GetSoundName Added some physics object related safeguards Added 3 new formats for render.Capture * "rgba", "rgb" and "bgra" - each return raw image data bytes in given format
13 Days Ago
merge from apartment_complex_monument
13 Days Ago
Fix entity item ownership not preserved through reskin
13 Days Ago
change charge to increase by 1 each tick instead of increasign by power consumed, easier to configure
13 Days Ago
Fix another issue which would cause any held entity to not be hidden if entering network range of a player performing a looping gesture Fix all the invoke delegate allocations in BasePlayer-Gestures
13 Days Ago
Fixed missing softcore modal background