157,904 Commits over 4,566 Days - 1.44cph!

10 Days Ago
Fixed LastBoughtItems not adding bundle content, was messing with the purchase notification and checkout result pages
10 Days Ago
Bugfix: HttpImage - only flush stale texture cache when refcount is 0 Fixes sprites being nuked during some interactions Tests: navigated to pack overlay and clicked through bottom buttons
10 Days Ago
Hide the spoon in the guide prefab
10 Days Ago
Fix through collider wrong layer, breaking groundwatch
10 Days Ago
- Add stirring animations - Add viewmodel animation - Make generalised mounted camera anim system
10 Days Ago
Emptied steambundles.asset
10 Days Ago
S2P ferry terminal, radtown and oil rig
10 Days Ago
Merge from main Had to text merge all the Test fixture/runner merges as semantic merge hates those files for some reason WIll need to S2P some monuments
10 Days Ago
Buffed melee protection values for the waterwheel. Should be 4-5x as strong.
10 Days Ago
merge from main
10 Days Ago
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10 Days Ago
Add pose preview for subsystems to help align vendors
10 Days Ago
Phrase tweaks, added debug commands
10 Days Ago
Add audio muffling when wearing the prisoner hood Not as muffled as heavy plate helmet so voice chat is still mostly unaffected
10 Days Ago
updated vm and 3p grenade drop anims
10 Days Ago
merge from main
10 Days Ago
Reverts my changes to odds for good and bad genes, instead make white sheep the good one
10 Days Ago
main -> biofuel_generator
10 Days Ago
pool_cue_quality_fix_2 -> main
10 Days Ago
Fix pool cue quality breaking in first person when swapping between different cues
10 Days Ago
Merge from main
10 Days Ago
Fix non-inbred cows being more solid on the whole body instead of just masking/tinting specific parts
10 Days Ago
Optim: make StoreItemTile lazy load fallback sprite Tests: navigated to general tab with failload 0 and 1
10 Days Ago
Fix fire arrow sticking onto the 3p bow for other players
10 Days Ago
fire_arrow_3p_fix -> main
10 Days Ago
Warning popup if you're trying to buy something you already own
10 Days Ago
Warning text if you have dupe items in your cart + popup on checkout
10 Days Ago
Codegen
10 Days Ago
10 Days Ago
merge from improved_event_saveloading
10 Days Ago
Fix an edge case where oil rigs would start radiation even though the locked crate was still untouched Check saved locked crate has been hacked when restarting radiation during force reset after server restart
10 Days Ago
Merge from render_pipeline_testing
10 Days Ago
Fixed a NaN value in the MeshGuideRender shader caused by a power with a negative exponent
10 Days Ago
merge from main
10 Days Ago
Hunting trophy sheep model updated
10 Days Ago
merge from vending_fontsize_fix
10 Days Ago
Fix a fontsize inconsistency in the vending machine purchase UI
10 Days Ago
merge from skinnable_ladder_hatches, new art/rebuilt all 4 ladder hatches, added workshop script for camera controls and open/close toggle, tweaked workshop export code to allow for differernt animation states and camera positions for screenshots/icon. Checked over by Elliot
10 Days Ago
merge from single_door_controller_reskin_fix
10 Days Ago
Fix incorrect rotation being used for reskin child entity repositioning, causing door controllers to rotate 90 degrees on single doors Add regression test
10 Days Ago
merge from main
10 Days Ago
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10 Days Ago
Merge from egg_drop_fix
10 Days Ago
Chicken eggs are now dropped flush with the terrain and with phsyics disabled (if terrain can be found) Possibly fixes eggs sometimes falling through terrain and getting killed by OOB
10 Days Ago
Hooked up mount/dismount animations for cow
10 Days Ago
Fixed cow using croc protection
10 Days Ago
Hooked up temp icons for new pies
10 Days Ago
Added visual food entries for the cooking workbench for the new pies
10 Days Ago
Swapped icon for milk interaction
10 Days Ago
Removed the list of ovenCookingFlagItems from CookingWorkbench, replaced with a new ItemModCookingWorkbench Makes it easier to setup new items and removes a big string comparison client side