144,597 Commits over 4,413 Days - 1.37cph!

16 Days Ago
set crouch n ne and nw speed to 1 in player controller animator and exported wip crouch anims
16 Days Ago
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16 Days Ago
HBHF sensor tests fixes
16 Days Ago
merge mortar_prototype
16 Days Ago
Fix mortar compile error
16 Days Ago
merge from hbhf_power_fix
16 Days Ago
merge from automated_testing
16 Days Ago
Wait for Application.isLoading to be false before starting test on cold boot and batch mode SendNetworkUpdate early returns when Rust.Application.isLoading is true
16 Days Ago
Fixed HBHF sensor retaining its detection state if powered off while detecting someone
16 Days Ago
merge from gamephysics_schedule_improvements
16 Days Ago
- Revert MitigateSphereCapsuleCommands - Remove JobsSkipLocalQueue convar (shouldn't need it) - gamephysics/antihack consistency tests pass
16 Days Ago
main -> binoculars_ui_refresh
16 Days Ago
merge from mortar_prototype
16 Days Ago
Fix occlusion popping on mortar, add condition loss on shot
16 Days Ago
Merge from workbench_upgrades
16 Days Ago
Fix defensive upgrade description.
16 Days Ago
Merge from Main
16 Days Ago
Merge from main
16 Days Ago
- ExecuteOverlapSphereCommands uses a NativeArray for commands (again) - Use dependsOn jobhandle as a dependency for validateJob when in debug mode
16 Days Ago
Industrial Storage - corpse meshes, gibs tweak
16 Days Ago
merge from main
16 Days Ago
set skin id on crypt building skin to 10472 which is the same as the steam pack id
16 Days Ago
merge from storepage_crypt
16 Days Ago
Fixed crypt store page building tier icon
16 Days Ago
merge from main
16 Days Ago
vanity cabinets a/b/c/d lods and prefab setup collisions
16 Days Ago
merge from main
16 Days Ago
workbench upgrades can no longer be crafted for researched
16 Days Ago
merge from main
16 Days Ago
merge from mortar_prototype
16 Days Ago
merge from crypt_building_skin - store icon and square images for steam on sitem
16 Days Ago
square images for crypt bulding skin steam item
16 Days Ago
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16 Days Ago
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16 Days Ago
missing .mat
16 Days Ago
merge from deepsea_loot_balance
16 Days Ago
Compile fixes
16 Days Ago
Added simulate button to LootFill component
16 Days Ago
Nerfed deep sea PT boat loot
16 Days Ago
merge from main
16 Days Ago
low fences colliders
16 Days Ago
merge from main
16 Days Ago
merge from main
16 Days Ago
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